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For other articles with related titles, see Wurmbone's End.

Wurmbone's End (Advanced Solo)

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EverQuest II Instanced Zone Information
Introduced Chains of Eternity
Level Range 95
Zone in from Jarsath Wastes
Parent Zone None
Difficulty Solo
Persistence 1 hour 30 minutes - 3 days
Quests NPCs Monsters Names
Drops   POIs Discos

What does this information mean?


  • When doing the CoE timeline, two updates exist in this zone:
    • First Piece: Click on the Ancient Stone Icon at ( -315, -9, -334 ) Copy (It is near the Shissar statues; out of aggro range of the named.)
    • Second Piece: Kill Prime Magnate Mrelg around ( 647, -159, -499 ) Copy.


Advanced Solo Boss strategies:

  1. Dirter Aggrog
    • He wanders around in the first tunnel. No real scripts, but he has a nasty knock back that drains power.
  2. Seer Gh'char
    • You can defeat him in 2 ways:
      1. Stay inside the circle, otherwise he will call for support! When he announces his AOE you must hide behind a statue. Kill his add!
      2. You can also drag the boss around 1-2 corners back towards entrance and fight him there. You wont get hit by the massive AOE damage but you will get a lot of adds.
        • You may consider using one of the red charms on him that drop frequently in CoE advanced solo zones. These will take 30% of his HP and can be used more than once during the fight.
  3. All-Blocker Mohngu
    • Tank and spank with a curse, small range teleport and knock back.
      • The curse prevents the affected person from casting any hostile spells.
  4. Necromunger Garrkk
    • Focus DPS on the named. When adds come, move away a bit constantly and continue dps on boss. The adds are very slow, will follow, but don't let them catch up, or the boss will become very mean. If you have the heals you can heal through the adds and just burn the named.
  5. Prime Magnate Mrelg
    • This mob WILL turn into challenge mode unless you prevent it. To prevent challenge mode, you must first pull him away from his altar until he becomes directly clickable. Then, damage him to 80% upon which he will emote "The Prime Magnate begins to gather darkness around him!", click on him (cursor turns into a hand), or right click him and select the only option that pops up to keep him from going into challenge mode.
    • During the fight snakes will come up from each of the ramps. They seem to stun. (how to prevent the stun? The stun says to cure before it procs, but the moment the snakes show up you get stunned before any debuffs show up to cure them)
    • "Wellspring" seems to be his most dangerous spell, try to interrupt it every time! It doesn't appear to occur in challenge mode.
    • When you defeat him in Challenge mode, you will get 3 crates of ethereal goodies instead of 1. Our average chest contains approximately 5 items instead of the usual 2.
    • You may consider using one of the red charms on him that drop frequently in CoE advanced solo zones. These will take 30% of his HP, but will not work in challenge mode.