(→Note) |
(→Note) |
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*Required Resolve for the zone |
*Required Resolve for the zone |
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**Solo |
**Solo |
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+ | ***Level {{Need}}: = Normal, Resolve:{{Need}} |
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**Heroic |
**Heroic |
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***Level 126 = Normal, Resolve: 3205 |
***Level 126 = Normal, Resolve: 3205 |
Revision as of 18:02, 22 June 2020
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What does this information mean?
Note
- At the moment the information of the Heroic version of this instance is also noted in here.
- Required Resolve for the zone
- Solo
- Level [information needed]: = Normal, Resolve:[information needed]
- Heroic
- Level 126 = Normal, Resolve: 3205
- Level 127 = Advanced (between Normal and Challenge), Resolve: 3315
- Level 128 = Challenge, Resolve: 3425
- Solo
See also the Release-Note Update:114
Steps
Note: You can bypass the first diakuk defense line at the beach by swimming through the water.
- Defeat that sleeping Diaku Brutto Ucot ( -634, 28, -374 ) to "open" the first bridge.
- Brutto Ucot is sleeping. Double-click or right & kick him to wake him up.
- During the fight your toon will shout "Brutto, you RAT!" to which Brutto Ucot says "Ya want rats? I got rats!" and Brutto Ucot becomes invulnerable, and at least one a pet rat will spawn beside one box (Heroic: two boxes) in that area. An additional rat will spawn periodically until you close the box(es) with the wooden lid by right-clicking and move it onto the open box, at which time the rats join the fight. After defeating all rats you can damage Brutto Ucot again.
- On your way to the next gate ( -742, 62, -531 ) , attack all 5 non-aggro a succulent singer with the looted "Single Shoot Boltshooter" and defeat them so that the "last" the succulent singer spawns in front of the gate. This is the trigger-mob of The invisible Swordsman, which is needed to open the gate.
- Defeat The invisible Swordsman.
- Clear all trash mobs in front of the gate, as you need the whole place for the script event during fight
- He attacks you at once after you have defeated the "last" a succulent singer.
- During the fight you have to "lead" The invisible Swordsman through all popping-up white 'circles' on the ground. When The invisible Swordsman steps into (Note: In Heroic "for each ring") the add a succulent singer spawn. After defeating all a succulent singer you can make damage vs The invisible Swordsman.
- Defeat the 3rd named-boss lady Elga Upo
- During the fight Elga Upo disappears every 20% health drop (Heroic: every 10%) with a riddle on the lips which describes the pinata-figure (locations differs for each fight vs her!) you have to attack.
- "Ever see one fly? I hear some even got them a horn!" --> Pegasus
- "Y'know we got us one penned up, but ain't go no wings..." --> Lion eagle (by the way: she describes Sergio you will fight later)
- "I'don't see how it beat no hare in a race..." --> Turtle
- "Oooh I'm hungry like a..." --> Wolf
- "Dang but they give me the creeps!" --> Spider
- "Quit yer badgerin'" --> Badger
- "They comin' up through the sand! Eeee!" --> Crab
- "Hop to it!" --> Rabbit
- "Hey Honey!" --> Bear
- If you attack the wrong figure, a group of 4x a little surprise spawns immediately and attacks you.
- Heroic: As you get a lot of DOT damage as long as {{Named|Elga Upo} is disappered, try to fight vs her always in the middel of the long way sothat you do not have to run to long to the required pinata figure. By this tactic you give your healers a chance to recast heals.
- During the fight Elga Upo disappears every 20% health drop (Heroic: every 10%) with a riddle on the lips which describes the pinata-figure (locations differs for each fight vs her!) you have to attack.
- Gather Gattley's wrench after defeating the Joro siblings Tinboe Joro & Banstee Joro and their sister Morna Joro ( -543, 62, -651 ) .
- The Joro siblings can only be damaged when...
- Solo: ...they stand close together. It doesnt matter with which you start.
- Heroic: ...they are seperated.
- Her sister get only damage, when both Joro siblings are defeated.
- During the fight you have to play a memory-like-game on that cow (see picture).
- WARNING: If you can not see the "memory-like-game" you have to turn up your Maximum Particle Size (in (Advanced) Options\Display\Particle Effects). The larger you make the maximum size, the larger the cow faces will appear.
- The Joro siblings can only be damaged when...
- Defeat the lion Sergio to open the gate to Bossman's Redoubt
- Sergio takes damage only INSIDE his cage.
- He won't take damage unless you and your compadre are both present.
- Sergio kicks you, sometimes also out of his cage. He will follow you...
- Periodically you will get cursed which drains your power.
- This curse can only be cured OUTSIDE the cage.
- This mana-drain curse sometimes follows immediately an other in-cage-cureable curse.
- Note: Be warned: You greates enemy during the fight is the swing door of the cage.
- Sergio takes damage only INSIDE his cage.
- Defeat Vleecan Fele, in Bossman's Redoubt ( -637, 61, -496 ) .
- Hint: Clear at least all trashmobs in front of Vleecan Fele as you need that room for the script event during the fight.
- During the fight Vleecan Fele spawns four adds "a Diakaroo bulldozer", "a Diakaroo regulator", "a Diakaroo desperado", and "a Diakaroo sawbones" when he's at about 80%, 60%, 40% and 20% health. These adds do NOT attack you automatically, you must find them in the area of Bossman's Redoubt. Vleecan Fele is invulnerable until a specific add is killed (Note: All other adds despawn after the correct one is killed). He will give you a clue as to which one it is.
- "Let's see if you lot can do more 'an heal, huh?" --> a Diakaroo sawbones
- "I've always taken a likin' to you backstabbers! Hah!" --> a Diakaroo desperado
- "Yeah, come on! Summon the fire and ice and all o' that!" --> a Diakaroo regulator
- "You can take a lickin', but so can I! Come on! Hit me!" --> a Diakaroo bulldozer
- Additionally in the middle of the fight (50% HP of Vleecan Fele) the hole in the middle of the area is opened and "wind" will "push" you in that direction. Down there are some sharks (epic x4) waiting for you.
- Safe spot "vs the wind" is to stand on one of the barricade (see picture)
- Hint: If you duo and one of you "visits" the sharks, survives and run then up all the way back to the fight you will find the gates of Bossman's Redoubt closed. BUT you can port (e.g. by an attack ability with porting) into the Bossman's Redoubt. You do not have to reset the encounter.
- Fast-exit: Use the cannon