EverQuest 2 Wiki
m (format)
No edit summary
 
(3 intermediate revisions by one other user not shown)
Line 1: Line 1:
  +
{{SpellInformation2|
{{SpellInformation|
 
icon = Icon purple open hand.jpg|
+
icon = Icon purple open hand.jpg| <!-- default is QuestionMark -->
wheel = Wheel_Gold_Moon.png|
+
wheel = Wheel_Gold_Moon.png| <!-- default is QuestionMark -->
 
class = Defiler|
 
class = Defiler|
  +
race = | <!-- for racial abilities that don't have a class -->
  +
name = Wild Accretion| <!-- name of the spell, without the II, VI, etc. -->
  +
number = 1| <!-- the number of the spell, NOT in roman numerals: 2, 4, etc -->
  +
maxnum = 7| <!-- the maximum number the spell line goes to, NOT in roman numerals, eg. 7 -->
  +
<!-- the levels you get the different versions of, L1 corresponds to the I version, etc. -->
  +
L1 = 14| L2 = 28| L3 = 42| L4 = 56| L5 = 70| L6 = 80| L7 = 90 | L8 = |
  +
<!-- you only need to enter as many levels above as there are spells, leave the rest blank -->
 
level = 14|
 
level = 14|
category = Heal|
+
category = Heal| <!-- REQUIRED Spell Type -->
  +
categories = | <!-- OPTIONAL method for handling multiple Spell Types -->
target = Group|
+
target = Group| <!-- default is Self -->
cost = 86|
 
hpcost = 46|
+
power = 87| <!-- power cost -->
casting = 3.0|
+
health = 47| <!-- health cost -->
  +
pdrain = | <!-- power drain over time, put the over-time portion here, including words as in-game here and in power -->
recast = 9.0|
 
  +
hdrain = | <!-- hp drain over time, put the over-time portion here, including words as in-game here and in health -->
aoerange = 20.0|
 
  +
conc = | <!-- concentration required to maintain -->
series = Accretion|
 
  +
cast = 3.0 seconds| <!-- include words -->
desc = Heals all allies near the defiler. The defiler must sacrifice some of their own health to cast this spell.|
 
  +
recast = 9.0 seconds| <!-- include words -->
mastery = Ministration|
 
  +
duration = | <!-- include words -->
  +
range = | <!-- include words -->
  +
radius = 20.0 meters| <!-- AE radius, include words -->
  +
maxae = | <!-- max AE targets, for AEs -->
  +
noupgrade = | <!-- if not blank this spell has NO grades (App to Grandmaster) -->
 
desc = Heals all allies near the defiler. The defiler must sacrifice some of their own health to cast this spell.| <!-- description text from the top part of the examine window -->
  +
mastery = Ministration| <!-- Mastery skill that controls this spell --><noinclude>
  +
hitbonus = | <!-- some Combat Arts have this --></noinclude>
  +
crit = | <!-- Critical modifier. Most should be 1.30 -->
  +
effects =
  +
*Heals group members (AE) for (X)
  +
| <!-- use this line to format the Spell Effects. Use letters (X-Y, Z) as needed and reference in the table -->
 
}}
 
}}
  +
  +
<!-- Instructions for special fields in SpellEffectsTop/Line2:
  +
nogm=y for No Grandmaster option (default since MOST spells do not have GM)
  +
gu52=y must be present for all new spells, do not delete this parameter
  +
The SpellEffectsLine2 may be repeated as many times as needed, -->
 
{{SpellEffectsTop}}
 
{{SpellEffectsTop}}
{{SpellEffectsLine|Heals group members (AE) for |||||150-183||||nom2=y}}
+
{{SpellEffectsLine2|Heals group for (X)|?|137-168|150-183|174-213|199-244||gu52=y|nogm=y|}}
  +
{{SpellEffectsBottom2|stat=|}}<!--If the spell is modified by a stat, include its FULL name after stat= -->
{{SpellEffectsBottom}}
 

Latest revision as of 08:14, 22 May 2014

other resources
LootDB · ZAM · Census xml
EverQuest 2 Spell Information
Wild Accretion
Defiler
Spell Icon
Heroic Opportunity Icon
Heals all allies near the defiler. The defiler must sacrifice some of their own health to cast this spell.

Target Group
Power 87
Health 47
Casting 3.0 seconds
Recast 9.0 seconds
Effect Radius 20.0 meters
Level 14

Mastery

Ministration

Effects
  • Heals group members (AE) for (X)
Wild Accretion Spell Line
I II III IV V VI VII
14 28 42 56 70 80 90


Spell Effects by Spell Rank
Effect Apprentice Journeyman Adept Expert Master Grandmaster Ancient Celestial
Heals group for (X) ? 137-168 150-183 174-213 199-244

Gray cells correspond to unavailable ranks of the spell.