(Steps: been playtesting this, rewrote)
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#* {{Named|Erbmys Sumyd}}
#* {{Named|Erbmys Sumyd}}
#* {{Named|Et'sipe Ymeresh}}
#* {{Named|Et'sipe Ymeresh}}
#**''Note1: There are rumours that you have to kill in a certain order to get spawn. This is false, all you need is patience and kill off wave after wave and the named will spawn eventually. There will be three waves of monsters. After you have killed the third wave, there is a 50% chance that the named spawns in the room behind the curtain.''
#**Note: The nameds are spawned by slaying waves of monsters. In each room, there will be guards and apprentices with the same name as the name; eg [[a Sumyd apprentice]] and [[a Sumyd guard]]. Killing the guards will cause [[a replacement Sumyd apprentice|replacement apprentices]] and [[a replacement Sumyd guard|replacement guards]] to spawn. Killing this wave causes [[an enraged Sumyd apprentice|enraged apprentices]] and [[an enraged Sumyd guard|enraged guards]] to spawn. On killing the wave of "enraged" mobs, the named will insta-pop.
#**''Note2: To spawn the next wave correctly you must kill the mobs in the following order, on each wave: Apprentices, Spirited Tome, Guards, Enchanted Tome.''
The named has a chance to insta spawn after the enraged wave, not the other ones.

Revision as of 13:56, August 1, 2009

other resources
ZAM · EQ2U · Census xml
EverQuest 2 Quest Information
Journal Category Access  (AA)
Journal Level 35 (Tier 4)
Journal Difficulty Heroic
Starting Zone The Thundering Steppes more
How to Start Speak with Arven Oshus at the Village of Thundermist. You must speak Halasian to receive the quest.
part of: Ruins of Varsoon Timeline
Preceded by:
Followed by:

What does this information mean?


In the Thundermist Village I came across a very sick barbarian. The only relevant information I got out of him was something about a hermit. I think he thinks the hermit got him sick. Perhaps if I find this hermit I could help the ailing barbarian.


  1. Find the Elderly Hermit near the back door entrance to Ruins of Varsoon.
  2. Go into Ruins of Varsoon (via the back door grate entrance) to kill the following named skeletons for the hermit:


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