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{{SpellInformation2|
{{SpellInformation|
 
 
icon = Icon yellow rawr.jpg| <!-- default is QuestionMark -->
iname = |
 
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wheel = Wheel Blue Arm.png| <!-- default is QuestionMark, use '-' to suppress the wheel icon -->
icon = Icon yellow rawr.jpg|
 
wheel = Wheel Blue Arm.png|
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class = Berserker|
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race = | <!-- for racial abilities that don't have a class -->
class = Berserker|
 
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name = Wall of Rage| <!-- name of the spell, without the II, VI, etc. -->
level = 41|
 
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number = 3| <!-- the number of the spell, NOT in roman numerals: 2, 4, etc -->
category = Buff|
 
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maxnum = 7| <!-- the maximum number the spell line goes to, NOT in roman numerals, eg. 7 -->
target = Self|
 
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<!-- the levels you get the different versions of, L1 corresponds to the I version, etc. -->
cost = 28|
 
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L1 = 13| L2 = 27| L3 = 41| L4 = 55| L5 = 69| L6 = 79| L7 = 89| L8 = | L9 = |
casting = 1.0|
 
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<!-- you only need to enter as many levels above as there are spells, leave the rest blank -->
recast = 60.0|
 
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<!-- alt is used for when a spell doesn't land properly (e.g. the spell Bodyguard is at Bodyguard (CA)). -->
duration = 30.0 secs|
 
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alt1 = | alt2 = | alt3 = | alt4 = | alt5 = | alt6 = | alt7 = | alt8 = | alt9 = |
range = |
 
series = Defensive Wall|
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level = 41|
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category = Buff| <!-- REQUIRED Spell Type -->
desc = Increases the physical mitigation of the berserker in exchange for decreased movement and attack speeds. Also grants a chance to snare nearby opponents whenever the berserker strikes in melee.|
 
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categories = | <!-- OPTIONAL method for handling multiple Spell Types, {{SpellType|type1}}{{SpellType|type2}} -->
 
target = Self| <!-- default is Self -->
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power = 28| <!-- power cost -->
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health = | <!-- health cost -->
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pdrain = | <!-- power drain over time, put the over-time portion here, including words as in-game here and in power -->
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hdrain = | <!-- hp drain over time, put the over-time portion here, including words as in-game here and in health -->
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conc = | <!-- concentration required to maintain -->
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passive = | <!-- if not blank, this spell is passive and doesn't have a casting and what-not -->
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cast = 1.0 second| <!-- include words -->
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recast = 1 minute| <!-- include words -->
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duration = 30.0 seconds| <!-- include words -->
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range = | <!-- include words -->
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radius = | <!-- AE radius, include words -->
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maxae = | <!-- max AE targets, for AEs -->
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noupgrade = | <!-- if not blank this spell has NO grades (App to Grandmaster) and no other versions (I, II etc.) -->
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nolevelup = | <!-- if not blank this spell has grades (App to Grandmaster) but no other versions (I, II, etc.) -->
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noeffectsword = | <!-- if not blank this spell has an 'effects' section that does NOT have the yellow "Effects" word -->
 
desc = Increases the physical mitigation of the berserker in exchange for decreased attack speed. Also grants a chance to snare nearby opponents whenever the berserker strikes in melee.| <!-- description text from the top part of the examine window -->
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mastery = | <!-- Mastery skill that controls this spell -->
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hitbonus = | <!-- for some combat arts, include words -->
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crit = | <!-- Critical modifier. Most should be 1.30 -->
 
effects =
 
*Decreases Attack Speed of caster by 14.1
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*Increases Mitigation of caster vs physical damage by (X)
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*On a melee hit this spell may cast Cripple on target of attack. Lasts for 10.0 seconds. Triggers about 5.0 times per minute.
 
**Slows targets in Area of Effect by (Y%)
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**5% chance to dispel when target receives hostile action
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**5% chance to dispel when target takes damage
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| <!-- use this line to format the Spell Effects. Use letters (X-Y, Z) as needed and reference in the table -->
 
}}
 
}}
   
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<!-- Instructions for special fields in SpellEffectsTop/Line2:
 
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Normal Calling: {{SpellEffectsLine2|description|ap|jman|ad|exp|m|gm|gu52=y|}}
 
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To use when graying out a box, add "|no__" right before the }}, where __ is the abbreviation used above for that quality.
== Effect ==
 
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Example (No GM): {{SpellEffectsLine2|description|?|?|?|?|?||gu52=y|nogm=y|}}
* Decreases Attack Speed of caster by 14.1
 
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Remove the ? for the quality if the spell does not have that quality, so it doesn't get added to the Missing Spell Information Category
* Slows caster by 38%
 
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gu52=y must be present for all new spells, do not delete this parameter
* On a successful melee attack this spell has a chance to cast Cripple on target of attack. Lasts for 10.0 seconds. This effect will trigger an average 5.0 times per minute. If a melee attack is used, only the primary weapon can trigger this effect. Cripple has 5% chance to dispel when target receives hostile action or takes damage.
 
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The SpellEffectsLine2 may be repeated as many times as needed, -->
 
{{SpellEffectsTop}}
 
{{SpellEffectsTop}}
{{SpellEffectsLine|Increases Mitigation of caster vs all physical damage by |369|||451||574||N/A}}
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{{SpellEffectsLine2|Increases physical mitigation by (X)|?|451|492|574|656||gu52=y|nogm=y|}}
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{{SpellEffectsLine2|Slows targets by (Y%)|?|42.0%|45.8%|53.5%|61.1%||gu52=y|nogm=y|}}
{{SpellEffectsLine|Cripple
 
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{{SpellEffectsBottom2|stat=|}}<!--If the spell is modified by a stat, include its FULL name after stat= -->
Slows targets in Area of Effect by |34%|||42%||53%||N/A}}
 
{{SpellEffectsBottom}}
 

Revision as of 07:12, 15 December 2010

other resources
LootDB · ZAM · Census xml
EverQuest 2 Spell Information
Wall of Rage III
Berserker
Spell Icon
Heroic Opportunity Icon
Increases the physical mitigation of the berserker in exchange for decreased attack speed. Also grants a chance to snare nearby opponents whenever the berserker strikes in melee.

Target Self
Power 28
Casting 1.0 second
Recast 1 minute
Duration 30.0 seconds
Level 41

Effects
  • Decreases Attack Speed of caster by 14.1
  • Increases Mitigation of caster vs physical damage by (X)
  • On a melee hit this spell may cast Cripple on target of attack. Lasts for 10.0 seconds. Triggers about 5.0 times per minute.
    • Slows targets in Area of Effect by (Y%)
    • 5% chance to dispel when target receives hostile action
    • 5% chance to dispel when target takes damage
Wall of Rage Spell Line
I II III IV V VI VII
13 27 41 55 69 79 89


Spell Effects by Spell Rank
Effect Apprentice Journeyman Adept Expert Master Grandmaster Ancient Celestial
Increases physical mitigation by (X) ? 451 492 574 656
Slows targets by (Y%) ? 42.0% 45.8% 53.5% 61.1%

Gray cells correspond to unavailable ranks of the spell.