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Vesspyr Isles
Levels 95
Introduced Tears of Veeshan
Zone Type Public
Adjacent to Temple of Veeshan, High Keep: The Bloodless Incursion (Contested)
Instances The Nexus Core, The Fractured Hive, Stratum of the Protectors, Chamber of Stasis, High Keep, Pickclaw Depths
Quest Lines Vesspyr Isles Timeline
Harvesting Tier 10
Quests
Collections
NPCs Monsters Named
Drops Instances POIs Discos

Help · LootDB · EQ2Map · EQ2LL · ZAM


Vesspyr Isles is not "adjacent" to any zone, but it can be accessed via any druid ring or via the Dragon Ring in Great Divide.

Lore[]

Geography[]

Floating Islands similar to The Barren Sky but with different layout

Travel[]

To travel to the Vesspyr Isles, use any Druid Ring. If you or one of you guild mates has a Vesspyr Isles Whisper Column it can be used for fast travel from a home or guild hall.

There is no internal, automatic travel system in the zone at this time. Use your flying mount to travel between islands. The flying shinies that float in the air between islands give you 450% speed boost. The black clouds give you a speed boost if your speed is not already boosted, but if it is boosted they slow you down to your normal flight speed.

Heroic loot Merchant[]

Pinch Aggregate at ( -219, 217, 129 ) Copy

Map[]

Vesspyr Isles

Dungeons[]

Dungeon Name Level Range Target Audience Zone Type Typical Duration Req Crit Chance
The Fractured Hive (Advanced Solo) 95 Solo Instance 1-2 hours
The Fractured Hive (Heroic) 95 Group Instance 2 hours
High Keep (Advanced Solo) 95 Solo Instance 1-2 hours
High Keep (Heroic) 95 Group Instance 2 hours
High Keep: The Pickclaw Depths (Advanced Solo) 95 Solo Instance 1-2 hours
High Keep: The Pickclaw Depths (Heroic) 95 Group Instance 2 hours
Izshrash'Khar: Stratum of the Protectors (Advanced Solo) 95 Solo Instance 1-2 hours
Izshrash'Khar: Stratum of the Protectors (Heroic) 95 Group Instance 2 hours
The Nexus Core (Challenge Duo)‎ 95 Duo Instance 1-2 hours
The Nexus Core (Advanced Solo) 95 Solo Instance 1-2 hours
The Nexus Core (Heroic) 95 Group Instance 2 hours
Ssrez'Ras: Chamber of Stasis (Advanced Solo) 95 Solo Instance 1-2 hours
Ssrez'Ras: Chamber of Stasis (Heroic) 95 Group Instance 2 hours

Raids[]

Adjacent Zones[]

Zone Name Level Range Direction Access
Temple of Veeshan 95 fly of the map past Droumlands fly of the map past Droumlands
High Keep: The Bloodless Incursion (Contested) 95 on Karak Peak same as the other High Keep Instances

Revive Locations[]

Revive Location Description

Quests[]

Vesspyr Isles Timeline

Similar Zones[]

Zone Name Level Range Region Notes


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