Vesspyr Isles | |||||||||
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Levels 95 | |||||||||
Introduced | Tears of Veeshan | ||||||||
Zone Type | Public | ||||||||
Adjacent to | Temple of Veeshan, High Keep: The Bloodless Incursion (Contested) | ||||||||
Instances | The Nexus Core, The Fractured Hive, Stratum of the Protectors, Chamber of Stasis, High Keep, Pickclaw Depths | ||||||||
Quest Lines | Vesspyr Isles Timeline | ||||||||
Harvesting | Tier 10 | ||||||||
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Vesspyr Isles is not "adjacent" to any zone, but it can be accessed via any druid ring or via the Dragon Ring in Great Divide.
Lore[]
Geography[]
Floating Islands similar to The Barren Sky but with different layout
Travel[]
To travel to the Vesspyr Isles, use any Druid Ring. If you or one of you guild mates has a Vesspyr Isles Whisper Column it can be used for fast travel from a home or guild hall.
There is no internal, automatic travel system in the zone at this time. Use your flying mount to travel between islands. The flying shinies that float in the air between islands give you 450% speed boost. The black clouds give you a speed boost if your speed is not already boosted, but if it is boosted they slow you down to your normal flight speed.
Heroic loot Merchant[]
Pinch Aggregate at ( -219, 217, 129 )
Map[]
Dungeons[]
Dungeon Name | Level Range | Target Audience | Zone Type | Typical Duration | Req Crit Chance |
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The Fractured Hive (Advanced Solo) | 95 | Solo | Instance | 1-2 hours | |
The Fractured Hive (Heroic) | 95 | Group | Instance | 2 hours | |
High Keep (Advanced Solo) | 95 | Solo | Instance | 1-2 hours | |
High Keep (Heroic) | 95 | Group | Instance | 2 hours | |
High Keep: The Pickclaw Depths (Advanced Solo) | 95 | Solo | Instance | 1-2 hours | |
High Keep: The Pickclaw Depths (Heroic) | 95 | Group | Instance | 2 hours | |
Izshrash'Khar: Stratum of the Protectors (Advanced Solo) | 95 | Solo | Instance | 1-2 hours | |
Izshrash'Khar: Stratum of the Protectors (Heroic) | 95 | Group | Instance | 2 hours | |
The Nexus Core (Challenge Duo) | 95 | Duo | Instance | 1-2 hours | |
The Nexus Core (Advanced Solo) | 95 | Solo | Instance | 1-2 hours | |
The Nexus Core (Heroic) | 95 | Group | Instance | 2 hours | |
Ssrez'Ras: Chamber of Stasis (Advanced Solo) | 95 | Solo | Instance | 1-2 hours | |
Ssrez'Ras: Chamber of Stasis (Heroic) | 95 | Group | Instance | 2 hours |
Raids[]
- Accursed Sanctum on Sothshae intended for more casual raids
- Temple of Veeshan (flying North on the upper end of the map) intended for more challenging raids
Adjacent Zones[]
Zone Name | Level Range | Direction | Access |
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Temple of Veeshan | 95 | fly of the map past Droumlands | fly of the map past Droumlands |
High Keep: The Bloodless Incursion (Contested) | 95 | on Karak Peak | same as the other High Keep Instances |
Revive Locations[]
Revive Location | Description |
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Quests[]
Similar Zones[]
Zone Name | Level Range | Region | Notes |
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