- (2) +1 Damage Spell Crit Chance
+10 spell damage
- Applies Greater Goblin Bane.
- On any successful attack this spell will cast Greater Goblin Bane on target of attack. Lasts for 10.0 seconds. This effect will trigger an average of 1.6 times per minute.
- Inflicts 435 mental damage on target
- Must not be classified as a goblin
- Inflicts 869 mental damage on target
- Must be classified as a goblin
- Decreases Mitigation of target vs mental damage by 640
- Must be classified as a goblin
- Additional equipment with Goblin Bane improves this effect by 20% per piece
- (3) +2 Damage Spell Crit Chance
+20 spell damage
- Applies Enhance: Goblin Bane.
- Enhances the damage of Goblin Bane effects by 20%.
- (4) +2 Damage Spell Crit Chance
- Applies Arcane Recovery II
- Reduces reuse time of hostile spells by 2 percent.
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