|
Journal Category | Tradeskill Instance | ||||
Introduced | Rise of Kunark | ||||
Journal Level | 6 (Tier 1) | ||||
Journal Difficulty | Solo | ||||
Starting Zone | Tradeskill Instance more | ||||
How to Start | Speak to a Tradeskill Tutorial | ||||
|
What does this information mean?
Description[]
"The tradeskill tutor has asked me to try my hand at making weapons." --Everquest II Journal
Steps[]
- Craft an elm greatstaff using your woodworker skills.
- Buy Basic Sandpaper to fuel the Woodworking Table.
- Components: 2 Severed elm, 1 Lead cluster, 1 Rawhide leather pelt.
- Buy Basic Sandpaper to fuel the Woodworking Table.
- Craft a tin hand axe using your weaponsmith skills.
- Buy Basic Coal to fuel the Forge.
- Components: 2 Tin cluster, 1 Rawhide leather pelt, 1 Rough malachite.
- Buy Basic Coal to fuel the Forge.
- Return to the Instructor
Rewards[]
- At least 10c
- artisan essentials volume 5
Journal Steps and Dialogue[]
- Tradeskill Tutorial NPC: "Next we'll look at weapons. These can be made by both weaponsmiths and woodworkers. Weaponsmiths are masters of metallic weaponry including swords, axes, daggers, and hammers. Woodworkers are skilled at working with wood, creating wooden weapons such as staffs, batons, and cudgels, as well as bows and arrows and wooden bucklers and round shields for the defense of their allies. They also craft powerful totems that possess restorative properties. Practice both crafts by making a tin hand axe, and an elm greatstaff."
- Player Character: "I'll do my best."
I must follow the tutor's instructions to review the crafting process. I need to create an elm greatstaff using the woodworking table. I must create a tin hand axe using the forge.
I have created an elm greatstaff. I have created a tin hand axe. I have reviewed the process of crafting an item. I should return to the tutor with the weapons.
I returned to the tutor with the weapons I made. The tutor was pleased with my progress.
I created the weapons as instructed by the tutor.