(New page: While crafting, there are non standard "events" that popup for you to counter with your tradeskill arts. These are very special and VERY rare <!-- the bulk of this information is based of...) |
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==Common info== |
==Common info== |
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− | * There are no special events for the Alternate-Art (Cross-Discipline) skills. |
+ | * There are no special events for the [[:Category:Universal Tradeskills|Alternate-Art]] (Cross-Discipline) skills. |
− | * These events use the regular crafting icons, but display a unique name. To counter them, use an Art with the same icon. |
+ | * These events use the regular crafting icons, but display a unique name. To counter (activate) them, use an Art with the same icon. |
* These events have a audible indicator when they have happened, countered or not. It’s a drum roll, or “the rumbling noise of the ward spell being cast.” |
* These events have a audible indicator when they have happened, countered or not. It’s a drum roll, or “the rumbling noise of the ward spell being cast.” |
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* These events have a visual effect much like the ward particle effect when they have happened, countered or not. On failure it is a red particle effect. See the individual events below for success effect colors. |
* These events have a visual effect much like the ward particle effect when they have happened, countered or not. On failure it is a red particle effect. See the individual events below for success effect colors. |
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===Insight=== |
===Insight=== |
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*Name based on the 20+ profession that uses the skillset you are using during that craft (regardless of the level). ie, if your making a L9 furniture craft, furniture=sculpting=carpenter=carpenter's insight |
*Name based on the 20+ profession that uses the skillset you are using during that craft (regardless of the level). ie, if your making a L9 furniture craft, furniture=sculpting=carpenter=carpenter's insight |
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− | **Sculpting->Carpenter's |
+ | ** [[:Category:Sculpting Tradeskills|Sculpting]] -> Carpenter's |
− | **Artistry->Provisioner's |
+ | ** [[:Category:Artistry Tradeskills|Artistry]] -> Provisioner's |
− | **Fletching->Woodworker's |
+ | ** [[:Category:Fletching Tradeskills|Fletching]] -> Woodworker's |
− | **Metalworking->Weaponsmith's |
+ | ** [[:Category:Metalworking Tradeskills|Metalworking]] -> Weaponsmith's |
− | **Metal Shaping->Armorer's |
+ | ** [[:Category:Metal Shaping Tradeskills|Metal Shaping]] -> Armorer's |
− | **Tailoring->Tailor's |
+ | ** [[:Category:Tailoring Tradeskills|Tailoring]] -> Tailor's |
− | **Chemistry->Alchemist's |
+ | ** [[:Category:Chemistry Tradeskills|Chemistry]] -> Alchemist's |
− | **Artificing->Jeweler's |
+ | ** [[:Category:Artificing Tradeskills|Artificing]] -> Jeweler's |
− | **Scribing->Sage's |
+ | ** [[:Category:Scribing Tradeskills|Scribing]] -> Sage's |
+ | |||
* Countering this event gives +150 progress and +150 durability to the item you’re making. It also gives you an 8-minute buff that increases your crafting technique by 25. |
* Countering this event gives +150 progress and +150 durability to the item you’re making. It also gives you an 8-minute buff that increases your crafting technique by 25. |
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* Benefit: This is very useful for crafters preparing for a tricky combine. For example, you may warm up by creating some components that trigger a Technique Buff, so that your final product will take advantage of this handy skill bonus. |
* Benefit: This is very useful for crafters preparing for a tricky combine. For example, you may warm up by creating some components that trigger a Technique Buff, so that your final product will take advantage of this handy skill bonus. |
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*naming based on the craft also |
*naming based on the craft also |
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**ie, for provisioner: "Flawless Seasoning" |
**ie, for provisioner: "Flawless Seasoning" |
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+ | |||
*Countering this event will cause the item you’re currently making to instantly become pristine by adding +1000 progress and +1000 durability. It also causes no components to be consumed in the production of the item. |
*Countering this event will cause the item you’re currently making to instantly become pristine by adding +1000 progress and +1000 durability. It also causes no components to be consumed in the production of the item. |
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**Benefit: Think of this as being like a critical hit for tradeskillers. An instant pristine item! And you were so efficient you have enough supplies to make another! |
**Benefit: Think of this as being like a critical hit for tradeskillers. An instant pristine item! And you were so efficient you have enough supplies to make another! |
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**Failing to counter this event gives +350 progress and +350 durability to the item you’re making. |
**Failing to counter this event gives +350 progress and +350 durability to the item you’re making. |
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− | + | *Successfully counting this event will result in a green particle effect. |
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===Favor of Innovation=== |
===Favor of Innovation=== |
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*It also provides the crafter a rare harvested item appropriate to their level range and profession. |
*It also provides the crafter a rare harvested item appropriate to their level range and profession. |
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− | **Alchemist: |
+ | **Alchemist: [[Loam]] |
− | **Sage: Precious Metal |
+ | **Sage: [[Soft Metal|Precious Metal]] |
− | **Carpenter: Wood |
+ | **Carpenter: [[Wood]] |
− | **Provisioner: Root |
+ | **Provisioner: [[Roots|Root]] |
− | **Armorer: Ore |
+ | **Armorer: [[Hard Metal|Ore]] |
− | **Tailor: Pelt |
+ | **Tailor: [[Hide|Pelt]] |
− | **Weaponsmith: Ore |
+ | **Weaponsmith: [[Hard Metal|Ore]] |
− | **Jeweler: Precious Gem |
+ | **Jeweler: [[Gem|Precious Gem]] |
− | **Woodworker: Wood |
+ | **Woodworker: [[Wood]] |
*Successfully countering this event will result in a rainbow-colored particle effect. |
*Successfully countering this event will result in a rainbow-colored particle effect. |
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− | *''Note from Frizznik, former Tradeskill Developer, who introduced these events: ‘When I tell you that this event is ultra rare, I am not kidding. If two people, one harvesting, and one back to back tradeskilling, were in a race to get the ebon cluster? The harvester would win.’'' |
+ | *''Note from Frizznik, former Tradeskill Developer, who introduced these events: ‘When I tell you that this event is ultra rare, I am not kidding. If two people, one harvesting, and one back to back tradeskilling, were in a race to get the ebon cluster? The harvester would win.’ (What Frizznik failed to say in that statement is the harvester would win over 1000times.'' |
+ | ====Holiday Favors==== |
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+ | Certain holidays have crafting events particular to them. The rare [[Frostfell]] Favor event does not grant a harvested item but a house item particular to the holiday, such as [[Dark floating candles|candles]], [[Sack of coal|sacks of coal]] or [[Pristine Frostfell Snowdrift|snowdrifts]]. |
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[[Category:Tradeskilling]] |
[[Category:Tradeskilling]] |
Latest revision as of 01:46, 23 January 2016
While crafting, there are non standard "events" that popup for you to counter with your tradeskill arts. These are very special and VERY rare
Common info[]
- There are no special events for the Alternate-Art (Cross-Discipline) skills.
- These events use the regular crafting icons, but display a unique name. To counter (activate) them, use an Art with the same icon.
- These events have a audible indicator when they have happened, countered or not. It’s a drum roll, or “the rumbling noise of the ward spell being cast.”
- These events have a visual effect much like the ward particle effect when they have happened, countered or not. On failure it is a red particle effect. See the individual events below for success effect colors.
Events[]
Insight[]
- Name based on the 20+ profession that uses the skillset you are using during that craft (regardless of the level). ie, if your making a L9 furniture craft, furniture=sculpting=carpenter=carpenter's insight
- Sculpting -> Carpenter's
- Artistry -> Provisioner's
- Fletching -> Woodworker's
- Metalworking -> Weaponsmith's
- Metal Shaping -> Armorer's
- Tailoring -> Tailor's
- Chemistry -> Alchemist's
- Artificing -> Jeweler's
- Scribing -> Sage's
- Countering this event gives +150 progress and +150 durability to the item you’re making. It also gives you an 8-minute buff that increases your crafting technique by 25.
- Benefit: This is very useful for crafters preparing for a tricky combine. For example, you may warm up by creating some components that trigger a Technique Buff, so that your final product will take advantage of this handy skill bonus.
- Failing to counter this event gives +150 progress and +150 durability to the item you’re making.
- Successfully countering this event will result in a purple particle effect followed by a ward-like effect for the duration of the buff.
Flawless[]
- naming based on the craft also
- ie, for provisioner: "Flawless Seasoning"
- Countering this event will cause the item you’re currently making to instantly become pristine by adding +1000 progress and +1000 durability. It also causes no components to be consumed in the production of the item.
- Benefit: Think of this as being like a critical hit for tradeskillers. An instant pristine item! And you were so efficient you have enough supplies to make another!
- Failing to counter this event gives +350 progress and +350 durability to the item you’re making.
- Successfully counting this event will result in a green particle effect.
Favor of Innovation[]
- This ultra rare is based off the skillset you are using on the current recipe (NOT station) see insight for list)
- Countering this event will cause the item you’re currently making to instantly become pristine by adding +1000 progress and +1000 durability.
- Benefit: Think of this event as the gods of Innovation bestowing favor upon you for your skill and ingenuity. Not only do you get a pristine item, but a valuable harvested component as well!
- Failing to counter this event gives +500 progress and +500 durability to the item you’re making.
- It also provides the crafter a rare harvested item appropriate to their level range and profession.
- Alchemist: Loam
- Sage: Precious Metal
- Carpenter: Wood
- Provisioner: Root
- Armorer: Ore
- Tailor: Pelt
- Weaponsmith: Ore
- Jeweler: Precious Gem
- Woodworker: Wood
- Successfully countering this event will result in a rainbow-colored particle effect.
- Note from Frizznik, former Tradeskill Developer, who introduced these events: ‘When I tell you that this event is ultra rare, I am not kidding. If two people, one harvesting, and one back to back tradeskilling, were in a race to get the ebon cluster? The harvester would win.’ (What Frizznik failed to say in that statement is the harvester would win over 1000times.
Holiday Favors[]
Certain holidays have crafting events particular to them. The rare Frostfell Favor event does not grant a harvested item but a house item particular to the holiday, such as candles, sacks of coal or snowdrifts.