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(New page: While crafting, there are non standard "events" that popup for you to counter with your tradeskill arts. These are very special and VERY rare <!-- the bulk of this information is based of...)
 
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==Common info==
 
==Common info==
* There are no special events for the Alternate-Art (Cross-Discipline) skills.
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* There are no special events for the [[:Category:Universal Tradeskills|Alternate-Art]] (Cross-Discipline) skills.
* These events use the regular crafting icons, but display a unique name. To counter them, use an Art with the same icon.
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* These events use the regular crafting icons, but display a unique name. To counter (activate) them, use an Art with the same icon.
 
* These events have a audible indicator when they have happened, countered or not. It’s a drum roll, or “the rumbling noise of the ward spell being cast.”
 
* These events have a audible indicator when they have happened, countered or not. It’s a drum roll, or “the rumbling noise of the ward spell being cast.”
 
* These events have a visual effect much like the ward particle effect when they have happened, countered or not. On failure it is a red particle effect. See the individual events below for success effect colors.
 
* These events have a visual effect much like the ward particle effect when they have happened, countered or not. On failure it is a red particle effect. See the individual events below for success effect colors.
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===Insight===
 
===Insight===
 
*Name based on the 20+ profession that uses the skillset you are using during that craft (regardless of the level). ie, if your making a L9 furniture craft, furniture=sculpting=carpenter=carpenter's insight
 
*Name based on the 20+ profession that uses the skillset you are using during that craft (regardless of the level). ie, if your making a L9 furniture craft, furniture=sculpting=carpenter=carpenter's insight
**Sculpting->Carpenter's
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** [[:Category:Sculpting Tradeskills|Sculpting]] -> Carpenter's
**Artistry->Provisioner's
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** [[:Category:Artistry Tradeskills|Artistry]] -> Provisioner's
**Fletching->Woodworker's
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** [[:Category:Fletching Tradeskills|Fletching]] -> Woodworker's
**Metalworking->Weaponsmith's
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** [[:Category:Metalworking Tradeskills|Metalworking]] -> Weaponsmith's
**Metal Shaping->Armorer's
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** [[:Category:Metal Shaping Tradeskills|Metal Shaping]] -> Armorer's
**Tailoring->Tailor's
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** [[:Category:Tailoring Tradeskills|Tailoring]] -> Tailor's
**Chemistry->Alchemist's
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** [[:Category:Chemistry Tradeskills|Chemistry]] -> Alchemist's
**Artificing->Jeweler's
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** [[:Category:Artificing Tradeskills|Artificing]] -> Jeweler's
**Scribing->Sage's
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** [[:Category:Scribing Tradeskills|Scribing]] -> Sage's
  +
 
* Countering this event gives +150 progress and +150 durability to the item you’re making. It also gives you an 8-minute buff that increases your crafting technique by 25.
 
* Countering this event gives +150 progress and +150 durability to the item you’re making. It also gives you an 8-minute buff that increases your crafting technique by 25.
 
* Benefit: This is very useful for crafters preparing for a tricky combine. For example, you may warm up by creating some components that trigger a Technique Buff, so that your final product will take advantage of this handy skill bonus.
 
* Benefit: This is very useful for crafters preparing for a tricky combine. For example, you may warm up by creating some components that trigger a Technique Buff, so that your final product will take advantage of this handy skill bonus.
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*naming based on the craft also
 
*naming based on the craft also
 
**ie, for provisioner: "Flawless Seasoning"
 
**ie, for provisioner: "Flawless Seasoning"
  +
 
*Countering this event will cause the item you’re currently making to instantly become pristine by adding +1000 progress and +1000 durability. It also causes no components to be consumed in the production of the item.
 
*Countering this event will cause the item you’re currently making to instantly become pristine by adding +1000 progress and +1000 durability. It also causes no components to be consumed in the production of the item.
 
**Benefit: Think of this as being like a critical hit for tradeskillers. An instant pristine item! And you were so efficient you have enough supplies to make another!
 
**Benefit: Think of this as being like a critical hit for tradeskillers. An instant pristine item! And you were so efficient you have enough supplies to make another!
 
**Failing to counter this event gives +350 progress and +350 durability to the item you’re making.
 
**Failing to counter this event gives +350 progress and +350 durability to the item you’re making.
•Successfully counting this event will result in a green particle effect.
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*Successfully counting this event will result in a green particle effect.
   
 
===Favor of Innovation===
 
===Favor of Innovation===
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*It also provides the crafter a rare harvested item appropriate to their level range and profession.
 
*It also provides the crafter a rare harvested item appropriate to their level range and profession.
**Alchemist: Precious Metal
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**Alchemist: [[Loam]]
**Sage: Precious Metal
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**Sage: [[Soft Metal|Precious Metal]]
**Carpenter: Wood
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**Carpenter: [[Wood]]
**Provisioner: Root
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**Provisioner: [[Roots|Root]]
**Armorer: Ore
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**Armorer: [[Hard Metal|Ore]]
**Tailor: Pelt
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**Tailor: [[Hide|Pelt]]
**Weaponsmith: Ore
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**Weaponsmith: [[Hard Metal|Ore]]
**Jeweler: Precious Gem
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**Jeweler: [[Gem|Precious Gem]]
**Woodworker: Wood
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**Woodworker: [[Wood]]
   
 
*Successfully countering this event will result in a rainbow-colored particle effect.
 
*Successfully countering this event will result in a rainbow-colored particle effect.
*''Note from Frizznik, former Tradeskill Developer, who introduced these events: ‘When I tell you that this event is ultra rare, I am not kidding. If two people, one harvesting, and one back to back tradeskilling, were in a race to get the ebon cluster? The harvester would win.’''
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*''Note from Frizznik, former Tradeskill Developer, who introduced these events: ‘When I tell you that this event is ultra rare, I am not kidding. If two people, one harvesting, and one back to back tradeskilling, were in a race to get the ebon cluster? The harvester would win.’ (What Frizznik failed to say in that statement is the harvester would win over 1000times.''
   
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====Holiday Favors====
  +
Certain holidays have crafting events particular to them. The rare [[Frostfell]] Favor event does not grant a harvested item but a house item particular to the holiday, such as [[Dark floating candles|candles]], [[Sack of coal|sacks of coal]] or [[Pristine Frostfell Snowdrift|snowdrifts]].
 
[[Category:Tradeskilling]]
 
[[Category:Tradeskilling]]

Latest revision as of 01:46, 23 January 2016

While crafting, there are non standard "events" that popup for you to counter with your tradeskill arts. These are very special and VERY rare


Common info[]

  • There are no special events for the Alternate-Art (Cross-Discipline) skills.
  • These events use the regular crafting icons, but display a unique name. To counter (activate) them, use an Art with the same icon.
  • These events have a audible indicator when they have happened, countered or not. It’s a drum roll, or “the rumbling noise of the ward spell being cast.”
  • These events have a visual effect much like the ward particle effect when they have happened, countered or not. On failure it is a red particle effect. See the individual events below for success effect colors.

Events[]

Insight[]

  • Countering this event gives +150 progress and +150 durability to the item you’re making. It also gives you an 8-minute buff that increases your crafting technique by 25.
  • Benefit: This is very useful for crafters preparing for a tricky combine. For example, you may warm up by creating some components that trigger a Technique Buff, so that your final product will take advantage of this handy skill bonus.
  • Failing to counter this event gives +150 progress and +150 durability to the item you’re making.
  • Successfully countering this event will result in a purple particle effect followed by a ward-like effect for the duration of the buff.

Flawless[]

  • naming based on the craft also
    • ie, for provisioner: "Flawless Seasoning"
  • Countering this event will cause the item you’re currently making to instantly become pristine by adding +1000 progress and +1000 durability. It also causes no components to be consumed in the production of the item.
    • Benefit: Think of this as being like a critical hit for tradeskillers. An instant pristine item! And you were so efficient you have enough supplies to make another!
    • Failing to counter this event gives +350 progress and +350 durability to the item you’re making.
  • Successfully counting this event will result in a green particle effect.

Favor of Innovation[]

  • This ultra rare is based off the skillset you are using on the current recipe (NOT station) see insight for list)
  • Countering this event will cause the item you’re currently making to instantly become pristine by adding +1000 progress and +1000 durability.
    • Benefit: Think of this event as the gods of Innovation bestowing favor upon you for your skill and ingenuity. Not only do you get a pristine item, but a valuable harvested component as well!
    • Failing to counter this event gives +500 progress and +500 durability to the item you’re making.
  • Successfully countering this event will result in a rainbow-colored particle effect.
  • Note from Frizznik, former Tradeskill Developer, who introduced these events: ‘When I tell you that this event is ultra rare, I am not kidding. If two people, one harvesting, and one back to back tradeskilling, were in a race to get the ebon cluster? The harvester would win.’ (What Frizznik failed to say in that statement is the harvester would win over 1000times.

Holiday Favors[]

Certain holidays have crafting events particular to them. The rare Frostfell Favor event does not grant a harvested item but a house item particular to the holiday, such as candles, sacks of coal or snowdrifts.