While crafting, there are non standard "events" that popup for you to counter with your tradeskill arts. These are very special and VERY rare
Common info[]
- There are no special events for the Alternate-Art (Cross-Discipline) skills.
- These events use the regular crafting icons, but display a unique name. To counter (activate) them, use an Art with the same icon.
- These events have a audible indicator when they have happened, countered or not. It’s a drum roll, or “the rumbling noise of the ward spell being cast.”
- These events have a visual effect much like the ward particle effect when they have happened, countered or not. On failure it is a red particle effect. See the individual events below for success effect colors.
Events[]
Insight[]
- Name based on the 20+ profession that uses the skillset you are using during that craft (regardless of the level). ie, if your making a L9 furniture craft, furniture=sculpting=carpenter=carpenter's insight
- Sculpting -> Carpenter's
- Artistry -> Provisioner's
- Fletching -> Woodworker's
- Metalworking -> Weaponsmith's
- Metal Shaping -> Armorer's
- Tailoring -> Tailor's
- Chemistry -> Alchemist's
- Artificing -> Jeweler's
- Scribing -> Sage's
- Countering this event gives +150 progress and +150 durability to the item you’re making. It also gives you an 8-minute buff that increases your crafting technique by 25.
- Benefit: This is very useful for crafters preparing for a tricky combine. For example, you may warm up by creating some components that trigger a Technique Buff, so that your final product will take advantage of this handy skill bonus.
- Failing to counter this event gives +150 progress and +150 durability to the item you’re making.
- Successfully countering this event will result in a purple particle effect followed by a ward-like effect for the duration of the buff.
Flawless[]
- naming based on the craft also
- ie, for provisioner: "Flawless Seasoning"
- Countering this event will cause the item you’re currently making to instantly become pristine by adding +1000 progress and +1000 durability. It also causes no components to be consumed in the production of the item.
- Benefit: Think of this as being like a critical hit for tradeskillers. An instant pristine item! And you were so efficient you have enough supplies to make another!
- Failing to counter this event gives +350 progress and +350 durability to the item you’re making.
- Successfully counting this event will result in a green particle effect.
Favor of Innovation[]
- This ultra rare is based off the skillset you are using on the current recipe (NOT station) see insight for list)
- Countering this event will cause the item you’re currently making to instantly become pristine by adding +1000 progress and +1000 durability.
- Benefit: Think of this event as the gods of Innovation bestowing favor upon you for your skill and ingenuity. Not only do you get a pristine item, but a valuable harvested component as well!
- Failing to counter this event gives +500 progress and +500 durability to the item you’re making.
- It also provides the crafter a rare harvested item appropriate to their level range and profession.
- Alchemist: Loam
- Sage: Precious Metal
- Carpenter: Wood
- Provisioner: Root
- Armorer: Ore
- Tailor: Pelt
- Weaponsmith: Ore
- Jeweler: Precious Gem
- Woodworker: Wood
- Successfully countering this event will result in a rainbow-colored particle effect.
- Note from Frizznik, former Tradeskill Developer, who introduced these events: ‘When I tell you that this event is ultra rare, I am not kidding. If two people, one harvesting, and one back to back tradeskilling, were in a race to get the ebon cluster? The harvester would win.’ (What Frizznik failed to say in that statement is the harvester would win over 1000times.
Holiday Favors[]
Certain holidays have crafting events particular to them. The rare Frostfell Favor event does not grant a harvested item but a house item particular to the holiday, such as candles, sacks of coal or snowdrifts.