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Tinkering

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[[Image:Tinkering-trivial_skillup2_small.jpg|frame|right|Gaining a level 76 (376 Tinkering) skillup from a level 12 (60 Tinkering) item.]]
 
[[Image:Tinkering-trivial_skillup2_small.jpg|frame|right|Gaining a level 76 (376 Tinkering) skillup from a level 12 (60 Tinkering) item.]]
 
The old method is simply to make tinkered items and get "skill" advancements whenever you successfully make one. You must make many items and then either sell them to the vendor, or put them on the broker to sell. It seems like it would take a long time, but it doesn't.
 
   
 
You don't need to craft the highest quality (i.e., Pristine - which is the result of crafting all 4 rounds) of a given item to gain skill. In fact, you can gain skill just crafting the lowest quality (ie. only round 1 must be complete). The chances to gain skill are not any higher if you go all the way to pristine (round 4). However, as you craft Tinkered items, a portion of one of the materials (specified in the Examine window as a "By-product") is returned to you upon completion; crafting to higher qualities yields a better return on these "by-products".
 
You don't need to craft the highest quality (i.e., Pristine - which is the result of crafting all 4 rounds) of a given item to gain skill. In fact, you can gain skill just crafting the lowest quality (ie. only round 1 must be complete). The chances to gain skill are not any higher if you go all the way to pristine (round 4). However, as you craft Tinkered items, a portion of one of the materials (specified in the Examine window as a "By-product") is returned to you upon completion; crafting to higher qualities yields a better return on these "by-products".
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