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When the word Tier is used in EQ2, it refers to a 13-level range for skills, zones, or items in the game. Tiers are defined using a character's adventure level or tradeskill level. Tier is not always a precise term for a few reasons:

  • All characters are adventure level 1 as soon as they enter Norrath and the last tier (9) includes the last 10 levels associated with it.
  • You will you remain unskilled (lacking a tradeskill level) until you craft your first item.
  • Some zones and items (like gear) may only be loosely described by the Tier they fall into.

How Tiers Progress: For instance Antonica has an adventure level range of 10-22 (generally), and the harvest nodes in that zone yield harvestable materials (or "raws") that can be used in tradeskills of the 2nd 10-level range, hence it is a known as a Tier 2 zone.

Tiers can also refer to world channels you can chat in. As your character gains levels as described above, you are automatically granted access to corresponding channels for the Tier you are in. When you begin playing the game or create a new character you have access to the Tier 1 (level 1-9) channels. At level 20 you gain access to the Tier 3 channel. This pattern continues until you reach level 80 and gain access to the Tier 9 channel.

In Tradeskilling or crafting it breaks down a little above level 50, stretching 1 level so that Tier 5 crafting is 40-50 and Tier 6 crafting is 51-60. This is a result of the way the level cap was raised in the past.

The one major exception to the 10-level tier range is Guild Halls which only have a 3 Tier scale. A Tier 1 (or T1) guild hall describes the smallest, least expensive guild hall, while T3 describes the largest, most expensive guild halls available.

Overview by level[]

Since the early days of EQ2, it's become common to refer to level ranges as tiers. The community divides the outdoor zones, dungeons and raids into these tiers. Let's go over the tiers:

Tier Levels Notes / Milestones Outdoor Zones Shared Dungeons Major Instances Major Raids
1 1-9 • The newbie levels City Districts
Darklight Wood
Frostfang Sea
Timorous Deep
Greater Faydark
2 10-19 • Achievements become available
• Betrayal becomes available
Antonica
The Commonlands
Darklight Wood
Frostfang Sea
Timorous Deep
Greater Faydark
Blackburrow
The Wailing Caves
Valley of the Rogue Magi
The Firemyst Gully
3 20-29 • Deity quests become available
• Players can add surnames to their characters
Butcherblock Mountains
Nektulos Forest
Thundering Steppes
Crushbone Keep
Fallen Gate
Stormhold
Bloodskull Valley
Splitpaw Saga
Cove of Decay
4 30-39 Zek
Enchanted Lands
The Ruins of Varsoon
Runnyeye Citadel
Kaladim
Nektropos Castle
Deathfist Citadel
Tombs of Night
The Crypt of T'haen
5 40-49 • Classes receive "signature" spells Steamfont Mountains
Feerrott
Everfrost
Lavastorm
Solusek's Eye
Permafrost
Klak'Anon
The Temple of Cazic-Thule
Obelisk of Lost Souls
Tower of the Drafling
The Sanctum of Fear
The Bastion of Flames
Icespire Summit
Miragul's Menagerie
The Crypt of Vox
Darathar's Flight
Spirits of the Lost (Raid)
6 50-59 • Tradeskillers can do Ship Out and begin earning Far Seas Supply Division Faction. The Sinking Sands
The Pillars of Flame
The Lesser Faydark
The Clefts of Rujark
New Tunaria
The Living Tombs
The Shimmering Citadel
The Silent City
Scornfeather Roost
The Poets Palace
Nektropos Castle: The Return
The Vault of Dust
Ancient's Table
The Prismatic Weapon Timeline
Spirits of the Lost (Raid)
Brutal Acts of War
Anvilpaw's Grotto
The Crypt of T'Haen
7 60-69 The Barren Sky
The Bonemire
Loping Plains
The Mystic Lake
Tenebrous Tangle
Sanctum of the Scaleborn
The Forsaken City
Palace of the Awakened
Mistmoore Catacombs
The Halls of Fate
The Den of the Devourer
Crypt of Valdoon
The Obelisk of Blight
Nizara, City of the Nayad
The Court of Al'Afaz
The Fountain of Life
The Djinn Master's Prism
The Pedestal of Sky
The Poets Palace: Return
The Gates of Ahket Aken
8 70-79 • More achievement points available Kylong Plains
Fens of Nathsar
Kunzar Jungle
Jarsath Wastes
Moors of Ykesha
Castle Mistmoore
Karnor's Castle
Chardok
Sebilis
Shard of Fear
The Estate of Unrest
Vault of Eternal Sleep
Maiden's Chamber
The Crypt of Agony
Chelsith
Emperor's Athenaeum
The Laboratory of Lord Vyemm
The Lyceum of Abhorrence
Halls of the Seeing
Deathtoll
The Emerald Halls
Throne of New Tunaria
Freethinker Hideout
Mistmoore's Inner Sanctum
9 80-89 Epic Weapons
Artisan Epics
The Sundered Frontier
The Stonebrunt Highlands
Great Divide
Eastern Wastes
The Hole Scion of Ice
Anathema
Crucible
Deep Forge
Najena's Hollow Tower
Necrotic Asylum
Cavern of the Afflicted
Halls of the Forsaken
Halls of the Fallen
The Lower Corridors
Ykesha's Outer Stronghold
Anchor of Bazzul
The Obelisk of Blight
Evernight Abbey
Mistmyr Manor
Ravenscale Repository
The Fabled City of Kor-Sha
Nu'roga
The Sunken Theater
The Temple of Kor-Sha
Veeshan's Peak
Shard of Hate
The Chamber of Destiny
The Execution Throne Room
The Protector's Realm
The Tomb of Thuuga
Venril Sathir's Lair
Trakanon's Lair

Tomb of the Mad Crusader
Miragul's Planar Shard
Palace of the Ancient One
Zarrakon's Abyssal Chamber
Munzok's Material Bastion
Ykesha's Inner Stronghold
Ward of Elements (x2)
Kurn's Tower (x2)
10 90-99 Withered Lands
Cobalt Scar
Eidolon Jungle
Obol Plains
Demitrik's Bastion
Erudin Research Halls
Library of Erudin
The Outer Vault
Royal Palace of Erudin
Spirit's Resonance
Vasty Deep: The Abandoned Labs
Vasty Deep: The Conservatory
Vasty Deep: The Vestigial Cella
The Vigilant: Incursion
The Vigilant: Infiltration
The Vigilant: Rescue

Zraxth's Unseen Arcanum
Tower of Frozen Shadow: Shadowed Corridors
Tower of Frozen Shadow: Umbral Halls
Tower of Frozen Shadow: Haunt of Syl'Tor
Forgotten Pools
Hold of Rime: The Ascent
Hold of Rime: The Fortress Spire
Iceshard Keep
The Temple of Rallos Zek
Throne of Storms
Spire of Rage
Strategist's Stronghold
Tower of Tactics
Elements of War
Elements of War (Challenge)
Lair of the Dragon Queen
Perah'Celsis' Abominable Laboratory
The Palace of Roehn Theer
The Vigilant: Final Destruction (x2)
Underfoot Depths
Tower of Frozen Shadow (x2)
Kraytoc's Fortress of Rime
Kraytoc's Fortress of Rime (Challenge)
Throne of Storms: Hall of Legends
Throne of Storms: Hall of Legends (Challenge)
Temple of Rallos Zek: Foundations of Stone
Temple of Rallos Zek: Foundations of Stone (Challenge)

Citadel of V'uul (x2)
Sullon's Spire
Tallon's Stronghold
Vallon's Tower
Sullon's Spire (Challenge)
Tallon's Stronghold (Challenge)
Vallon's Tower (Challenge)
Plane of War
11 100 Tranquil Sea
Phantom Sea
12 100-109 Thalumbra, the Ever Deep
13 110-119 Plane of Magic
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