- For other articles with related titles, see Throne of Fear.
![]() Throne of Fear: Ascension (Advanced Solo) | ||
![]() Throne of Fear Map | ||
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What does this information mean?
Notes[]
- Speak to the haunted Amygdalan to the south if you want the buff "Empowerment of Terris" (bonuses to melee), or to the blissful Amygdalan for "Empowerment of Morrel" (bonus to casting).
- Related quests: And His Name Is... and Lost Keys .

Zone Walkthrough[]
- Head west through the gate that has opened and follow the hallway to the first "room" ( -229, 0, 58 ) and kill Pharinich (updates And His Name Is...). You will now have a 3 day timer on this zone.
- You may want to clear the lizardmen groups on either side of the room first.
- He may spawn a manifestation of the dead during the fight.
- The first runestone for Lost Keys is in this room at ( -195, 0, 80 ) .
- Go south through the gate that opened and follow the hallway to the next room ( -157, -24, 41 ) . Kill A Planar Manifestation (96^) (updates And His Name Is...). The gate to the north is now open.
- This room is a series of raised platforms with the named in the center. Don't fall... it won't end well.
- If you have good ranged it is far safer to pull him from the the hallway and fight there.
- Multiple fearful manifestations may spawn during the fight.
- The second runestone for Lost Keys is in this room at ( -174, -27, -0 ) .
- Follow the hallway north to the next room ( -100, 0, -104 ) and kill all of the ireblind imps. The Enraged Imp (96^) will now spawn. (updates And His Name Is...).
- The gate to the west is now open. Follow the hallway to the next room ( -19, 0, -140 ) and kill all of the alerted frights and watchful frights. The Thoughtbleeder (96^) will now spawn (updates And His Name Is...)
- The third runestone for Lost Keys is in this room at ( -10, 0, -203 ) .
- The gate to the west is now open. Follow the hallway to the next room. ( 103, 15, -137 ) . Speak to the Amygdalan you spoke to earlier. The gate to the west will open.
- The last runestone for Lost Keys is in this room at ( 127, 16, -157 ) .
- Go down the hallway and walk to the circle in the center of the final room and kill Baelon of Thule (96^^).
- During this fight Baelon will swing his mace at least once, dealing about 1.5 million damage to anyone in its path.
- The trick is to run under his belly and stay there until he has almost no health.
- If the above belly trick does not work (failed for me 4 times) stay under his left foot. You will take damage but not from the mace.
- And His Name Is... updates when you loot an ancient stone tablet from Baelon's chest.
Credits[]
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EQ2i credits EQ2 ZAM for some of the info in this article. |
for most of the Walkthrough