|The Thundering Steppes|
What was once flowing plains have become a maze of near-impassable mountains.
|Adjacent to||via border:
via Ulteran Spire:
|Quest Lines||The Thundering Steppes Timeline|
NOTE: A discussion page exists which may contain more information
The Thundering Steppes are the remnants of the ancient Plains of Karana. This part of Norrath has been ravaged by cataclysms, leaving the plains pitted and creased. The land weeps and festers with the memories of what has been lost: fallow farmlands, bone-covered riverbeds, dead who cannot rest. Amid this trauma dwell the indigenous races of centaur, gnolls and hill giants. A group of Qeynosians have recently begun to resettle the land, but struggle to tame the wild land.
Geography[edit | edit source]
The Thundering Steppes consist of wide valleys separated by impassable hills. The passes, bridges and dry riverbeds create natural choke points which can be dangerous to the traveler.
Map[edit | edit source]
Travel[edit | edit source]
Mariner's Bell at: ( -546, -21, -404 ) /waypoint -546, -21, -404
A network of griffin towers eases travel between many parts of the zone. In the past, it was necessary to complete a quest to use the stations. Starting in 2010 the quest is optional, but can still be obtained and completed. The following griffin towers are found in this zone:
- Antonica Station
- Thundermist Village Station
- Southeast Station
- Coldwind Cove Station
- Dead River Docks (new as of LU61)
The Bridge Keep gates close at nighttime, preventing centaur night-raids north of Crested Lowlands, however prevents pedestrian traffic. The adventurer must complete None Shall Pass! to be granted permission to open the gates.
The Thundering Steppes was once a major travel hub for the Shattered Lands. There is a ship at Dead River Docks that ferries passengers to Butcherblock Mountains for players interested in a leisurely travel experience.
Town[edit | edit source]
The underground village of Haven is accessed from within The Thundering Steppes. This town is only accessible to those who have betrayed their cities and been forced into exile. The entrance to Haven is a sewer hatch behind the Northern Bandit Camp.
Those who have gained the trust of the Splitpaw Gnolls will have access to Splitpaw Den, an indoor town that contains menders, merchants and other services. See the Splitpaw Timeline for details on earning access.
Revive Locations[edit | edit source]
|Dead River Docks||North|
|Village of Thundermist||Central|
Adjacent Zones[edit | edit source]
|Zone Name||Level Range||Access|
|Antonica||10-20||Gate in the northeast at ( 235, 33, -1032 ) /waypoint 235, 33, -1032; or cave in the northwest at ( 1419, 6, -442 ) /waypoint 1419, 6, -442|
|The Barren Sky||60-68||via Ulteran Spires at ( 1163, -26, 166 ) /waypoint 1163, -26, 166|
Dungeons[edit | edit source]
|Dungeon Name||Level Range||Target Audience||Zone Type|
|The Ruins of Varsoon||25-35||Group||Shared Dungeon|
|Sundered Splitpaw||20-50||Solo or Group||(multiple, see below)|
Sundered Splitpaw is an adventure pack that was originally sold as a separate add-on, but has been included for free with Rise of Kunark and The Shadow Odyssey expansions. The following dungeon instances are accessed directly from The Thundering Steppes, while additional instances are accessed from Splitpaw Den.
|Dungeon Name||Level Range||Target Audience||Zone Type||Typical Duration|
|Sundered Splitpaw: Upper Tunnels||20-50 (scales)||Solo or Group||Instance||45 min|
|Sundered Splitpaw: Delving Into the Darkness||20-50 (scales)||Solo||Instance||30 min|
|Sundered Splitpaw: Captive Audience||20-50 (scales)||Solo||Instance||20 min|
Instances[edit | edit source]
|Instance Name||Level Range||Target Audience||Location|
|Cove of Decay
Cove of Decay: A Treaty for Treasure
|25-35||Solo or Group||( -103, -13, 1011 ) /waypoint -103, -13, 1011|
|The Cove of Decay: Epic Angler||45-50||Raid x4||( -103, -13, 1011 ) /waypoint -103, -13, 1011|
|Gnoll Cave (requires access quest)||20-30||Solo||( -207, 13, 176 ) /waypoint -207, 13, 176|
|A Pirate's Hidden Stash||20-30||Solo||( -86, -24, -988 ) /waypoint -86, -24, -988|
|Rumbler Caves||20-30||Solo||( 577, -21, 180 ) /waypoint 577, -21, 180|
Quests[edit | edit source]
Unlike most mid-level zones, The Thundering Steppes never received a questing revamp.
Heritage quests started in the zone:
Similar Zones[edit | edit source]
|Zone Name||Level Range||Region||Notes|
|Nektulos Forest||20-30||D'Lere||Counterpart to The Thundering Steppes|
|Butcherblock Mountains||20-35||Faydwer||Many linear questlines|
Collections[edit | edit source]
- Cracked bone fragments collection
- Weathered bone fragments collection
- Unscathed bone fragments collection
- Plain ant collection
- Spotted ant collection
- Striped ant collection
- Scuffed shards collection
- Pristine shards collection
- Shiny shards collection
Additional Notes[edit | edit source]
- The centaurs and the gnolls in the Thundering Steppes are on diametrically opposed factions. If you wish to repair your faction with one of these groups you can do so by slaughtering many of the other faction.