EverQuest 2 Wiki
The Thundering Steppes
Levels 20-30
Bridge Keep 2.jpg
What was once flowing plains have become a maze of near-impassable mountains.
Introduced Shattered Lands
Zone Type Public
Adjacent to via border:

via Ulteran Spire:

Quest Lines The Thundering Steppes Timeline
Harvesting Tier 3
NPCs Monsters Named
Drops Instances POIs Discos

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The Thundering Steppes are the remnants of the ancient Plains of Karana. This part of Norrath has been ravaged by cataclysms, leaving the plains pitted and creased. The land weeps and festers with the memories of what has been lost: fallow farmlands, bone-covered riverbeds, dead who cannot rest. Amid this trauma dwell the indigenous races of centaur, gnolls and hill giants. A group of Qeynosians have recently begun to resettle the land, but struggle to tame the wild land.


The Thundering Steppes consist of wide valleys separated by impassable hills. The passes, bridges and dry riverbeds create natural choke points which can be dangerous to the traveler.


Map steppes.jpg


Mariner's Bell at: ( -546, -21, -404 ) Copy

A network of griffin towers eases travel between many parts of the zone. In the past, it was necessary to complete a quest to use the stations. Starting in 2010 the quest is optional, but can still be obtained and completed. The following griffin towers are found in this zone:

The Bridge Keep gates close at nighttime, preventing centaur night-raids north of Crested Lowlands, however prevents pedestrian traffic. The adventurer must complete None Shall Pass! to be granted permission to open the gates.

The Thundering Steppes was once a major travel hub for the Shattered Lands. There is a ship at Dead River Docks that ferries passengers to Butcherblock Mountains for players interested in a leisurely travel experience.


The underground village of Haven is accessed from within The Thundering Steppes. This town is only accessible to those who have betrayed their cities and been forced into exile. The entrance to Haven is a sewer hatch behind the Northern Bandit Camp.

Those who have gained the trust of the Splitpaw Gnolls will have access to Splitpaw Den, an indoor town that contains menders, merchants and other services. See the Splitpaw Timeline for details on earning access.

Revive Locations[]

Revive Location Description
Dead River Docks North
Village of Thundermist Central
Coldwind Cove South

Adjacent Zones[]

Zone Name Level Range Access
Antonica 10-20 Gate in the northeast at ( 235, 33, -1032 ) Copy; or cave in the northwest at ( 1419, 6, -442 ) Copy
The Barren Sky 60-68 via Ulteran Spires at ( 1163, -26, 166 ) Copy


Dungeon Name Level Range Target Audience Zone Type
The Ruins of Varsoon 25-35 Group Shared Dungeon
Sundered Splitpaw 20-50 Solo or Group (multiple, see below)

Sundered Splitpaw is an adventure pack that was originally sold as a separate add-on, but has been included for free with Rise of Kunark and The Shadow Odyssey expansions. The following dungeon instances are accessed directly from The Thundering Steppes, while additional instances are accessed from Splitpaw Den.

Dungeon Name Level Range Target Audience Zone Type Typical Duration
Sundered Splitpaw: Upper Tunnels 20-50 (scales) Solo or Group Instance 45 min
Sundered Splitpaw: Delving Into the Darkness 20-50 (scales) Solo Instance 30 min
Sundered Splitpaw: Captive Audience 20-50 (scales) Solo Instance 20 min


Instance Name Level Range Target Audience Location
Cove of Decay
Cove of Decay: A Treaty for Treasure
25-35 Solo or Group -103, -13, 1011 ) Copy
The Cove of Decay: Epic Angler 45-50 Raid x4 -103, -13, 1011 ) Copy
Gnoll Cave (requires access quest) 20-30 Solo -207, 13, 176 ) Copy
A Pirate's Hidden Stash 20-30 Solo -86, -24, -988 ) Copy
Rumbler Caves 20-30 Solo 577, -21, 180 ) Copy


Unlike most mid-level zones, The Thundering Steppes never received a questing revamp.

See: The Thundering Steppes Timeline

Heritage quests started in the zone:

Similar Zones[]

Zone Name Level Range Region Notes
Nektulos Forest 20-30 D'Lere Counterpart to The Thundering Steppes
Butcherblock Mountains 20-35 Faydwer Many linear questlines


Additional Notes[]

  • The centaurs and the gnolls in the Thundering Steppes are on diametrically opposed factions. If you wish to repair your faction with one of these groups you can do so by slaughtering many of the other faction.