The Loop (Games)
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|Journal Level||47 (Tier 5)|
|Starting Zone||Maj'Dul more|
|How to Start||Speak to Antiquitor Kantus Mor'Tael|
|NOTE: A discussion page exists which may contain more information|
- Read the book 1001 Tales of Maj'Dul next to Antiquitor Kantus Mor'Tael and choose Dalgin B'Dynn.
- Locate Hullcrasher Rock ( -1802, -228, -287 ).
- Slay The Sage of Sea Winds who spawns and attacks at ( -1870, -205, -317 ).
- Run up the path, past the Sirens until you reach a climbing point, The Sage of Sea Winds will spawn and attack. Climb up to get rid of the sirens and climb back down to face The Sage of Sea Winds.
- Examine the gravestone in the croc caves ( -1245, -233, -802 ).
- Slay The Sage of Shadows, who spawns and attacks.
- Locate the Aquaduct Ruins ( -747, -108, -547 ).
- Slay The Sage of Sandstorms, who spawns and attacks.
- Locate the Spectre Tower ( -1298, -223, -126 )
- Slay The Sage of Whispering Death, who spawns and attacks.
- Locate Dalgin B'Dynn's Demise, a broken cage under the water at the ocean entrance of the croc caves ( -1260, -236, -1112 ).
- Slay Dalgin B'Dynn, who spawns and attacks.
- Return to Antiquitor Kantus Mor'Tael.
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