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iname2 = |
 
iname2 = |
 
idesc2 = |
 
idesc2 = |
abbrev = |
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abbrev = Guk: HOF|
 
introduced = The Shadow Odyssey|
 
introduced = The Shadow Odyssey|
 
pzone = |
 
pzone = |
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slock = |
 
slock = |
 
pmin = 18hours| <!-- min time until you can release the persistence -->
 
pmin = 18hours| <!-- min time until you can release the persistence -->
pmax = 1 day 11 hours| <!-- max time until the active persistence expires -->
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pmax = 3 days| <!-- max time until the active persistence expires -->
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uid = 407|
 
}}
 
}}
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{{rtoc}}
=General=
 
Located in the NW of Moors or Ykesha, quests are available for the zone from Firmroot Moot, which also has a balloon ride to the zone entrance (doors of Guk). One of the harder group zones in the expansion, it contains many social mobs in large groups near others, high speed wandering and teleporting mobs - make pulls tricky. The main damage type is noxious, and priests will soon get tired of curing all the frequently reapplied DoTs. 2 Shard quest of the day clicky was at 169, -63, -255
 
   
  +
==Notes==
=Progression=
 
 
Located in the NW of [[Moors of Ykesha]] {{loc|720|146|-837}}, quests are available for the zone from Firmroot Moot, which also has a '''balloon ride to the zone entrance''' (doors of Guk). One of the harder group zones in the expansion, it contains many social mobs in large groups near others, high speed wandering and teleporting mobs - make pulls tricky. The main damage type is noxious, and priests will soon get tired of curing all the frequently reapplied DoTs. [[Why Does There Have To Be Frogs?|2 shard quest of the day]] clicky was at {{loc|169|-63|-255}}.
''Note: As I'm writing this from memory while wandering around an empty zone, I can't guarantee the order or completeness''
 
You enter the first large hall "The Chamber of Afterlife" from the South. This room has a clicky at the bottom in the centre of the dark pool (69, -40 -112) to open one of the doors. There is a pedastal (11, -32, -97) for placing a small statue to open another door (I don't think these were intially clickable).
 
   
 
==Progression==
==an Ancient Fungoid==
 
Pretty easy mob at the end of the "Atrium of Dust" - NW exit from "The Chamber of Afterlife"
 
   
 
==={{Named|An Ancient Fungoid}}===
==Rideepa the Prideful==
 
  +
* Clear your way down to {{Named|An Ancient Fungoid}} {{Loc|108|-34|-193|uid=41340}} and slay him.
Continuing down to the "Temple of the Prideful", Rideepa is standing next to a small statue (173, -1, -242) that you need to place in the Chamber of Afterlife. As they are standing in front of an open hallway, we pulled and tanked to the side. There are 2 adds "a gaz devotee" and "a gaz fanatic". Going down a bit further, you can see into the next area, but its a dead end.
 
   
==Froppit the Everliving==
+
==={{Named|Rideepa the Prideful}}===
  +
* Near where you killed the {{Named|An Ancient Fungoid|Ancient Fungoid}}, there is a clicky mushroom hidden in a bush at {{Loc|96|-35|-207}}. Click the mushroom to receive '''pure fungus'''.
Heading back to the Chamber of Afterlife and taking the now opened exit you head down to the Font fo the Everliving. Coming from his chamber are a continous stream of respawning "a reanimated unstable ghoul". You can't kill them fast enough to fight your way down, so after pet pulling a group or 2 static mobs from beyond them, we rushed down the stairs and to the left, dragging a couple of these ghouls with us, and finished them off there.
 
  +
* In the center of the dark pool in the first room of the zone {{Loc|69|-40|-112|uid=41337}}, right click on the '''small idol''' to "Pour the fungus you gathered on the idol". Doing this will open the door at {{Loc|105|-32|-116}}.
Froppit has a couple of adds (and may have tried to summon more) and does disease damage and crush. Most of the group stayed ranged to avoid aoes.
 
  +
* {{Named|Rideepa the Prideful|Rideepa}} is located in front of a squat statue {{Loc|173|-62|-242|uid=41338}} that you need to move to the top of the '''peculiar pedestal''' back in the {{POI|Chamber of Afterlife}} {{Loc|7|-32|-96|uid=59146}}.
You open up a passage behind him by clicking the blocks at -60, -42, -258
 
  +
* There are two adds to start, [[a gaz devotee]] and [[a gaz fanatic]]; during the fight, {{Named|Rideepa the Prideful|Rideepa}} will emote, summoning help.
   
==Molinap the Destructor==
+
==={{Named|Froppit the Everliving}}===
  +
* Move the totem from {{loc|172.00, -62.17, -246.03}} back to the "pool" room and place it on the on the pedestal at {{loc|8, -25, -100}}.
Dragon sitting on top of a hoard of treasure. There is an item "Shiny Golden Trinket" from a chest in the water that you use in this fight when he emotes. Main trick is "Incapacitating Screech" a heat AoE that stuns. City anti-stun signet for the tank worked, the rest of the group joust/ranged. After fighting him the next area requires you to jump down into a darkened well at 34, -33, -321. The crocodile waiting at the bottom can be pulled back up. There is no apparent way to climb back up, so you are stuck in the last part of the zone unless you evac.
 
  +
* Head back to the now-opened gate at {{Loc|39|-39|-169|}}.
  +
* {{Named|Froppit the Everliving|Froppit}} is located on a platform at the back of the {{POI|Font of the Everliving}} {{loc|-75.50, -47.59, -246.44}}. He has a couple of adds.
  +
* You may wish to bypass the stairs. Coming from Froppit's chamber are a continuous stream of respawning [[a reanimated unstable ghoul|unstable ghouls]]. These don't give you any xp. Go around the curved hall the long way.
  +
* If you kill [[a crumbling ghoul knight]] before Froppit is slain, a large AOE is released.
   
  +
==={{Named|Molinap the Destructor}}===
==a Ghoul Usurper==
 
  +
* Move up to the puzzle at {{loc|-54.88, -42.99, -258.12}}. You must click the three blocks in order: lower (mouth symbol), upper right (an eye with a slitted pupil symbol), upper left (spiral symbol) to open the door behind you.
This named spawned I think after we moved a froglock skeleton to an altar, in an effort to open up further areas. No real tricks.
 
  +
* {{Named|Molinap the Destructor|Molinap}} is a drake, sitting atop his treasure hoard at {{loc|-78.56, -31.14, -388.50}}. His major attack is "Incapacitating Screech," a heat AoE that stuns.
  +
* Kill [[a deadly cadavodile|deadly cadavodiles]] in the pool at the bottom of the room, then retrieve a [[Shiny Golden Trinket]] from a chest {{Loc|-22|-72|-326|uid=57546}}. You can right or left click it to open. The item will be in your inventory, there is no emote or loot for it.
  +
* Head up the path (it circles the room a couple of times as it rises) and turn right at the intersection at the top {{loc|-10.04, -32.21, -373.19}}.
  +
* Use the [[Shiny Golden Trinket]] in this fight when {{Named|Molinap the Destructor|Molinap}} emotes.
   
 
==={{Named|A Ghoul Usurper}}===
==Lord Kurpep==
 
  +
* Move through the gate at {{loc|8.88, -33.29, -323.41}} and jump down the big black hole. ''There's a [[ancient cadavodile|ancient cadavodile]] on the lip of the pool at the bottom, you may wish to arrow or pet pull it before you jump down. There is no apparent way to climb back up, so you are stuck in the last part of the zone unless you evac.''
Last and hardest named. He periodically (or maybe health based) summons several "a summoned shin knight squire" and "a shin knight squire", and ports a member of the group to the ledges either side of his spawn spot, or waaaaay up the top of the spire behind him. He has charm also.
 
  +
* Clear the assorted ghoul frogloks. ''Watch out for the roaming froglok knights, they appear to walk a little then teleport, and they move fast. It's unfortunately possible to have one land right on you out of nowhere.''
  +
* Move three '''cadaverous body of a cursed Guk froglok''' to the following locations:
  +
**{{loc|-24.31, -58.59, -254.90}}
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**{{loc|107.68, -63.20, -250.61}}
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**{{loc|151.99, -63.45, -258.65}}
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** The named spawns right by the final pedestal as soon as you place the body upon it.
  +
 
==={{Named|Lord Kurpep}}===
  +
[[File:Lord_Kurpep.jpg|thumb|Lord Kurpep]]
  +
* {{Named|Lord Kurpep}} is located at {{Loc|124|-40|-386|uid=41357}}.
 
* He periodically summons several [[A summoned shin knight squire|summoned shin knight squires]] and [[A shin knight squire|shin knight squires]], and ports a member of the group to the ledges on either side of his spawn spot, or way up the top of the spire behind him. Kurpep spawns adds on those group members that will accompany them back down.
  +
* {{Named|Lord Kurpep|Kurpep}} will charm and has a nasty noxious stun/power drain that he will cast on the pull and every 20% thereafter. To avoid the big AOE, use stifles/stuns.

Revision as of 11:16, 24 September 2019

other resources
LootDB · EQ2Map · EQ2LL · ZAM
EverQuest II Instanced Zone Information
Introduced The Shadow Odyssey Guk: HOF
Level Range 80
Zone in from Moors of Ykesha
Parent Zone None
Difficulty Group
Persistence 18hours - 3 days
Quests
Collections
NPCs Monsters Names
Drops   POIs Discos

What does this information mean?

Notes

Located in the NW of Moors of Ykesha720, 146, -837 ) Copy, quests are available for the zone from Firmroot Moot, which also has a balloon ride to the zone entrance (doors of Guk). One of the harder group zones in the expansion, it contains many social mobs in large groups near others, high speed wandering and teleporting mobs - make pulls tricky. The main damage type is noxious, and priests will soon get tired of curing all the frequently reapplied DoTs. 2 shard quest of the day clicky was at ( 169, -63, -255 ) Copy.

Progression

An Ancient Fungoid

  • Clear your way down to An Ancient Fungoid108, -34, -193 ) Copy EQ2MAP POI and slay him.

Rideepa the Prideful

  • Near where you killed the Ancient Fungoid, there is a clicky mushroom hidden in a bush at ( 96, -35, -207 ) Copy. Click the mushroom to receive pure fungus.
  • In the center of the dark pool in the first room of the zone ( 69, -40, -112 ) Copy EQ2MAP POI, right click on the small idol to "Pour the fungus you gathered on the idol". Doing this will open the door at ( 105, -32, -116 ) Copy.
  • Rideepa is located in front of a squat statue ( 173, -62, -242 ) Copy EQ2MAP POI that you need to move to the top of the peculiar pedestal back in the Chamber of Afterlife7, -32, -96 ) Copy EQ2MAP POI.
  • There are two adds to start, a gaz devotee and a gaz fanatic; during the fight, Rideepa will emote, summoning help.

Froppit the Everliving

  • Move the totem from ( 172, -62, -246 ) Copy back to the "pool" room and place it on the on the pedestal at ( 8, -25, -100 ) Copy.
  • Head back to the now-opened gate at ( 39, -39, -169 ) Copy.
  • Froppit is located on a platform at the back of the Font of the Everliving-76, -48, -246 ) Copy. He has a couple of adds.
  • You may wish to bypass the stairs. Coming from Froppit's chamber are a continuous stream of respawning unstable ghouls. These don't give you any xp. Go around the curved hall the long way.
  • If you kill a crumbling ghoul knight before Froppit is slain, a large AOE is released.

Molinap the Destructor

  • Move up to the puzzle at ( -55, -43, -258 ) Copy. You must click the three blocks in order: lower (mouth symbol), upper right (an eye with a slitted pupil symbol), upper left (spiral symbol) to open the door behind you.
  • Molinap is a drake, sitting atop his treasure hoard at ( -79, -31, -389 ) Copy. His major attack is "Incapacitating Screech," a heat AoE that stuns.
  • Kill deadly cadavodiles in the pool at the bottom of the room, then retrieve a Shiny Golden Trinket from a chest ( -22, -72, -326 ) Copy EQ2MAP POI. You can right or left click it to open. The item will be in your inventory, there is no emote or loot for it.
  • Head up the path (it circles the room a couple of times as it rises) and turn right at the intersection at the top ( -10, -32, -373 ) Copy.
  • Use the Shiny Golden Trinket in this fight when Molinap emotes.

A Ghoul Usurper

  • Move through the gate at ( 9, -33, -323 ) Copy and jump down the big black hole. There's a ancient cadavodile on the lip of the pool at the bottom, you may wish to arrow or pet pull it before you jump down. There is no apparent way to climb back up, so you are stuck in the last part of the zone unless you evac.
  • Clear the assorted ghoul frogloks. Watch out for the roaming froglok knights, they appear to walk a little then teleport, and they move fast. It's unfortunately possible to have one land right on you out of nowhere.
  • Move three cadaverous body of a cursed Guk froglok to the following locations:
    • -24, -59, -255 ) Copy
    • 108, -63, -251 ) Copy
    • 152, -63, -259 ) Copy
    • The named spawns right by the final pedestal as soon as you place the body upon it.

Lord Kurpep

Lord Kurpep

Lord Kurpep

  • Lord Kurpep is located at ( 124, -40, -386 ) Copy EQ2MAP POI.
  • He periodically summons several summoned shin knight squires and shin knight squires, and ports a member of the group to the ledges on either side of his spawn spot, or way up the top of the spire behind him. Kurpep spawns adds on those group members that will accompany them back down.
  • Kurpep will charm and has a nasty noxious stun/power drain that he will cast on the pull and every 20% thereafter. To avoid the big AOE, use stifles/stuns.