EverQuest 2 Wiki
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{{ZoneBox|
{{ZoneInformation |
 
introduced = [[Desert of Flames]] |
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introduced = Desert of Flames|
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azones =
levelrange = 45-60 |
 
azones = [[Zone:Sinking Sands|Sinking Sands]], [[Zone:Silent City|Silent City]] |
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*[[The Sinking Sands]]
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*[[The Silent City]]|
instance = Always one instance
 
 
levelrange = 45-60|
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instance = Public|
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zdiff = |
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uid = 222|
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altname = |
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timelines = [[Ahket Aken Timeline]]|
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adungeons = |
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ainstances = |
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image = Trade Court.png|
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caption = ''Death will find you and make you its own.''|
 
}}
 
}}
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Together with the [[The Silent City|Silent City]], the Living Tombs is all that remains of Ahket Aken, City of Life.
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==Lore==
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The ancient city of [[The Gates of Ahket Aken|Ahket Aken]] pulled underground by the power of the gods still flows with the tainted [[:Category:Mummy|undead]], creating water that both blesses and curses the [[The Sinking Sands|Sinking Sands]].
   
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The Living Tombs represent the main body of the city of Ahket Aken. The city is relatively intact, but it is threatened by a dome of sand. In fact, the majority of the buildings are partially or completely trapped within the surrounding sand. Only the main area is free enough to allow easy movement on the spillway streets.
A tunnel leads from {{Location|Trade Court}} to {{Location|Residence Court}}. The others are reaches by a series of aquaducts.
 
   
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The original inhabitants were completely submerged beneath the sand. Only when they arose in undeath were they able to begin to clear the area. Using their clawed hands, the smothered citizens of Ahket Aken removed the sand from the main streets and aqueducts, hoping to restore the flow of the fountain. While the flow of the fountain was restored in some places, many of the buildings in the city remain half-buried beneath huge banks of still-shifting sand.'' - (Source: [[Dungeons in the Desert]])''
== Locations ==
 
*{{Location|Trade Court}}
 
*{{Location|Residence Court}}
 
*{{Location|Priestess' Court}}
 
*{{Location|Statue Court}}
 
   
== Quests ==
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==Geography==
 
===Locations===
*[[Quest:A Slippery Situation|A Slippery Situation]]
 
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*[[Trade Court]] - [http://maps.eq2interface.com/map.php?zone_id=222 EQ2Map]
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*[[Residence Court]] - [http://maps.eq2interface.com/map.php?zone_id=223 EQ2Map]
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*[[Priestess' Court]] [http://maps.eq2interface.com/map.php?zone_id=224 EQ2Map]
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*[[Statue Court]] - [http://maps.eq2interface.com/map.php?zone_id=225 EQ2Map]
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===Entrance===
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*Click on a pole in the [[The Sinking Sands|Sinking Sands]] at: {{loc|-372|-143|-1042}}
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===Exit===
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*To exit the Living Tombs from the [[Trade Court]] enter the [[Residence Court]] via the tunnel at {{loc|-587.30|-17.91|349.28}} and go to the climbable wall at {{loc|-373.90|-9.57|372.95}} and climb up. At the top turn left and jump down into the aqueduct; turn right and follow the aqueduct. At the T junction, hang a right. Follow the duct to {{loc|-481.96|17.77|316.13}} and jump off the left side to the aqueduct bellow. Follow this duct to the east until you come to a break in the duct (if you have a short toon, go up on the left-hand edge and jump across the gap. Continue east and you will drop down into the aqueduct you came in on. To your right is the exit back to the Sinking Sands.
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==Quests==
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:''See: [[Ahket Aken Timeline]]''

Revision as of 22:54, 17 August 2019

The Living Tombs
Levels 45-60
Trade Court
Death will find you and make you its own.
Introduced Desert of Flames
Zone Type Public
Adjacent to
Quest Lines Ahket Aken Timeline
Quests
Collections
NPCs Monsters Named
Drops Instances POIs Discos

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NOTE: User_comment.png A discussion page exists which may contain more information

Together with the Silent City, the Living Tombs is all that remains of Ahket Aken, City of Life.

Lore

The ancient city of Ahket Aken pulled underground by the power of the gods still flows with the tainted undead, creating water that both blesses and curses the Sinking Sands.

The Living Tombs represent the main body of the city of Ahket Aken. The city is relatively intact, but it is threatened by a dome of sand. In fact, the majority of the buildings are partially or completely trapped within the surrounding sand. Only the main area is free enough to allow easy movement on the spillway streets.

The original inhabitants were completely submerged beneath the sand. Only when they arose in undeath were they able to begin to clear the area. Using their clawed hands, the smothered citizens of Ahket Aken removed the sand from the main streets and aqueducts, hoping to restore the flow of the fountain. While the flow of the fountain was restored in some places, many of the buildings in the city remain half-buried beneath huge banks of still-shifting sand. - (Source: Dungeons in the Desert)

Geography

Locations

Entrance

  • Click on a pole in the Sinking Sands at: ( -372, -143, -1042 ) Copy

Exit

  • To exit the Living Tombs from the Trade Court enter the Residence Court via the tunnel at ( -587, -18, 349 ) Copy and go to the climbable wall at ( -374, -10, 373 ) Copy and climb up. At the top turn left and jump down into the aqueduct; turn right and follow the aqueduct. At the T junction, hang a right. Follow the duct to ( -482, 18, 316 ) Copy and jump off the left side to the aqueduct bellow. Follow this duct to the east until you come to a break in the duct (if you have a short toon, go up on the left-hand edge and jump across the gap. Continue east and you will drop down into the aqueduct you came in on. To your right is the exit back to the Sinking Sands.

Quests

See: Ahket Aken Timeline