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{{IZoneInformation|
 
{{IZoneInformation|
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iname = |
+
iname = The_Icy_Dig.png|
  +
idesc = ''"Incompetent cheese eating vermin! How dare you let these intruders make it this far."''|
idesc = |
 
 
iname2 = |
 
iname2 = |
 
idesc2 = |
 
idesc2 = |
 
abbrev = |
 
abbrev = |
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introduced = |
+
introduced = LU12|
 
pzone = Permafrost|
 
pzone = Permafrost|
 
azone = Everfrost|
 
azone = Everfrost|
  +
entrance = {{loc|107|-4|-1143}}|
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levelrange = 46-60|
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levelrange = 45-55|
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instance = Group| <!-- Solo, Solo-Group, Group, Group-Raid or Raid -->
 
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zdiff = Heroic| <!-- blank, x2, x3 or x4 -->
+
instance = Raid| <!-- Solo, Solo-Group, Group, Group-Raid or Raid -->
  +
zdiff = x2| <!-- blank, x2, x3 or x4 -->
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aquest = |
 
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rquest = Revelation|
+
aquest = Revelation|
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flock = none| <!-- failure lockout -->
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rquest = |
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slock = 1.5 hours| <!-- success lockout -->
+
pmin = 90 minutes|
 
pmax = 3 days
 
}}
 
}}
  +
==Background==
  +
You have been sent here to investigate what exactly the roekillik are digging for. Surely they wouldn't toil in the frozen halls of [[Permafrost]] out of their own free-will unless being persuaded or forced to. Something is definitely afoot and only a team of brave adventurers can solve this mystery.
   
 
==Notes==
 
==Notes==
  +
*You need to be level 45+ to enter this instance.
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  +
*You cannot enter this instance with an active mercenary. Suspend, then resume once inside.
โˆ’
*The entrance is the "Permafrost" instance at Loc (107, -4, -1143) in [[Everfrost]].
 
โˆ’
*a [[Refined Explosive Charges]] may be required to enter the instance for some quests. These are sold from the [[a shady merchant|shady ratonga merchant]] near the Icegill Lake Station. This is just down the ledge near the water.
+
*Purchase [[Refined Explosive Charges]] from the [[a shady merchant|shady merchant]] near the Icegill Lake Station in [[Everfrost]] at {{loc|207|-21|-1181}}, or alternatively loot [[Explosive Charges]] from the corpse of [[roekillik excavation chief]]s inside the instance. These are used to destroy destructible walls and progress through the instance.
  +
*As you cross the bridge leading to the citadel courtyard you will notice you're getting stunned and silenced frequently. This is because of the two Frostpaw sentinels guarding the ramparts above the front gate. To deactivate them you must interact with a crystal on a wall deep within the citadel at {{Loc|74|-28|-384}}.
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*Lockout only occurs if you kill an Epic monster. Heroic's will not initiate the lock out.
 
  +
*If you failed to kill [[Kodan]] on your first attempt, when you resurrect, Kodan's fight mechanics will still be active. There are two idols in the cave where he spawns from that shoot a beam at a player for massive damage every few seconds as well as stunning/rooting. They have no line-of-sight. To disable them you must use [[Rygias Amulet of Dousing]], received during the quest [[Harness]], while standing near them. Unfortunately the only resurrection point in the instance is at the zone-in, far from these idols, and as such it can be frustrating to make the return journey. You can brave the slow walk back, or wait out the minimum lockout period of ninety minutes, reset and attempt again.
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*Using Escape will zone you into Everfrost.
 
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*When you near the ice bridge leading to the castle, players will randomly be affected by [[Bolt of Wonder]] and [[Bolt of Bludgeoning]] which are long duration stun effects.
 

Revision as of 09:55, 10 August 2018

The Icy Dig

"Incompetent cheese eating vermin! How dare you let these intruders make it this far."

other resources
LootDB ยท EQ2LL ยท ZAM
EverQuest II Instanced Zone Information
Introduced LU12
Level Range 45-55
Access Quest Revelation
Zone in from Everfrost
Entrance is at

107, -4, -1143 ) Copy

Parent Zone Permafrost
Difficulty Raid x2
Persistence 90 minutes - 3 days
Quests NPCs Monsters Names
Drops   POIs Discos

What does this information mean?

Background

You have been sent here to investigate what exactly the roekillik are digging for. Surely they wouldn't toil in the frozen halls of Permafrost out of their own free-will unless being persuaded or forced to. Something is definitely afoot and only a team of brave adventurers can solve this mystery.

Notes

  • You need to be level 45+ to enter this instance.
  • You cannot enter this instance with an active mercenary. Suspend, then resume once inside.
  • Purchase Refined Explosive Charges from the shady merchant near the Icegill Lake Station in Everfrost at ( 207, -21, -1181 ) Copy, or alternatively loot Explosive Charges from the corpse of roekillik excavation chiefs inside the instance. These are used to destroy destructible walls and progress through the instance.
  • As you cross the bridge leading to the citadel courtyard you will notice you're getting stunned and silenced frequently. This is because of the two Frostpaw sentinels guarding the ramparts above the front gate. To deactivate them you must interact with a crystal on a wall deep within the citadel at ( 74, -28, -384 ) Copy.
  • If you failed to kill Kodan on your first attempt, when you resurrect, Kodan's fight mechanics will still be active. There are two idols in the cave where he spawns from that shoot a beam at a player for massive damage every few seconds as well as stunning/rooting. They have no line-of-sight. To disable them you must use Rygias Amulet of Dousing, received during the quest Harness, while standing near them. Unfortunately the only resurrection point in the instance is at the zone-in, far from these idols, and as such it can be frustrating to make the return journey. You can brave the slow walk back, or wait out the minimum lockout period of ninety minutes, reset and attempt again.