EverQuest 2 Wiki
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{{QuestInformation|
 
{{QuestInformation|
 
timeline = Cloak of Flames|
 
timeline = Cloak of Flames|
jcat = Heritage|
+
jcat = Butcherblock Mountains|
 
level = 70|
 
level = 70|
 
diff = Heroic|
 
diff = Heroic|
 
szone = Butcherblock Mountains|
 
szone = Butcherblock Mountains|
 
patch = Echoes of Faydwer|
 
patch = Echoes of Faydwer|
prereq = The Fourth Warrior-Ardent Cowl|
+
prereq = The Fourth Warrior - Making the New Cloak|
start = Speak to [[Juna Crankfizz]] at {{Loc|635|26|588}} on the [[Butcherblock Docks]].|
+
start = Speak to [[Juna Crankfizz]] at {{loc|635|26|588}} on the [[Butcherblock Docks]].|
next = The Fourth Warrior-Jhal'Dolek|
+
next = The Fourth Warrior - Unification|
 
displaytl=y
 
displaytl=y
 
}}
 
}}
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==Steps==
 
==Steps==
 
# Juna asks you to condense some Dozurite to power some lamps inside of [[Solusek's Eye]], to power the big machine in the front of the giant crater.
 
# Juna asks you to condense some Dozurite to power some lamps inside of [[Solusek's Eye]], to power the big machine in the front of the giant crater.
#Go down to the area with the magmatic golems, titans, and sentries {{Loc|-166|-225|48}}. The golems start if you go through the teleporter to the giants and then head east back to the entrance.
+
#Go down to the area with the magmatic golems, titans, and sentries {{Loc|-166|-225|48}} (Level 4). The golems start if you go through the teleporter to the giants and then head east back to the entrance.
#*Use the [[Focused MCE Ray]] that Juna gave you on the golems and sentries to make [[a superdense magmatic golem]] (70^).
+
#*Use the [[Focused MCE Ray]] that Juna gave you on the golems and sentries to make [[a superdense magmatic golem]] (70^). (Note: this quest does not group update; each has to do it individually.)
 
#*If you get two golems be sure to kill the un-condensed one first, as you have a very short time limit for the next part!
 
#*If you get two golems be sure to kill the un-condensed one first, as you have a very short time limit for the next part!
#*When the dozurite golem dies he will drop a harvestable [[dozurite]]. It will disappear very quickly, so gather the dozurite fast. A [[Sandalwood Shovel]] comes in handy.
+
#*When the dozurite golem dies a harvestable [[dozurite]] node will appear. It will contain from (3 to 8?) dozurite and disappear when fully harvested.
#Once you have 30 [[dozurite]] find a large refining machine to convert your dozurite to [[refined dozurite]]. It takes three unrefined dozurite to make one refined dozurite. There are several machines throughout the golem area. There is one at {{Loc|-5|-250|33}} and another at {{Loc|-259|-239|-40|.
+
#Once you have 30 [[dozurite]] find a large refining machine to convert your dozurite to [[refined dozurite]]. It takes three unrefined dozurite to make one refined dozurite. There are several machines throughout the golem area, for example:
 
#* {{Loc|-5|-250|33}}
# Once you have the 10 [[refined Dozurite]] go to the tall lamps and insert the dozurite by right-clicking on them. They look like old fashioned street lamps with a glowing yellow light and are scattered throughout the upper part of Sol's Eye. Not all the lamps are clickable. There are exactly 10 functional lamps and can be found at:
 
#* {{Loc|-5|-250|30}}
+
#* {{Loc|-259|-239|-40}}
#* {{Loc|15|-285|90}}
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#* {{Loc|-32|-240|-6}}
 
# Once you have the 10 [[refined Dozurite]] go to the tall lamps and insert the dozurite by right-clicking on them. They look like old fashioned street lamps with a glowing yellow light and are scattered throughout the upper part of Sol's Eye. Not all the lamps are clickable.
#* {{Loc|-25|-245|30}}
 
#* {{Loc|-15|-240|0}}
+
#* {{Loc|15|-285|90|uid=31343}} (sublevel 4)
#* {{Loc|-50|-240|-150}}
+
#* {{Loc|-5|-250|30|uid=31342}} (sublevel 4)
#* {{Loc|-145|-230|-85}}
+
#* {{Loc|-25|-245|30|uid=32344}} (sublevel 4)
#* {{Loc|-225|-240|-25}}
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#* {{Loc|-15|-240|0|uid=31345}} (sublevel 4)
#* {{Loc|-300|-220|20}}
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#* {{Loc|-50|-240|-150|uid=31346}} (sublevel 4)
#* {{Loc|-270|-40|-190}}
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#* {{Loc|-145|-230|-85|uid=31347}} (sublevel 4)
#* {{Loc|-215|-20|-60}}
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#* {{Loc|-225|-240|-25|uid=31348}} (sublevel 4)
  +
#* {{Loc|-225|-210|-30|uid=32739}} (sublevel 3)
# Now you need to turn on the power generators so you can re-imbue the cloak. Go to the large hole near the zone entrance. On either side of the hole by the ramps at {{Loc|-104|11|-18}} and {{Loc|-104|-11|68}} there will be a lever. Click them both to route power to the machine.
 
  +
#* {{Loc|-300|-220|20|uid=31349}} (sublevel 3)
# Now go to the middle of both levers where there should be spinning gears {{Loc|-69|-12|25}} and click the center of the machine to get the final update.
 
  +
#* {{Loc|-270|-40|-190|uid=31350}} (sublevel 1)
  +
#* {{Loc|-215|-20|-60|uid=31351}} (sublevel 1)
  +
#* (Presentation order here is from bottommost lamp towards the top of the zone; you can do the lamps in any order. ''Sublevels'' refer to sublevels as seen on [[EQ2MAP]].)
 
# Now you need to turn on the power generators so you can re-imbue the cloak. Go to the large hole near the zone entrance. On either side of the hole by the ramps at {{Loc|-104|-11|-18|uid=31352}} and {{Loc|-104|-11|68|uid=31353}} there will be a lever. Click them both to route power to the machine.
 
# Now go to the middle of both levers where there should be spinning gears {{Loc|-69|-12|25|uid=31354}} and click the center of the machine to get the final update.
 
# Return to Juna.
 
# Return to Juna.
   

Revision as of 21:35, 15 August 2013

other resources
ZAM · EQ2U · Census xml
EverQuest 2 Quest Information
Journal Category Butcherblock Mountains
Introduced Echoes of Faydwer
Journal Level 70 (Tier 8)
Journal Difficulty Heroic
Starting Zone Butcherblock Mountains more
How to Start Speak to Juna Crankfizz at ( 635, 26, 588 ) Copy on the Butcherblock Docks.
part of: Cloak of Flames Timeline
Preceded by:
The Fourth Warrior - Making the New Cloak
Followed by:
The Fourth Warrior - Unification
NOTE: User_comment.png A discussion page exists which may contain more information

What does this information mean?

Steps

  1. Juna asks you to condense some Dozurite to power some lamps inside of Solusek's Eye, to power the big machine in the front of the giant crater.
  2. Go down to the area with the magmatic golems, titans, and sentries ( -166, -225, 48 ) Copy (Level 4). The golems start if you go through the teleporter to the giants and then head east back to the entrance.
    • Use the Focused MCE Ray that Juna gave you on the golems and sentries to make a superdense magmatic golem (70^). (Note: this quest does not group update; each has to do it individually.)
    • If you get two golems be sure to kill the un-condensed one first, as you have a very short time limit for the next part!
    • When the dozurite golem dies a harvestable dozurite node will appear. It will contain from (3 to 8?) dozurite and disappear when fully harvested.
  3. Once you have 30 dozurite find a large refining machine to convert your dozurite to refined dozurite. It takes three unrefined dozurite to make one refined dozurite. There are several machines throughout the golem area, for example:
    • -5, -250, 33 ) Copy
    • -259, -239, -40 ) Copy
    • -32, -240, -6 ) Copy
  4. Once you have the 10 refined Dozurite go to the tall lamps and insert the dozurite by right-clicking on them. They look like old fashioned street lamps with a glowing yellow light and are scattered throughout the upper part of Sol's Eye. Not all the lamps are clickable.
    • 15, -285, 90 ) Copy EQ2MAP POI (sublevel 4)
    • -5, -250, 30 ) Copy EQ2MAP POI (sublevel 4)
    • -25, -245, 30 ) Copy EQ2MAP POI (sublevel 4)
    • -15, -240, 0 ) Copy EQ2MAP POI (sublevel 4)
    • -50, -240, -150 ) Copy EQ2MAP POI (sublevel 4)
    • -145, -230, -85 ) Copy EQ2MAP POI (sublevel 4)
    • -225, -240, -25 ) Copy EQ2MAP POI (sublevel 4)
    • -225, -210, -30 ) Copy EQ2MAP POI (sublevel 3)
    • -300, -220, 20 ) Copy EQ2MAP POI (sublevel 3)
    • -270, -40, -190 ) Copy EQ2MAP POI (sublevel 1)
    • -215, -20, -60 ) Copy EQ2MAP POI (sublevel 1)
    • (Presentation order here is from bottommost lamp towards the top of the zone; you can do the lamps in any order. Sublevels refer to sublevels as seen on EQ2MAP.)
  5. Now you need to turn on the power generators so you can re-imbue the cloak. Go to the large hole near the zone entrance. On either side of the hole by the ramps at ( -104, -11, -18 ) Copy EQ2MAP POI and ( -104, -11, 68 ) Copy EQ2MAP POI there will be a lever. Click them both to route power to the machine.
  6. Now go to the middle of both levers where there should be spinning gears ( -69, -12, 25 ) Copy EQ2MAP POI and click the center of the machine to get the final update.
  7. Return to Juna.

Rewards

none