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{{QuestInformation| |
{{QuestInformation| |
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timeline = Cloak of Flames| |
timeline = Cloak of Flames| |
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− | jcat = |
+ | jcat = Butcherblock Mountains| |
level = 70| |
level = 70| |
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diff = Heroic| |
diff = Heroic| |
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szone = Butcherblock Mountains| |
szone = Butcherblock Mountains| |
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patch = Echoes of Faydwer| |
patch = Echoes of Faydwer| |
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− | prereq = The Fourth Warrior- |
+ | prereq = The Fourth Warrior - Making the New Cloak| |
− | start = Speak to [[Juna Crankfizz]] at {{ |
+ | start = Speak to [[Juna Crankfizz]] at {{loc|635|26|588}} on the [[Butcherblock Docks]].| |
− | next = The Fourth Warrior- |
+ | next = The Fourth Warrior - Unification| |
displaytl=y |
displaytl=y |
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}} |
}} |
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==Steps== |
==Steps== |
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# Juna asks you to condense some Dozurite to power some lamps inside of [[Solusek's Eye]], to power the big machine in the front of the giant crater. |
# Juna asks you to condense some Dozurite to power some lamps inside of [[Solusek's Eye]], to power the big machine in the front of the giant crater. |
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− | #Go down to the area with the magmatic golems, titans, and sentries {{Loc|-166|-225|48}}. The golems start if you go through the teleporter to the giants and then head east back to the entrance. |
+ | #Go down to the area with the magmatic golems, titans, and sentries {{Loc|-166|-225|48}} (Level 4). The golems start if you go through the teleporter to the giants and then head east back to the entrance. |
− | #*Use the [[Focused MCE Ray]] that Juna gave you on the golems and sentries to make [[a superdense magmatic golem]] (70^). |
+ | #*Use the [[Focused MCE Ray]] that Juna gave you on the golems and sentries to make [[a superdense magmatic golem]] (70^). (Note: this quest does not group update; each has to do it individually.) |
#*If you get two golems be sure to kill the un-condensed one first, as you have a very short time limit for the next part! |
#*If you get two golems be sure to kill the un-condensed one first, as you have a very short time limit for the next part! |
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− | #*When the dozurite golem dies |
+ | #*When the dozurite golem dies a harvestable [[dozurite]] node will appear. It will contain from (3 to 8?) dozurite and disappear when fully harvested. |
− | #Once you have 30 [[dozurite]] find a large refining machine to convert your dozurite to [[refined dozurite]]. It takes three unrefined dozurite to make one refined dozurite. There are several machines throughout the golem area |
+ | #Once you have 30 [[dozurite]] find a large refining machine to convert your dozurite to [[refined dozurite]]. It takes three unrefined dozurite to make one refined dozurite. There are several machines throughout the golem area, for example: |
⚫ | |||
⚫ | # Once you have the 10 [[refined Dozurite]] go to the tall lamps and insert the dozurite by right-clicking on them. They look like old fashioned street lamps with a glowing yellow light and are scattered throughout the upper part of Sol's Eye. Not all the lamps are clickable. |
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− | #* {{Loc|- |
+ | #* {{Loc|-259|-239|-40}} |
− | #* {{Loc| |
+ | #* {{Loc|-32|-240|-6}} |
⚫ | |||
⚫ | |||
− | #* {{Loc| |
+ | #* {{Loc|15|-285|90|uid=31343}} (sublevel 4) |
− | #* {{Loc|- |
+ | #* {{Loc|-5|-250|30|uid=31342}} (sublevel 4) |
− | #* {{Loc|- |
+ | #* {{Loc|-25|-245|30|uid=32344}} (sublevel 4) |
− | #* {{Loc|- |
+ | #* {{Loc|-15|-240|0|uid=31345}} (sublevel 4) |
− | #* {{Loc|- |
+ | #* {{Loc|-50|-240|-150|uid=31346}} (sublevel 4) |
− | #* {{Loc|- |
+ | #* {{Loc|-145|-230|-85|uid=31347}} (sublevel 4) |
− | #* {{Loc|- |
+ | #* {{Loc|-225|-240|-25|uid=31348}} (sublevel 4) |
+ | #* {{Loc|-225|-210|-30|uid=32739}} (sublevel 3) |
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⚫ | |||
+ | #* {{Loc|-300|-220|20|uid=31349}} (sublevel 3) |
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⚫ | |||
+ | #* {{Loc|-270|-40|-190|uid=31350}} (sublevel 1) |
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+ | #* {{Loc|-215|-20|-60|uid=31351}} (sublevel 1) |
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+ | #* (Presentation order here is from bottommost lamp towards the top of the zone; you can do the lamps in any order. ''Sublevels'' refer to sublevels as seen on [[EQ2MAP]].) |
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⚫ | # Now you need to turn on the power generators so you can re-imbue the cloak. Go to the large hole near the zone entrance. On either side of the hole by the ramps at {{Loc|-104|-11|-18|uid=31352}} and {{Loc|-104|-11|68|uid=31353}} there will be a lever. Click them both to route power to the machine. |
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⚫ | |||
# Return to Juna. |
# Return to Juna. |
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Revision as of 21:35, 15 August 2013
|
Journal Category | Butcherblock Mountains | ||||
Introduced | Echoes of Faydwer | ||||
Journal Level | 70 (Tier 8) | ||||
Journal Difficulty | Heroic | ||||
Starting Zone | Butcherblock Mountains more | ||||
How to Start | Speak to Juna Crankfizz at ( 635, 26, 588 ) on the Butcherblock Docks. | ||||
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NOTE: A discussion page exists which may contain more information |
What does this information mean?
Steps
- Juna asks you to condense some Dozurite to power some lamps inside of Solusek's Eye, to power the big machine in the front of the giant crater.
- Go down to the area with the magmatic golems, titans, and sentries ( -166, -225, 48 ) (Level 4). The golems start if you go through the teleporter to the giants and then head east back to the entrance.
- Use the Focused MCE Ray that Juna gave you on the golems and sentries to make a superdense magmatic golem (70^). (Note: this quest does not group update; each has to do it individually.)
- If you get two golems be sure to kill the un-condensed one first, as you have a very short time limit for the next part!
- When the dozurite golem dies a harvestable dozurite node will appear. It will contain from (3 to 8?) dozurite and disappear when fully harvested.
- Once you have 30 dozurite find a large refining machine to convert your dozurite to refined dozurite. It takes three unrefined dozurite to make one refined dozurite. There are several machines throughout the golem area, for example:
- ( -5, -250, 33 )
- ( -259, -239, -40 )
- ( -32, -240, -6 )
- Once you have the 10 refined Dozurite go to the tall lamps and insert the dozurite by right-clicking on them. They look like old fashioned street lamps with a glowing yellow light and are scattered throughout the upper part of Sol's Eye. Not all the lamps are clickable.
- ( 15, -285, 90 ) (sublevel 4)
- ( -5, -250, 30 ) (sublevel 4)
- ( -25, -245, 30 ) (sublevel 4)
- ( -15, -240, 0 ) (sublevel 4)
- ( -50, -240, -150 ) (sublevel 4)
- ( -145, -230, -85 ) (sublevel 4)
- ( -225, -240, -25 ) (sublevel 4)
- ( -225, -210, -30 ) (sublevel 3)
- ( -300, -220, 20 ) (sublevel 3)
- ( -270, -40, -190 ) (sublevel 1)
- ( -215, -20, -60 ) (sublevel 1)
- (Presentation order here is from bottommost lamp towards the top of the zone; you can do the lamps in any order. Sublevels refer to sublevels as seen on EQ2MAP.)
- Now you need to turn on the power generators so you can re-imbue the cloak. Go to the large hole near the zone entrance. On either side of the hole by the ramps at ( -104, -11, -18 ) and ( -104, -11, 68 ) there will be a lever. Click them both to route power to the machine.
- Now go to the middle of both levers where there should be spinning gears ( -69, -12, 25 ) and click the center of the machine to get the final update.
- Return to Juna.
Rewards
none