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EverQuest 2 Quest Information
Journal Category Butcherblock Mountains
Introduced Echoes of Faydwer
Journal Level 70 (Tier 8)
Journal Difficulty Heroic
Starting Zone Butcherblock Mountains more
How to Start Speak to Juna Crankfizz at ( 635, 26, 588 ) Copy on the Butcherblock Docks.
part of: Cloak of Flames Timeline
Preceded by:
The Fourth Warrior - Making the New Cloak
Followed by:
The Fourth Warrior - Unification
NOTE: User_comment.png A discussion page exists which may contain more information

What does this information mean?

Steps[]

  1. Juna asks you to condense some Dozurite to power some lamps inside of Solusek's Eye, to power the big machine in the front of the giant crater.
  2. Go down to the area with the magmatic golems, titans, and sentries ( -166, -225, 48 ) Copy (Down on Level 4). The golems start if you go through the teleporter to the giants and then head east back to the entrance.
    • Use the Focused MCE Ray that Juna gave you on the golems and sentries to make a superdense magmatic golem (70^). (Note: this quest does not group update; each has to do it individually.)
    • If you get two golems be sure to kill the un-condensed one first, as you have a very short time limit for the next part!
    • When the dozurite golem dies a harvestable dozurite node will appear. It will contain from (3 to 8?) dozurite and disappear when fully harvested.
  3. EQ2 000061

    A large refining machine

    Once you have 30 dozurite find a large refining machine to convert your dozurite to refined dozurite. It takes three unrefined dozurite to make one refined dozurite. There are several machines throughout the golem area, for example:
    • -5, -250, 33 ) Copy
    • -259, -239, -40 ) Copy
    • -32, -240, -6 ) Copy
  4. EQ2 000063

    Lamps to insert refined dozurite

    Once you have the 10 Refined dozurite go to the tall lamps and insert the dozurite by right-clicking on them. They look like old fashioned street lamps with a glowing yellow light and are scattered throughout the upper part of Sol's Eye. Not all the lamps are clickable.
    • 15, -285, 90 ) Copy EQ2MAP POI (sublevel 4)
    • -5, -250, 30 ) Copy EQ2MAP POI (sublevel 4)
    • -25, -245, 30 ) Copy EQ2MAP POI (sublevel 4)
    • -15, -240, 0 ) Copy EQ2MAP POI (sublevel 4)
    • -50, -240, -150 ) Copy EQ2MAP POI (sublevel 4)
    • -145, -230, -85 ) Copy EQ2MAP POI (sublevel 4)
    • -225, -240, -25 ) Copy EQ2MAP POI (sublevel 4)
    • -225, -210, -30 ) Copy EQ2MAP POI (sublevel 3)
    • -300, -220, 20 ) Copy EQ2MAP POI (sublevel 3)
    • -270, -40, -190 ) Copy EQ2MAP POI (sublevel 1)
    • -215, -20, -60 ) Copy EQ2MAP POI (sublevel 1)
    • (Presentation order here is from bottommost lamp towards the top of the zone; you can do the lamps in any order. Sublevels refer to sublevels as seen on EQ2MAP.)
  5. EQ2 000065

    Power lever

    Now you need to turn on the power generators so you can re-imbue the cloak. Go to the large hole near the zone entrance. On either side of the hole by the ramps at ( -104, -11, -18 ) Copy EQ2MAP POI and ( -104, -11, 68 ) Copy EQ2MAP POI there will be a lever. Click them both to route power to the machine.
  6. EQ2 000066

    Machine to repower cloak

    Now go to the middle of both levers where there should be spinning gears ( -69, -12, 25 ) Copy EQ2MAP POI and click the center of the machine to get the final update.
  7. Return to Juna.

Rewards[]

none

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