The Court of the Coin

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LootDB · EQ2LL · ZAM
EverQuest II Instanced Zone Information
Introduced Desert of Flames
Level Range 50-60
Zone in from Maj'Dul
Entrance is at

155, 139, -19 ) Copy

Parent Zone None
Difficulty Public
Failure Lockout None
Success Lockout None
Quests
Collections
NPCs Monsters Names
Drops   POIs Discos

What does this information mean?

Background[edit | edit source]

This is the headquarters for the Court of the Coin, the Maj'Dul Court which controls the flow of money within the city. According to Kallon Ebbtide, "they seek to lead and revive the Dervish Empire through commerce and trading."

Notes[edit | edit source]

This zone can be entered after you reach kindly faction (20,000+) with the Court of the Coin. See Court of the Coin Timeline for the repeatable quests which can be used to raise your faction. You can also obtain insignia tokens which can be exchanged in the Tower of the Moon for faction with the Court.

Insignia tokens can be attained either by doing Tears Grifter quests or by killing guards for the Court of the Blades or the Court of the Coin. Inside the court you may gain more faction by completing repeatable quests. You must reach ally faction (40,000+) to complete the quest timeline for the Court. To earn the Vindicator of the Coin title. you must be level 60, have full ally faction (50,000) and complete the Loyalty Pays quest.

The most efficient method of increasing your faction with the Court of the Coin is to repeatedly clear the guard towers controlled by the opposing factions, but do not take control of the towers. Instead, collect the Blades and Truth insignia tokens and trade them in for faction. This method is much faster than completing quests, and once you have reached the maximum faction with the Court, you can begin the final series of quests starting with Court of the Coin: Maimun's Gifts.

Inside the headquarters there are the following:

See Also[edit | edit source]

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