The Construct[]
To get the Essences you need to use Channel Essence while in combat either on a grey mob or on a mob that is below 25% HP.
Your construct doesn't have to be up while doing that.
Hit points[]
The Construct's hit points are based on the Channeler Potency and Crit bonus.
- at level 95 (without boar Essence equipped in slot 4) 1 potency gives 2625 Hit points (8 potency gives 21000 Hit points)
Race breakdown for Essences[]
- Avian: hawks, vulrich, falcons, ducks
- Amphibian: turtles, frogs
- Bat: bats
- Canine: wolves, hyenas
- Feline: lions, tigers, panthers, leopards, sabertooths, and kitty cats!
- Reptile: chokidai, lizards
- Rodent: rats, armadillos, beavers, badgers
- Aquatic: crocodiles, crabs
- Bear:bears
- Boar: pigs, boars
- Bovid: deer, cows, sheep, camels
- Simian: gorillas, monkeys
- Dire: raptors, sabertooths, dire bears, dire wolves, sasquatch, yeti
- Enchanted: hellhounds, flying snakes, scar worms
- Drake: drakes, underwood fae drakes
- Mystical: Owlbears, rust monsters, duststingers
Essences[]
Slot 1[]
Simian Essence[]
- On any combat or spell hit this spell may cast Simian Essence on target of attack. Lasts for 15.0 seconds. Triggers about 2.0 times per minutes.
- Decreases Potency of target by 10.0%
Bat Essence[]
- Pet will have their chance to hit with a weapon increased by 30.0%
- Gives pet a 30.0% chance to strikethrough a successful avoidance check.
Reptile Essence[]
- Heals pet for 0.5% of max health every 6 seconds
- This effect cannot be critically applied.
Mystical Essence[]
- On any combat or spell hit this spell may cast Mystical Essence on target of attack. Lasts 2.0 seconds. Triggers about 2.0 times per minute.
- Inflicts disease damage on target 2x per minute (damage based on potency)
- Stuns target
- Does not affect Epic targets.
Slot 2[]
Drake Essence[]
- Increases crit bonus of pet by 10%
Canine Essence[]
- Reduces physical damage done to pet by 2.5%
Feline Essence[]
- Increases healing received by 3.00%
Rodent Essence[]
- Reduces elemental, noxious, and arcane damage done to pet by 2.5%
Slot 3[]
Aquatic Essence[]
- On any combat or spell hit this spell will case Aquatic Essence on Caster.
- Heals group members (AE) for 2-3 scales
Avian Essence[]
- On any combat or spell hit this spell will cast Avian Essence on Target of Attack.
- Inflicts 4-6 Crushing damage on Targets in Area of Effect scales
Bear Essence[]
- On any Combat or spell hit this spell will case Bear Essence on Target of Attack
- Inflicts 9-15 crushing damage on target. scales
Enchanted Essence[]
- On any combat or spell hit this spell will cast Enchanted Essence on target of attack.
- Inflicts 4-7 crushing damage on target encounter scales
Slot 4[]
Boar Essence[]
- Increases the amount of health gained from Crit Bonus and Potency
Bovid Essence[]
- Increases Weapon Damage Bonus of pet by 10.0
Amphibian Essence[]
- Reduces the amount of damage interposed by Construct's Interception and Overloaded Interception.
- Note: 5% less, Construct's Interception 25% and Overloaded Interception 10%
Dire Essence[]
- Increases the amount of damage interposed by Construct's Interception and Overloaded Interception.
- Note: 5% more, Construct's Interception 35% and Overloaded Interception 20%
Body Parts[]
Head[]
- Basic Head
- Bat Head
- Reptilian Head
- Simian Head
- Mystical Head
Shoulders[]
- Basic Shoulders
- Rodent Shoulders
- Canine Shoulders
- Feline Shoulders
- Drake Shoulders
Chest[]
- Basic Chest
- Advanced Chest
- Enhanced Chest
- Master Chest
Hands[]
- Basic Hands
- Aquatic Hands
- Avian Hands
- Bear Hands
- Enchanted Hands
Thighs[]
- Basic Thighs
- Advanced Thighs
Feet[]
- Basic Feet
- Bovid Feet
- Boar Feet
- Dire Feet
- Amphibian Feet