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SpacesEdit

Please put spaces around the '/' in the zone list -- the primary zone is the least prominent zone without them. --SwordMage 07:05, 11 December 2007 (UTC)

Shiny JPG Edit

Is there a way to force this image upwards a bit so it will sat in the first heading area? It's bugging me that it's kinda hanging between sections :) --Melf 03:20, 12 December 2007 (UTC)

Better?--Kodia 03:47, 12 December 2007 (UTC)

Much! Thankee sai!--Melf 23:34, 12 December 2007 (UTC)

Yet Another Request Edit

Since it is a requirement anyways, is it possible to update this template so that the collection members are automatically bolded and italicized? Thanks! --Melf 02:29, 18 December 2007 (UTC)

Request Edit

We need a new type added for the upcoming GU. There will be red shinies designed for tradeskillers. My recommendation for the single letter would be "T".

On another note... could we change the H? (ie hidden shinie) and such to just be bold, colored instead? Ie... ?, ?, and ? for the three shinie types.

A third request (this one not so important) is to restructure it a tad... instead of relying on the not-as-helpful "Multiple" declaration, why not reword the "all or most can be found" as "can be found" and then change type switch to a few separate fields... ie shiny (with values of either default N, B for blue, or R for Red/Tradeskill shinies. Pages would be a yes/no field, as would corpse. And then, just use the current bullet formatting and add entries for all of them selected. Another nice feature would be for special collection item names (ie the 3 Kunark languages) to be able to rename the ? or ! to something different (ie, "a scattered page"). Since I've only seen it for pages, we'd only need it to replace them (when present).

Just some thoughts / possible improvements. At the very least, we will need the red shinie addition =) --Lordebon 00:26, 14 June 2008 (UTC)

With the addition of the runnyeye rare set, I stand by my previous comment. I now add that I think we should differentiate even more in the variable so that the text is appropriate for the collection. For example, replace B with either BK, BF, BR or just the words Kunark, Faydwer, or Runnyeye (for blue shinies) and then have the text (under starting the quest) adapt to be appropriate and mention the appropriate goggles-type item (and the collection needed for it). --Lordebon 13:15, 6 July 2008 (UTC)
A few comments on the above. A new shiny type with a T is a perfect idea. Let's get that done. But the color? No. Color alone can never be the sole distinguishing item on a user interface. It's just plain bad interface design due to the sigh deficiencies such a high percentage of the population has (let alone the rendering differences from platform to platform). The rest of the ideas are all good ones. It may take a little bit for us to get some of these ideas going, but I think they're good ones. Let's see what a few others have to say.--Kodia 13:31, 6 July 2008 (UTC)
[1] just didnt update the docs, my bad --Uberfuzzy 17:43, 6 July 2008 (UTC)
In reply to Kodia... I can see what you mean, but how would the color be the sole difference? It would still read as Normal (?) or Hidden-Blue (?), so the difference is still explained in text... it's just replaced HT? with a colored ? (since the HT and such is not how it appears in game, to me that is misleading). So color alone would not be the sole differentiator, it's just replacing a misleading (imho) abbreviation. I agree with you absolutely that they should NOT be only colored in game (I have a few friends that are colorblind) but should instead have some naming difference, but that is outside of our control.
As for the other thing: going to differentiate between types of blue shinies... any comment? Also, if you want Uberfuzzy/Kodia I can whip one up and then give you a link so the changes can be made on the protected page. (Or so you can see what I mean) --Lordebon 19:42, 6 July 2008 (UTC)

blue shiney as a ! Edit

i've never seen one personally, so i'm asking, are the blue shines ever "!" or are they always "?" ? --Uberfuzzy 17:48, 6 July 2008 (UTC)

I've seen all types of blue shinies except runnyeye, and they're always "?". --Lordebon 19:35, 6 July 2008 (UTC)

Suggestion for pzone Edit

Would it be possible to add a special "none" or "burynai" case to pzone, for burynai collections that don't exist in any zones (but only come from the burynai house pet)? --lordebon 16:35, 15 November 2008 (UTC)

honestly, i hate pzone in general. but yeah, that seems like a needed change, pick one. --Uberfuzzy 16:37, 15 November 2008 (UTC)
For now, I'd go with "burynai" as the key word, and have it spew a brief message about no zones, and maybe a link to Collection_Quests_Timeline#.22Burynai.22_Collections in explanation. --lordebon 16:43, 15 November 2008 (UTC)

More pzone Edit

Can we just get rid of pzone and link all the czones for categorization? Or, barring that, do something else for collections spread across multiple zones? In those cases I fail to see why one zone should be "primary" and get category-age while others are not. There's plenty of collections (especially this expansion) that are in multiple zones, none of which are more primary than the others. --lordebon 23:04, 10 December 2008 (UTC) Not to mention its kind of silly/repetitive seeing Zone/Zone on just about every collection. --lordebon 23:07, 10 December 2008 (UTC)

Chilli's Changelog Edit

  1. Parameter change: pzone to czone
    • parameter czone is for collections that come only in 1 zone
  2. Parameter change: czones
    • The input of parameter czones is now= {{czone|zonename 1}}, {{czone|zonename 1}}
    • The parameter overwrites czone
    • This parameter is needed for collection that come from multible zones
    • If czone and czones are used at the same time the collection get's added to Category:Collection with invalid zone call
  3. Parameter change: prefix to category
    • category is shown ingame under the category name
  4. Category change:
    • Instead of prefix (CQ Type) collections get added to category (CQ Category)
  5. New parameter: rewardtype
    • only valid input: Fabled, Legendary, Treasured, House
    • With that parameter collections get added to Collection that reward with {{{rewardtype}}} Items
  6. Table look change:
    • Instead of Zone(s)/Primary now either
      • Zone (Patch) when czones didn't got used
      • Zones (Patch) If czones got used
    • New line for reward type
      • Collection reward: and rewardtype Items
  7. new type
    • HP ... Hidden purple

The changes based on discussion found at Forum:Collection Quests.
-- Chillispike 13:07, 13 March 2009 (UTC)

Reward type Coin added for collections that reward you only with Coin and with no item
-- Chillispike 13:33, 13 March 2009 (UTC)

Post-Chilli changes Edit

  1. Added a visible category under name (like it is in the journal in-game). Those without a category given will get put into Category:Collections needing category. --lordebon 13:35, 13 March 2009 (UTC)
  2. Added none as a valid reward type, also changed the rewardtype category names to be less wordy. --lordebon 13:41, 13 March 2009 (UTC)
Don't forget to update the Docu within the template please. -- Chillispike 13:48, 13 March 2009 (UTC)
I did, lost my wireless connection while I was trying to split it off to a subpage. --lordebon 14:17, 13 March 2009 (UTC)

Lordebon's Update Edit

OK, made a major update. The template is a lot longer now, but if need be some of the switches can be split into subtemplates but I think it's fine (I'd rather have them all inside this template unless we start getting really really big). This update is backwards compatible, so no existing quests should be broken -- if you see one that is let me know. Summary of changes:

  • Added type2 and type3. These are to be used when multiple types exist, for example when you have Pages (P), corpse loot (C), and clickable sources (click).
  • New types! Added "click" for pages that come from clickable objects, added yellow, page, corpse, red, blue, and purple as new types. page, corpse, and yellow are synonymous with P, C, and (default) but are there for convenience and clarity.
    • Red, blue, and purple are NOT automatically categorized as expert collections, and require the new parameter "reason" (and reason2 and reason3 for type2 and type3 respectively), except for yellow where it is optional. Reason completes the phrase "only found <REASON>." and so should be worded accordingly, the period is automatically included at the end by the template. For example, the purple bristlebane day ones could have type=purple and "reason=during Bristlebane Day".
    • Red, blue, purple, yellow, and page all support the optional name parameter. IE if a page is named "A tattered page" you would use type=page and name=A tattered page.
    • The old ones were kept for convenience and compatibility with existing implementations.

--lordebon 19:04, 4 April 2009 (UTC)

sorting Edit

collections with multiple zones are correctly sorted under their Category: Zonename Collection Quests by their collection name. when only czone is used, they are sorted by their zone/category name, see Category:Lavastorm Collection Quests --Vraeth 14:30, 6 April 2009 (UTC)

Thanks for pointing out, i corrected the template and added default sort for A, An and The. -- ChillispikeSig  Chillispike-bubble 14:45, 6 April 2009 (UTC)
Woot! Thanks for fixing this. I was trolling through the code trying to find it, but you got to it first.--Kodia 14:51, 6 April 2009 (UTC)
No problemo =) -- ChillispikeSig  Chillispike-bubble 15:07, 6 April 2009 (UTC)

category = none Edit

the fallen dynasty shiny collections have no category, previously resembled by a '(none)' prefix. they should be added to a category like 'Collections with no category' or something --Vraeth 22:42, 8 May 2009 (UTC)

What's wrong with the category of "None"? That's how at least some of them appear in game (take File:Terracotta Chips.jpg for example). --lordebon 22:56, 8 May 2009 (UTC)

House + Quality Edit

What's the differnce between House, Legendary+House and Treasured+House?
If all 3 are just House items House does it or not? -- ChillispikeSig  Chillispike-bubble 23:09, February 12, 2010 (UTC)

If you take a look at that parameter in the documentation... Legendary or Treasured means it's an equippable (or, in the case of treasured, a rare harvestable). House items are not listed in the template by quality, just by the designator of being a house item. --lordebon 00:05, February 13, 2010 (UTC)
So Legendary+House is for Items that can be placed in a House and are equipable Legendary items, but it's not for legendary house items? -- ChillispikeSig  Chillispike-bubble 14:54, February 13, 2010 (UTC)
Correct. If the only reward is a house item that happens to be legendary, the classification is House. The rarity of a house item plays no part in this template. --lordebon 16:49, February 13, 2010 (UTC)
in other words, the rewardtype of X+Y means the cq has multiple rewards, and they are different types. say there are 2 rewards of type X and 1 reward of type Y. i hope this makes it clear :) --Vraeth 15:09, February 13, 2010 (UTC)

Invalid or Missing Rewardtype Edit

I seperated Collections with Invalid or Missing Rewardtype because Invalid and Missing are two different things, some articles are missing an Information and some articles have the Information but it's written wrong.
If both are in the same category it's harder to dertermine if the information is wrong or just missing.
Please let me know why it should be in the same Category, when the czone/czones and seperated in Category:Collections missing zone and Category:Collection with invalid zone call.
-- ChillispikeSig  Chillispike-bubble 18:58, February 14, 2010 (UTC)

OK, after a little more thought I can see the value in differentiating between invalid (which can be an easy fix) and missing (which is often we just don't know). --lordebon 19:37, February 14, 2010 (UTC)

Collect area of shinies Edit

I suggest to make a new parameter like: carea, careas, because recently (at least TSF, TSO, ROK) the shinies are spawn only a small area of the map. And we can add the areas to this paramater. --Feoghal 11:54, March 2, 2010 (UTC)

Current procedure for that has been to put the spawn area after the template (and thus in the 'special notes' section). Given the increasing use of limited areas it may be a good idea to define a 'subzone' or 'region' where they spawn. I'll take a look at presenting this in a good way in the template, but I may not get to making the actual change for a few weeks due to a RL heavy workload for the next ~2 weeks. --lordebon 13:14, March 2, 2010 (UTC)

pet + collection Edit

there is a collection that has a cosmetic pet plus a collection as reward. should we have a new rewardtype just for that (maybe more will follow), or how should i set the type? --Vraeth (talk) 18:35, September 10, 2012 (UTC)

in the meantime i added 'legendary+house+collection' although i think we'd be better off here with rewardtype 1-2-3 as well... --Vraeth (talk) 20:08, September 10, 2012 (UTC)

Special Notes ParameterEdit

How do you use this parameter? I just tagged my notes to the bottom of this one. Bristlebane's Memories Jado818 (talk) 23:12, March 31, 2014 (UTC)

It's not actually a parameter, the template just inserts the "special notes" section header at the bottom so that notes can be added right after the template if needed. Not sure why it was originally set up that way, it's another case of "odd thing that happens because its just how it's always been set up." --lordebon (talk) 23:16, March 31, 2014 (UTC)
I see, thanks for the fast response :) Jado818 (talk) 23:23, March 31, 2014 (UTC)

New parameter needed Edit

As has been pointed out, there are now collections that require you to drink a Draught of Clear Sight before you can see their purple shinies. Might I suggest HD as the switch, for (H)idden (D)raught (since HP is already taken)? 73.17.21.143 17:51, April 22, 2015 (UTC)

A second parameter that might see some use would be POI, since so many of the AoM collections can be found only on a particular island. 73.17.21.143 20:01, April 22, 2015 (UTC)

I'll take a look into the AoM purple.
A second parameter for a area where you can find em? I say no, because the problem is when you can find em outside of that POI or near a other POI as well? It's easier if you just write it as a note to the collection members.
-- ChillispikeSig  Chillispike-bubble 13:00, April 23, 2015 (UTC)
It is not AoM with the Draught collections, it is Vesspyr Isles. 73.17.21.143 19:20, April 23, 2015 (UTC)
HD got added, anyone knows where the Draught of Clear Sight is from? -- ChillispikeSig  Chillispike-bubble 16:17, April 24, 2015 (UTC)
I handled it (City Merchants). Thank you for the new switch. 73.17.21.143 18:02, April 24, 2015 (UTC)

Glitches in the new parameterEdit

  • It is not an Expert Collection, those categories need to be removed
  • Spelling: using, not useing (twice, once in text, once in image description)

Thank you again. 73.17.21.143 18:13, April 24, 2015 (UTC)

fixed --ChillispikeSig  Chillispike-bubble 18:21, April 24, 2015 (UTC)

semi revampEdit

I moved 2 big parts of the template to two seperate templates and changed the table from html table to wikitable. All these changes shouldn't change anything in the way the template get's used, it is meaned to be easier to add new obtain type and shiny types. -- ChillispikeSig  Chillispike-bubble 13:53, August 16, 2017 (UTC)

Chaos Descending Shiny TypesEdit

Chaos Descending is adding five new shiny types:

LocationElementImageParameter
Awuidor ZonesWaterWater shinyNormal Water
CDW
Doomfire ZonesFireFire shinyNormal Fire
CDF
Eryslai ZonesAirAir shinyNormal Air
CDA
Vegarlson ZonesEarthEarth shinyNormal Earth
CDE
Detroxxulous ZonesDiseaseDisease shinyNormal Disease
CDD

--Sigrdrifa (sig) (Talk) 04:03, October 24, 2018 (UTC)

I extended the table with a possible parameter call for them. You think they are ok ?
-- ChillispikeSig  Chillispike-bubble 10:49, October 24, 2018 (UTC)
Added the types to Template:NormalizeCollectionType can can be called by the parameter "type" -- ChillispikeSig  Chillispike-bubble 18:46, October 24, 2018 (UTC)
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