INFORMATION BELOW THIS IS INCLUDED FROM Template:Faction/doc.
IT IS NOT PART OF THE TEMPLATE. 

Use this template when reporting a Faction reward or penalty in your article.

Parameters (new Format)

This template uses numerical parameters, thus simplifying the call.

  1. Name of the Faction as it appears on your Profile window, under the Factions tab, including preceeding insignificant words.
  2. (Optional) Amount of faction, or one of the words good or bad. Defaults to +100. If the amount is zero (0) good/bad is skipped and the message "causes no change to" is used instead. This is so that you can mark a mob that belongs to a faction, but does not affect that faction (most Named Monsters fall into this category). NOTE: 99% of all 'normal' mobs that affect faction increase or decrease it by 100 per kill.
  3. (Optional) Source of faction, either one of the words Quest or Monster. Defaults to Quest.
    • This is used to create the Category link to [[Category:Faction Quests]] or [[Category:Faction Monsters]]

Template:Faction creates links to 2 of 3 categories for each faction: the first category is FactionName (Faction). The other will be either FactionName (Good Faction) or FactionName (Bad Faction), depending on the 3rd parameter. All this makes it easier to find articles that affect the faction only one way.

Parameters (old Format)

This template uses numerical parameters, thus simplifying the call.

  1. Name of the Faction as it appears on your Profile window, under the Factions tab, including preceeding insignificant words.
  2. (Optional) Amount of faction, or one of the words good or bad. Defaults to +100. If the amount is zero (0) good/bad is skipped and the message "causes no change to" is used instead. This is so that you can mark a mob that belongs to a faction, but does not affect that faction (most Named Monsters fall into this category). NOTE: 99% of all 'normal' mobs that affect faction increase or decrease it by 100 per kill.
  3. (Optional) Type of faction, either one of the words Good or Bad. Defaults to Good.
    • If Amount is negative or bad you MUST put Bad here. If Amount is positive or good, Good or blank work the same.
    • This is used to create the Category link to [[Category:FactionName (Good Faction)]] or [[Category:FactionName (Bad Faction)]]
  4. (Optional) Source of faction, either one of the words Quest or Monster. Defaults to Quest.
    • This is used to create the Category link to [[Category:Faction Quests]] or [[Category:Faction Monsters]]

Template:Faction creates links to 2 of 3 categories for each faction: the first category is FactionName (Faction). The other will be either FactionName (Good Faction) or FactionName (Bad Faction), depending on the 3rd parameter. All this makes it easier to find articles that affect the faction only one way.

Calling Format

new Format

{{Faction|FactionName|Amount|Source}} Source can be either Quest or Monster

old Format

{{Faction|FactionName|Amount|Type|Source}}

Parameters

1
FactionName: Name of the Faction, A overview of the factions can be found at Factions category
2
Amount: +xx, -xx, good or bad. (Good and bad can be used if the exact amount of faction you gain or loose is unknown)
For monsters it's normally -100 for bad faction and +50 for good faction
3
Source: Can either be Monster or Quest

Examples

New Format

  • {{Faction|Court of Coin|+5000|Quest}}.
    • outputs: Completing this quest gives +5000 faction with Court of Coin
  • {{Faction|Splitpaw Gnolls|bad|Monster}}.
    • outputs: Killing this monster gives bad faction with Splitpaw Gnolls
  • {{Faction|Steppes Settlers|+100|Monster}}.
    • outputs: Killing this monster gives +100 faction with Steppes Settlers
  • {{Faction|Great Herd|-100|Monster}}.
    • outputs: Killing this monster gives -100 faction with Great Herd
  • {{Faction|Great Herd|0|Monster}}.
    • outputs: Killing this monster causes no change to faction with Great Herd
  • {{Faction|Freeport Militia|bad}}.
    • outputs: Completing this quest gives bad faction with Freeport Militia
  • {{Faction|Freeport Militia|good|Quest}}.
    • outputs: Completing this quest gives good faction with Freeport Militia
  • {{Faction|Freeport Militia}}.
    • outputs: Completing this quest gives good faction with Freeport Militia
    • NOTE: The last 2 examples have EXACTLY the same result!

Old Format

  • {{Faction|Court of Coin|+5000|Good|Quest}}.
    • outputs: Completing this quest gives +5000 faction with Court of Coin
  • {{Faction|Splitpaw Gnolls|bad|Bad|Monster}}.
    • outputs: Killing this monster gives bad faction with Splitpaw Gnolls
  • {{Faction|Steppes Settlers|+100||Monster}}.
    • outputs: Killing this monster gives +100 faction with Steppes Settlers
  • {{Faction|Great Herd|-100|Bad|Monster}}.
    • outputs: Killing this monster gives -100 faction with Great Herd
  • {{Faction|Great Herd|0|Bad|Monster}}.
    • outputs: Killing this monster causes no change to faction with Great Herd
  • {{Faction|Freeport Militia|bad|Bad|}}.
    • outputs: Completing this quest gives bad faction with Freeport Militia
  • {{Faction|Freeport Militia|good|Good|Quest}}.
    • outputs: Completing this quest gives good faction with Freeport Militia
  • {{Faction|Freeport Militia}}.
    • outputs: Completing this quest gives good faction with Freeport Militia
    • NOTE: The last 2 examples have EXACTLY the same result!

Exceptions

You CANNOT use this template inside of the call to another template! In this case, use the direct Wikicode:

  • {{QuestInformation|bfaction=Drednever Expedition}}

Change log

  • 2010-01-17: Chillispike added Category:Invalid Faction call for the old format use.
  • 2009-11-09: Kodia moved all old examples to second position and new formatting examples to primary positions to encourage heavier use of new vs. old.
  • 2009-11-08: Chillispike adding new format to the template. atm it's possible to use Old and New format. Once all current pages got changed the old format will get removed.
  • 2008-12-12 and before: Creation and fixes

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