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EverQuest II Adornment Information
<classes>
AdornInformation2 Icon Missing
This item can be sold to certain NPCs for status. Selling it also earns guild status if your guild is below level 100. Status bonuses granted by the server are not included on items sold to merchants.
{rarity}
Adds the following to an item:
 {stats} {resists, skills, damage}
Item Type <Adornments slot(s) missing>
Slot Type <Adornslot Slot>
Level <level>

Adds the following to an item at Level 1:
 {stats} {resists, skills, damage}

Adds the following to an item at Level 100:
 {stats, resists, skills, damage}[<Levelinfo needed>]

        0%
Obtain: obtain


INFORMATION BELOW THIS IS INCLUDED FROM Template:AdornInformation2/docs.
IT IS NOT PART OF THE TEMPLATE. 

Use this template to build the Information Box for Adornments.
This template handles all adornments, normal ones and temporary ones.

Shortcut

{{subst:AIx}}

Call Example

{{AdornInformation2|
 altname     = | <!-- for the rare case that the article name is differnt to the Adornment name -->
 icon        = | <!-- Icon of the adornment -->
 iconnum     = | <!-- Icon number from census of the adornment -->
 iname       = | <!-- picture of examine window -->
 idesc       = | <!-- alternate caption to appear below the image -->
 rarity      = | <!-- TREASURED, LEGENDARY, or FABLED. See also: [[:Category:Adornments by Rarity]] -->
 flags       = | <!-- HEIRLOOM, etc. as needed -->
 desc        = | <!-- item description, use the flags below for the slots -->
 duration    = | <!-- used to temporary adornments -->
 slotcolor   = | <!-- red, yellow. Default is white -->
 effectname  = | <!-- displayed effect name EX: "Flickering Artic Pith" -->
 effecttype  = | <!-- effect category EX: "Artic Pith"-->
 effectdesc  =
| <!-- enter the complete description of the effect here. Use asterisks to the left! -->
 charm     = |
 chest     = |
 cloak     = |
 ear       = |
 feet      = |
 forearm   = |
 hand      = |
 head      = |
 leg       = |
 neck      = |
 ring      = |
 primary   = |
 secondary = |
 rangedslot= |
 shoulder  = |
 waist     = |
 wrist     = |
 str         = |
 sta         = |
 agi         = |
 wis         = |
 int         = |
 health      = |
 power       = |
 vselemental = |
 vsarcane    = |
 vsnoxious   = |
 vsphysical  = |
 slashing    = |
 crushing    = |
 piercing    = |
 ranged      = |
 disruption  = |
 ministration= |
 ordination  = |
 subjugation = |
 defense     = |
 parry       = |
 abmod       = |
 riposte     = |
 speskills   = |
 offskills   = |
 defskills   = |
 mspeed      = | <!-- Ground Mount Speed -->
 icrspeed    = | <!-- In Combat Run Speed -->
 ocrspeed    = | <!-- Out of Combat Run Speed -->
 haste       = | <!-- Attack Speed -->
 aspeed      = | <!-- Attack Speed (same as haste) -->
 hregen      = | <!-- In-Combat Health Regeneration Per Tick -->
 pregen      = | <!-- In-Combat Power Regeneration Per Tick -->
 ammocon     = |
 acriposte   = | <!-- Additional chance to Riposte -->
 epc         = | <!-- Extra Parry Chance -->
 erc         = | <!-- Extra Riposte Chance -->
 erc         = | <!-- Extra Dodge Chance -->
 aeachance   = | <!-- AE Autoattack Chance -->
 aeauto      = | <!-- AE Autoattack Chance, same as aeachance -->
 swaeauto    = | <!-- Spell Weapon AE Autoattack Chance -->
 multi       = | <!-- Multi Attack Chance -->
 double      = | <!-- Multi Attack Chance, same as multi -->
 bchance     = | <!-- Block Chance -->
 hategain    = |
 maxpow      = |
 flurry      = |
 crit        = |
 mitinc      = |
 potency     = |
 critbonus   = |
 maxhealth   = |
 dps         = |
 strike      = | <!-- Strikethrough -->
 artime      = | <!-- Ability Reuse Speed -->
 arspeed     = | <!-- Ability Reuse Speed, same as artime -->
 actime      = | <!-- Ability Casting Speed -->
 acspeed     = | <!-- Ability Casting Speed, same as actime -->
 srspeed     = | <!-- Spell Reuse Speed -->
 ripostedmg  = |
 toughness   = |
 accuracy    = |
 falling     = | <!-- Falling Damage Reduction -->
 sdouble     = | <!-- Doublecast Chance -->
 swdps       = | <!-- Spell Weapon Damage Per Second -->
 swaspeed    = | <!-- Spell Weapon Attack Speed -->
 swmulti     = | <!-- Spell Weapon Multi Attack Chance -->
 wdmg        = | <!-- Weapon Damage Bonus -->
 swdmg       = | <!-- Spell Weapon Damage Bonus -->
 eriposte    = |
 transmuting = |
 tinkering   = |
 craskills   = |
 harskills   = |
 bouharvest  = | <!-- Bountiful Harvest -->
 tradexpgain = |
 spiritlevel = | <!-- maximum Spirit level of green adornment -->
 levelinfo   = | <!-- level effects of green adornment -->
 gains       = | <!-- last part text of how Green Adornments level up, use fullgain or gain -->
 fullgain    = | <!-- full text of how Green Adornments level up -->
 level       = |
 itemlink    = |
 classes     = |
 obtain      = {{AdornItem|Skill|Bookname}}|
}}

Changes

  • 2019-06-16: Chillispike: default desc added, with guild level 100.
  • 2019-01-12: Chillispike: "Flags" are getting sorted by the Template:Flags, each flag needs to known in that template!
  • 2018-11-30: Chillispike: Primary Attributes and Stamina hide the "+" automatically, updated the stats for leveling adorns
  • 2018-08-17: Chillispike: added transmuting, tinkering, craskills, harskills, bouharvest (Bountiful Harvest) and tradexpgain
  • 2018-07-25: Chillispike: Primary Attributes (STR>AGI>WIS>INT), Spell Skills, Offensive Skills, Defensive Skills, Stamina instead of sta updated
  • 2018-01-07: Chillispike: added some parameters that where missing
  • 2017-08-01: Chillispike: "effect" only shows when effectdesc is used
  • 2016-04-12: Chillispike: updated the template
    • desc is for description only now
    • iconnum got added
    • Adornment text for sets changed
    • default is the adornment is for every class
    • rangedslot is the parameter for adornments in the ranged slot
    • parameter foot got changed to feet
    • look got changed to match ingame look better
    • fullgain parameter got added, since census gives the whole text of how the items grows
    • spiritlevel is now used to say the max level
    • spiritlevels now have 2 tab level 1 is the default, level (maxlevel) is used to show the final effects
    • added the parameter duration for temporary adornments
  • 2014-08-18: Chillispike: added Adornment set (prepare for expansion)
  • 2014-04-28: Chillispike: Changed it for itemtype, the thing is that   prevents it from dropping to the next line and a blank alone doens't work, so i combined them and made it small
  • 2013-11-10: Automatic filling in of item type by slots, use desc to override. Converted to new primary/secondary/ranged types rather than outdated symbol, weapon, etc.
  • 2013-01-03: Chillispike: look revamped, removed warrune since no longer needed, added gains.
  • 2012-12-14: Chillispike: added wdmg (weapon damage bonus) and spiritlevel (green adornment)
  • 2012-12-07: Chillispike: revamped the template a little and added the bluestats from the equipinformation
mspeed=Ground Mount Speed
icrspeed=In Combat Run Speed
ocrspeed=Out of Combat Run Speed
haste or aspeed=Attack Speed (Haste cat no longer used)
hregen=In-Combat Health Regeneration
pregen=In-Combat Power Regeneration
swdps=Spell Weapon Damage Per Second
swaspeed=Spell Weapon Attack Speed
swmulti=Spell Weapon Multi Attack Chance
epc=Extra Parry Chance
eriposte or epc=Extra Riposte Chance
aeauto or aeachance=AE Autoattack Chance
swaeauto=Spell Weapon AE Autoattack Chance
double or multi=Multi Attack Chance (double attack chance cat no longer used)
maxpow=Max Power
maxhealth=Max Health
toughness=Toughness
falling=Falling Damage Reduction
  • 2011-08-03: Chillispike: Added warrune and classes, changed desc to work with warrune, made some texts bold and some grey
  • 2011-03-24: Added support for flags (HEIRLOOM, etc.) parameter

Parameters

ParameterExplanation
icon Icon of the Adornment. Default is icon missing.gif
iname alternate image filename. Be sure to include the extender. Default is PAGENAME + .jpg
idesc alternate caption to appear below the image, default is PAGENAME
rarity TREASURED, LEGENDARY, or FABLED. See also: Category:Adornments by Rarity
flags HEIRLOOM, LORE, etc.
desc Item slots of a Adornment
slotcolor Red, Yellow, Blue. Default slot is White.
charm, chest, cloak, ear, foot, forearm, hand, head, leg, neck, ring, rangedbow, shield, shoulder, symbol, waist, wrist, weapon The slots the adornment is for
str, sta, agi, int, wis, health, power Stat effect. Please preface with sign (+ or -). See Category:Adornments by Effect
vselemental, vsarcane, vsnoxious, vsphysical Modifiers to Resistances. Please preface with sign (+ or -). See Category:Adornments by Effect
slashing, crushing, piercing, ranged, disruption, ministration, ordination, subjugation, defense, parry Skill modifiers. Please preface with sign (+ or -). See Category:Adornments by Effect
effectname displayed effect name EX: "Flickering Artic Pith" or "Focus: Spell" -->
effecttype This is the name of the effect category on this item. (EX: "Artic Pith" or "Focus")
effectdesc Complete text from the Effects section at the bottom of the in-game Examine UI. This text should start on the line AFTER effectdesc= and should end with the pipe character. Use leading asterisks to properly indent the text!
haste Haste. May be prefaced with sign (+ or -). See Category:Adornments by Effect
Parry Parry. Please preface with sign (+ or -). See Category:Adornments by Effect
abmod Ability Modifier. Please preface with sign (+ or -). See Category:Adornments by Effect
crit % Crit Chance. See Category:Adornments by Effect
potency % Potency. See Category:Adornments by Effect
accuracy x% Accuracy
speskills x Spell Skills
offskills x Offensive Skills
defskills x Defensive Skills
ammocon x Ammo Conservation
critbonus x% Crit Bonus
mitinc x% Mitigation Increase
bchance x% Block Chance
critmit x% Critical Mitigation
double x% Double Attack Chance
flurry x% Flurry Chance
actime x% Ability Casting Speed
hategain +/-% Hate Gain
sdouble x% Spell Double Attack Chance (Doublecast)
strike x% Striketrough
artime x% Ability Reuse Speed
acriposte x Additional chance to Riposte
ripostedmg x Riposte Damage
aeachance x% AE Autoattack Chance
dps x% Damage Per Second
srspeed x% Spell Reuse Speed
eriposte x% Extra Riposte Chance
level REQUIRED Level item must be to be adorned with this adornment. Numeric ONLY as this also controls the display of Tier. See Category:Adornments by Tier
itemlink The link code, from your log file, that anyone can cut and paste in-game to create a link to the item. Do not include the \aITEM that precedes it, nor the \/a that follows.
classes related classes of a Adornment
obtain How you can obtain this Adornment is it crafted or sold by an Merchant.
set Name of the Adornment Set goes here
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