The zone is bugged recently - when our raid zoned in, the two groups ended up in different Cauldron Hollow instances. Nothing we tried reunited the groups. Might be best to have Group 1 zone in, then have people drop group inside the zone, invite the next parcel, and have them zone in individually, then reform the raid - at least until until this is resolved. --Sigrdrifa 03:01, 19 March 2008 (UTC)

This actually isn't unique to Cauldron Hollow. It's been happening in more raid instances. Our solution has been to send a message to a GM to fix it. (They get testy if more than one person sends a petition, though by god it got their attention when the whole raid did. Oops. Our bad.)--Kodia 13:47, 19 March 2008 (UTC)
We had something very similar occur in MOA4 on Sunday. There, however, evac is enabled, and the three missing groups each had an evaccer. When they evacced, voilá! they were reunited with Group One and we continued along our mission of death and destruction. Cauldron Hollow, alas, has evac disabled inside, so I wasn't able to pull that trick. --Sigrdrifa 01:31, 20 March 2008 (UTC)
      • Edit 20-05-2008*** Yesterday my guild based on Splitpaw went in to kill Torig for the HQ. When the second group zoned in we all got a message saying we would be kicked out of the zone withing 10 seconds. We (second group) were kicked out and had the lockout of 18 hours. The first group decided to see what had changed and found all mobs changed to Heroic instead of Epicx2. SOE did not mention this change anywhere in the last GU's. ***end Edit*** -- Dalponis
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