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Short URLEdit

To make life slightly easier (for those who frequently send people here), you can now use http://tinyurl.com/eq2mercs to be directed to this page. -- Donhead 05:40, March 10, 2012 (UTC)

mercs speed up the game Edit

OMG my warlock, 44 is invincible with an SK, we're headed for Sinking Sands, heroic zones. It takes 3 heroics to get her down to half health, lol. No healing, but with dark siphoning, we recharge btwn battles pretty good. Mercs have speeded up the game, made it so I'm not standing around waiting for my armor or siphoning to heal me for 1 min between 1 on 1 battles. That was such a drag.

L91-92? Edit

The article describes mercenaries up to level 90, but the level cap has been raised to 92... any changes to fees above level 90? Gwarin 20:21, April 28, 2012 (UTC)

No, and no increase up to 95 either. I fixed the table.Vagar (talk) 21:50, February 9, 2013 (UTC)

Shutting Up the Merc for Good Edit

I see that the slash command for silencing the mercenary was added. It is also possible to add that command to your eq2.ini file, so that it executes each time you launch the game (the format there would be cl_ignore_merc_chatter true with no slash). --Sigrdrifa (talk) 22:56, December 4, 2013 (UTC)

Obsolete Edit

Mercs don't take coin split anymore. 70.71.235.58 21:49, October 14, 2014 (UTC)

unavailable Merc classes verify Edit

  • Priest: Channeler
  • Scout: Beastlord
  • Fighter: Brusier
  • Mage: Illusionist

Coercer does exsist as Merc, need to look where he was from. -- ChillispikeSig  Chillispike-bubble 10:46, February 25, 2015 (UTC)

Coercer is in the Rogue's Gallery under Mage. --Subaltern (talk) 09:04, May 16, 2017 (UTC)

Composition/Rarity of Songspinner mercs Edit

Jazbella Cantile: Uncommon (3 million SP sale value), race: Siren (Cobalt Scar style)

Zophiel of Delahnus: Rare (6 million SP sale value), race: Onaya (Vasty Deep style)

Navec Skleross: Common (1 million SP sale value), race: Scorpikis

Maestro Creed Fierydrum: Uncommon (3 million SP sale value), race: Vampire (Castle Mistmoore style)

Xa'rgo the Cursed: Uncommon (3 million SP sale value), race: Golem (Kunark style, think Protector's Realm)

Nekletk K'Tokt: Common (1 million SP sale value), race: Ravasect

Ordovis Cruor: Rare (6 million SP sale value), race: Um...he's something different.

Tasha Tsernin: Common (1 million SP sale value), race: Iksar Skeleton

Neferkar the Old: Common (1 million SP sale value), race: Mummy (Desert of Flames style)

Apttua Windsister: Common (1 million SP sale value), race: Harpy

Comparison Table of Mercenary Stats at Level 95 Edit

Relocated from the main page since the info is out of date.

Note: Work in progress: Mercenary stats are now more affected by the owning character's stats and have been upgraded in other ways with Tears of Veeshan. This table has not been updated to reflect new stats.

Mercenary has self or group buff that affects this stat = *
Mercenary Health is affected by owner STA (based on 95 Troub with 6053 STA = **
Needs to be recalculated with new Post-ToV DPS/MA changes = ***

NameDaeron Ashenwing Krivix Honorclaw Krivok HonorclawCaptain BloodstainKennyDolsie SongspinnerDok-Tok Mk IIITik-Tank Mk III
General
ClassMonkPaladinTemplarBerserkerMysticTroubadorInquisitorBerzerker
Health406,983**55,01844,146*40,60885,780*41,787*44,146*40,608
Power4551044,99045,62044,90046,95048,75026,94024,900
Hire2p2p2p2p5p5p2p2p
Salary20g20g20g20g50g50g20g20g
Attributes
Str4362430143114,3014,576*43062443*2301
Agi4364428842994,2944,4324641*2431*2294
Sta36603859*35983,5933,863*359835984593
Int4352428642864,2864,4194285*2418*2286
Wis4352429043014,2864,43442862433*2286
Defense
Ele266762667629632*29,28128,850*29,2373001729,281
Nox266762667629632*29,28126,67629,2373001729,281
Arc283483025831960*29,28126,67629,0473210729,281
Mit11424*13234*11657*10,16511,419*10,1657144*5,890
Avoid1799716031*1098610,98611,88415,789873514,050
Offense
CC300%300%300%300%300%300%150%150%
CB250%250%250%250%250%250%175%175%
Pot250%250%250%250%250%250%175%175%
Ab Mod1,5001,5001,5001,5001,5001,500500500
Hate 0%0%0%0%0%-42.2%*0%100%
Autoattack
DPS11351135900930900900846.4*830
Haste193.2*135100100118134.9*117.6*50
Multi300 (1.35)300(1.35)200(1.25)226.2*200(1.25)200(1.25)200(1.25)219.2*
AE0%0%0%0%0%0%0%0%
Flurry10%10%10%10%10%10%0%0%
Primary Weapon
Damage10,417-16,0003,126-5,0462,139-3,4313,193-5,0834,700-7,5282,986-4,8041,857-3,0372,527-4,133
Damage x Multi***????12,504-20,1846,417-10,2939,579-15,24914,100-225848,958-14,4125,571-9,1117,581-12,399
Delay1.11.21.31.31.21.21.21.6

Fact Check Verification Edit

The following are excerpts from patch notes along with links to the corresponding forum threads:

  • "Mercenaries no longer have any initial hiring fees." [1]
  • "Mercs no longer steal experience for kills." [2]
  • "Mercenaries no longer take a split of the coin in a group." [3]

--24.241.226.145 21:01, February 14, 2016 (UTC)

Crahlk Edit

Crahlk is a grimling (race).

Faedriana (talk) 00:34, March 14, 2017 (UTC)

Fangefan VS Kluuron compared May 2017 Edit

I blogged about choosing between two mercs. I'm not the best player on earth, but that's how I choose a merc. I hope it's helpful. http://eq2.wikia.com/wiki/User_blog:Subaltern/A_typical_merc_choice_example_from_May_2017 --Subaltern (talk) 06:16, May 16, 2017 (UTC)

Claz'zakla Edit

Forum post about hiring Claz'zakla -- ChillispikeSig  Chillispike-bubble 09:48, October 3, 2017 (UTC)

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