m (moved Synergism to Synergism III: lu52) |
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+ | {{SpellInformation2| |
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− | {{SpellInformation| |
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− | icon = Icon orange greened scimitar.jpg| |
+ | icon = Icon orange greened scimitar.jpg| <!-- default is QuestionMark --> |
− | wheel = Wheel Red Crook.png| |
+ | wheel = Wheel Red Crook.png| <!-- default is QuestionMark --> |
class = Illusionist| |
class = Illusionist| |
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+ | race = | <!-- for racial abilities that don't have a class --> |
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+ | name = Synergism| <!-- name of the spell, without the II, VI, etc. --> |
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+ | number = 3| <!-- the number of the spell, NOT in roman numerals: 2, 4, etc --> |
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+ | maxnum = 4| <!-- the maximum number the spell line goes to, NOT in roman numerals, eg. 7 --> |
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+ | <!-- the levels you get the different versions of, L1 corresponds to the I version, etc. --> |
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+ | L1 =35| L2 =49| L3=63| L4=75| L5=| L6=| L7=| L8=| |
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+ | <!-- you only need to enter as many levels above as there are spells, leave the rest blank --> |
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level = 63| |
level = 63| |
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− | category = Buff| <!-- |
+ | category = Buff| <!-- REQUIRED Spell Type --> |
− | categories = | <!-- |
+ | categories = | <!-- OPTIONAL method for handling multiple Spell Types, {{SpellType|type1}}{{SpellType|type2}} --> |
− | target = |
+ | target = Group Friend| <!-- default is Self --> |
− | + | power = | <!-- power cost --> |
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− | + | health = | <!-- health cost --> |
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+ | pdrain = | <!-- power drain over time, put the over-time portion here, including words as in-game here and in power --> |
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− | casting = 2.0| |
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+ | hdrain = | <!-- hp drain over time, put the over-time portion here, including words as in-game here and in health --> |
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− | recast = 10.0| |
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+ | conc = 1| <!-- concentration required to maintain --> |
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⚫ | |||
− | + | cast = 2.0 seconds| <!-- include words --> |
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+ | recast = 10.0 seconds| <!-- include words --> |
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− | series = Dynamism| |
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⚫ | |||
⚫ | |||
+ | range = 10.0 meters| <!-- include words --> |
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− | altname = | |
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− | + | radius = | <!-- AE radius, include words --> |
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− | + | maxae = | <!-- max AE targets, for AEs --> |
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+ | noupgrade = | <!-- if not blank this spell has NO grades (App to Grandmaster) and no other versions (I, II etc.) --> |
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⚫ | |||
+ | nolevelup = | <!-- if not blank this spell has grades (App to Grandmaster) but no other versions (I, II, etc.) --> |
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⚫ | desc = An augmentation placed on the Illusionist's ally that grants them a chance at dealing additional mental damage. If the recipient of this spell is not a fighter class and not a pet, their target's hate towards them after every hostile spell they cast has a chance of being reduced.| <!-- description text from the top part of the examine window --> |
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+ | mastery = Ordination| <!-- Mastery skill that controls this spell --> |
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+ | crit = | <!-- Critical modifier. Most should be 1.30 --> |
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⚫ | |||
*On a successful hostile spell this spell has a 33% chance to cast Dynamism on target of spell. |
*On a successful hostile spell this spell has a 33% chance to cast Dynamism on target of spell. |
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**Inflicts mental damage on target (see below) |
**Inflicts mental damage on target (see below) |
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**Decreases Threat to target (see below) |
**Decreases Threat to target (see below) |
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***If profession other than {{class|Fighter}} |
***If profession other than {{class|Fighter}} |
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+ | | <!-- use this line to format the Spell Effects. Use letters (X-Y, Z) as needed and reference in the table --> |
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}} |
}} |
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+ | <!-- Instructions for special fields in SpellEffectsTop/Line2: |
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+ | nogm=y for No Grandmaster option (default since MOST spells do not have GM) |
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+ | gu52=y must be present for all new spells, do not delete this parameter |
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+ | The SpellEffectsLine2 may be repeated as many times as needed, --> |
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{{SpellEffectsTop}} |
{{SpellEffectsTop}} |
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− | {{ |
+ | {{SpellEffectsLine2|Inflicts mental damage|?|279-341|305-372|?|406-496|419-512|gu52=y|nogm=|}} |
− | {{ |
+ | {{SpellEffectsLine2|Decreases threat|?|422-516|461-563|?|614-715|634-775|gu52=y|nogm=|}} |
+ | {{SpellEffectsBottom2|stat=|}}<!--If the spell is modified by a stat, include its FULL name after stat= --> |
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− | {{SpellEffectsBottom}} |
Revision as of 00:05, 8 September 2009
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Effect | Apprentice | Journeyman | Adept | Expert | Master | Grandmaster | Ancient | Celestial |
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Inflicts mental damage | ? | 279-341 | 305-372 | ? | 406-496 | 419-512 | ||
Decreases threat | ? | 422-516 | 461-563 | ? | 614-715 | 634-775 |
Gray cells correspond to unavailable ranks of the spell.