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categories = | <!-- OPTIONAL method for handling multiple Spell Types, {{SpellType|type1}}{{SpellType|type2}} -->
 
categories = | <!-- OPTIONAL method for handling multiple Spell Types, {{SpellType|type1}}{{SpellType|type2}} -->
 
target = Caster's Pet| <!-- default is Self -->
 
target = Caster's Pet| <!-- default is Self -->
Dissonance = 3000| <!-- power cost -->
+
power = 3000| <!-- power cost -->
 
health = | <!-- health cost -->
 
health = | <!-- health cost -->
 
pdrain = | <!-- power drain over time, put the over-time portion here, including words as in-game here and in power -->
 
pdrain = | <!-- power drain over time, put the over-time portion here, including words as in-game here and in power -->
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{{PetGrades}}
 
{{PetGrades}}
 
-->
 
-->
  +
Conduit spells increases Dissonance instead of having a power cost. The listed power cost is the increase of Dissonance.
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screenshots General: {{ss-g}} · NPC: {{ss-n}} · monster: {{ss-m}}
examines general/unknown: {{ss-e}} · equipment: {{ss-ee}} · item: {{ss-ei}} · spell/aa: {{ss-es}}
visuals placed house item: {{ss-h}} · worn weapon/armor: {{ss-a}}
other {{update}} · {{soga}}