EverQuest 2 Wiki
Register
Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 8: Line 8:
 
maxnum = 6| <!-- the maximum number the spell line goes to, NOT in roman numerals, eg. 7 -->
 
maxnum = 6| <!-- the maximum number the spell line goes to, NOT in roman numerals, eg. 7 -->
 
<!-- the levels you get the different versions of, L1 corresponds to the I version, etc. -->
 
<!-- the levels you get the different versions of, L1 corresponds to the I version, etc. -->
L1 = 18| L2 = 32| L3 = 46| L4 = 60| L5 = 73| L6 = 83| L7 = | L8 = | L9 = |
+
L1 = 18| L2 = 32| L3 = 46| L4 = 60| L5 = 73| L6 = 83| L7 = | L8 = |
 
<!-- you only need to enter as many levels above as there are spells, leave the rest blank -->
 
<!-- you only need to enter as many levels above as there are spells, leave the rest blank -->
 
<!-- alt is used for when a spell doesn't land properly (e.g. the spell Bodyguard is at Bodyguard (CA)). -->
 
<!-- alt is used for when a spell doesn't land properly (e.g. the spell Bodyguard is at Bodyguard (CA)). -->
alt1 = | alt2 = | alt3 = | alt4 = | alt5 = | alt6 = | alt7 = | alt8 = | alt9 = |
+
alt1 = | alt2 = | alt3 = | alt4 = | alt5 = | alt6 = | alt7 = | alt8 = |
 
level = 83|
 
level = 83|
category = Buff| <!-- REQUIRED Spell Type -->
+
category = Stance - Defensive| <!-- REQUIRED Spell Type -->
 
categories = | <!-- OPTIONAL method for handling multiple Spell Types, {{SpellType|type1}}{{SpellType|type2}} -->
 
categories = | <!-- OPTIONAL method for handling multiple Spell Types, {{SpellType|type1}}{{SpellType|type2}} -->
 
target = Self| <!-- default is Self -->
 
target = Self| <!-- default is Self -->
Line 31: Line 31:
 
nolevelup = | <!-- if not blank this spell has grades (App to Grandmaster) but no other versions (I, II, etc.) -->
 
nolevelup = | <!-- if not blank this spell has grades (App to Grandmaster) but no other versions (I, II, etc.) -->
 
noeffectsword = | <!-- if not blank this spell has an 'effects' section that does NOT have the yellow "Effects" word -->
 
noeffectsword = | <!-- if not blank this spell has an 'effects' section that does NOT have the yellow "Effects" word -->
desc = Increases defense, parry, agility, and base avoidance while reducing the offensive melee skills of the ranger. This is the ranger's primary defensive stance.| <!-- description text from the top part of the examine window -->
+
desc = Increases defense, parry, agility and base avoidance while reducing the offensive melee skills of the ranger. This is the ranger's primary defensive stance.| <!-- description text from the top part of the examine window -->
 
mastery = | <!-- Mastery skill that controls this spell -->
 
mastery = | <!-- Mastery skill that controls this spell -->
 
hitbonus = | <!-- for some combat arts, include words -->
 
hitbonus = | <!-- for some combat arts, include words -->
 
crit = | <!-- Critical modifier. Most should be 1.30 -->
 
crit = | <!-- Critical modifier. Most should be 1.30 -->
 
effects =
 
effects =
*Increases AGI of caster by (A)
+
*Increases AGI of caster by (W)
*Adds (B) to base avoidance.
+
*Adds (X) to base avoidance.
*Decreases Slashing and Piercing of caster by 29.2
+
*Increases Slashing and Piercing of caster by ?29.2?
*Increases Parry of caster by (C)
+
*Increases Parry of caster by (Y)
*Increases Defense of caster by (D)
+
*Increases Defense of caster by (Z)
 
| <!-- use this line to format the Spell Effects. Use letters (X-Y, Z) as needed and reference in the table -->
 
| <!-- use this line to format the Spell Effects. Use letters (X-Y, Z) as needed and reference in the table -->
 
}}
 
}}
Line 52: Line 52:
 
The SpellEffectsLine2 may be repeated as many times as needed, -->
 
The SpellEffectsLine2 may be repeated as many times as needed, -->
 
{{SpellEffectsTop}}
 
{{SpellEffectsTop}}
{{SpellEffectsLine2|Increases AGI by (A)|?|76.2|83.2|97.0|110.9||gu52=y|nogm=y|}}
+
{{SpellEffectsLine2|Increases AGI by (W)|?|76.2|83.2|?|110.9||gu52=y|nogm=y|}}
{{SpellEffectsLine2|Adds (B) to base avoidance|1.4%|1.7%|1.9%|2.2%|2.5%||gu52=y|nogm=y|}}
+
{{SpellEffectsLine2|Adds (X) to base avoidance.|?|?|1.9%|?|?||gu52=y|nogm=y|}}
{{SpellEffectsLine2|Increases Parry by (C)|?|43.7|47.7|55.6|63.6||gu52=y|nogm=y|}}
+
{{SpellEffectsLine2|Increases Parry by (Y)|?|43.7|47.7|?|63.6||gu52=y|nogm=y|}}
{{SpellEffectsLine2|Increases Defense by (D)|?|58.3|63.6|74.2|84.8||gu52=y|nogm=y|}}
+
{{SpellEffectsLine2|Increases Defense by (Z)|?|58.3|63.6|?|84.8||gu52=y|nogm=y|}}
 
{{SpellEffectsBottom2|stat=|}}<!--If the spell is modified by a stat, include its FULL name after stat= -->
 
{{SpellEffectsBottom2|stat=|}}<!--If the spell is modified by a stat, include its FULL name after stat= -->
Please note that all contributions to the EverQuest 2 Wiki are considered to be released under the CC-BY-SA
Cancel Editing help (opens in new window)

screenshots General: {{ss-g}} · NPC: {{ss-n}} · monster: {{ss-m}}
examines general/unknown: {{ss-e}} · equipment: {{ss-ee}} · item: {{ss-ei}} · spell/aa: {{ss-es}}
visuals placed house item: {{ss-h}} · worn weapon/armor: {{ss-a}}
other {{update}} · {{soga}}

This page is a member of a hidden category: