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EverQuest 2 Quest Information
Journal Category World Event  (AA)
Introduced LU53
Journal Level Scales with player level
Journal Difficulty Solo
Starting Zone A Collection of Dreams more
How to Start Speak with Thumore D'armer in A Collection of Dreams.
part of: Heroes' Festival Timeline
Preceded by:
Thumore's Absence (Good)
Thumore's Absence (Evil)
Followed by:
A Dream Adventure

What does this information mean?

Steps[]

Memory Gate

The darkly swirling gate to memory

  1. Click the portal by the sleeping body in either North Qeynos410, -21, -189 ) Copy or North Freeport-73, -21, -76 ) Copy to zone into A Memory of Sand, a special version of the Tower of the Moon.
    1. Make your way to the top floor and collect the green shard at ( 6, 28, 11 ) Copy.
      • Note: encounter of 3 mummy equal level vv, encounter of 3 djinn equal level vv, encounter of 2 naga equal v. Note 2: The encounters seem to have a minimal level of 10
      • Note: (Stormhold) 2016, at 76 all groups of 3 mobs were 76 Heroics with no ^s, so ended up invising past them on each floor.
    2. Zone out and reenter A Collection of Dreams. Speak to Thumore D'armer.
  2. Zone out of the dream world and use the portal to enter A Memory of Sky, a special version of the Halls of Fate.
    • Note: Nearly ALL beasties see through Stealth, so come prepared for battle or to be beat on while harvesting shard.
    1. Kill the group at the bottom of the stairs to remove the smoke barrier
    2. Climb the stairs and kill the snakes at the top.
    3. Collect the green shard at ( -1, 1, -118 ) Copy.
  3. Return and speak to Thumore D'armer in the dream world once again.
  4. Use the portal by the body to enter A Memory of Echoes, a special version of Unrest.
    1. Make your way to the graveyard and collect the green shard at ( -65, -1, 247 ) Copy. (invis works great)
    2. Speak to Thumore D'armer in A Collection of Dreams again.
  5. Use the portal by the sleeping body to zone into A Memory of Scale, a special version of Karnor's Castle.
    1. Make your way through the zone and collect the green shard at ( -7, -70, 176 ) Copy. Invis works.
    2. Return to Thumore D'armer yet again.
  6. Use the portal by the sleeping Thumore to enter A Memory of Nothingness, a special version of the Palace of Ferzhul.
    1. You do not have to defeat all monsters. You can get by them by keeping to the edges of the map, going alone the sides of the rock and bridges till you reach the wall of ice. The only monsters you really need to kill are the three trolls in front of it.
    2. Head West and kill the group of troll guardians standing in front of the wall of ice. Enter the passage and collect the shard at ( 81, 22, -3 ) Copy.Invis works.
    3. Return to Thumore D'armer one final time for your rewards.

Rewards[]

One of the following:

Notes[]

  • Many of the monsters in the Memory instances can be skipped by careful navigation or the use of stealth/invisibility.
  • A Memory of Nothingness, and possibly the other instances, will re-spawn mobs.


Mischevas-tribute This article refers to events, personae, items and activities only present in-game during the annual Heroes' Festival event. Heroes' Festival comes to Norrath for a short time, generally around the beginning of November.


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