For other articles with related titles, see Shard of Hate (Equipment).
other resources
LootDB · EQ2Map · EQ2LL · ZAM
EverQuest II Instanced Zone Information
Introduced LU44 SoH
Level Range 80 - 88
Zone in from Neriak, City of Hate, Nektulos Forest
Parent Zone None
Difficulty Raid x4
Persistence 2 days 20 hours - 7 days
Quests NPCs Monsters Names
Drops   POIs Discos

What does this information mean?

Limitations[edit | edit source]

You must be at least level 75 to enter this zone.

Entrances[edit | edit source]

Enter the zone from one of the two following locations:

Quests[edit | edit source]

Mender access[edit | edit source]

Mender Gruug

  1. Gruug's Got a Grudge (80)
  2. Getting the Mender's Eye (80)
  3. Giving the Mender's Eye (80)

Item drops[edit | edit source]

Strategy[edit | edit source]

Very easy to farm the first four named for plat in 10 or 15 minutes mentored down to level 90 in COE end game gear.

There is no hard and fast rule for this zone, giving the raid a bit of choice in kill order. The first two named mobs (Demetrius Crane and Dreadlord D'Somni) are considered to be comparatively straightforward kills and therefore good practice for guilds beginning to raid. However, the difficulty level rises sharply after that point.

Different raids have their own preference on which one of these two named mobs to kill first. However, the stategy for each involves clearing the trash mobs near the zone in and all trash leading up to and surrounding them. This stage is fairly straightforward as long as you remain aware of three things:

  • The trash mobs wander a fairly wide area so it is important to choose a fighting position where the raid can avoid adds; the spite golems move quite quickly, so be aware of their wandering radius.
  • In some areas, there are pairs of animus haunted chests very close to each other, making a potentially tricky pull. Do not precast anything (heals, reactives etc) before the tank pulls or you will get both chests heading straight towards the culprit!
  • Look above to make sure the flying mobs (scorn fiends) do not add.

Once the first two nameds are down, simply rinse and repeat: kill trash on the way to the named mobs and then take down the nameds themselves (see named info for the relevant strategy for each one).

Community content is available under CC-BY-SA unless otherwise noted.