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{{SpellInformation2| |
{{SpellInformation2| |
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− | icon = Faithful swing.jpg| |
+ | icon = Faithful swing.jpg| <!-- default is QuestionMark --> |
− | wheel = Wheel Blue Sword.png| |
+ | wheel = Wheel Blue Sword.png| <!-- default is QuestionMark, use '-' to suppress the wheel icon --> |
− | class = Berserker| |
+ | class = Berserker| |
+ | race = | <!-- for racial abilities that don't have a class --> |
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− | name = Rupture| |
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+ | name = Rupture| <!-- name of the spell, without the II, VI, etc. --> |
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+ | number = 6| <!-- the number of the spell, NOT in roman numerals: 2, 4, etc --> |
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− | maxnum = 7| |
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+ | maxnum = 7| <!-- the maximum number the spell line goes to, NOT in roman numerals, eg. 7 --> |
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+ | <!-- the levels you get the different versions of, L1 corresponds to the I version, etc. --> |
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− | level = 71| |
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− | category = DD| |
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+ | <!-- you only need to enter as many levels above as there are spells, leave the rest blank --> |
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+ | <!-- alt is used for when a spell doesn't land properly (e.g. the spell Bodyguard is at Bodyguard (CA)). --> |
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+ | alt1 = | alt2 = | alt3 = | alt4 = | alt5 = | alt6 = | alt7 = | alt8 = | alt9 = | |
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− | + | level = 71| |
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− | + | category = DD| <!-- REQUIRED Spell Type --> |
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+ | categories = | <!-- OPTIONAL method for handling multiple Spell Types, {{SpellType|type1}}{{SpellType|type2}} --> |
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− | hitbonus = 25% Easier| |
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+ | health = | <!-- health cost --> |
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+ | pdrain = | <!-- power drain over time, put the over-time portion here, including words as in-game here and in power --> |
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+ | hdrain = | <!-- hp drain over time, put the over-time portion here, including words as in-game here and in health --> |
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+ | conc = | <!-- concentration required to maintain --> |
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+ | passive = | <!-- if not blank, this spell is passive and doesn't have a casting and what-not --> |
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+ | recast = 10.0 seconds| <!-- include words --> |
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+ | duration = | <!-- include words --> |
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+ | range = Up to 5.0 meters| <!-- include words --> |
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+ | radius = | <!-- AE radius, include words --> |
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+ | maxae = | <!-- max AE targets, for AEs --> |
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+ | noupgrade = | <!-- if not blank this spell has NO grades (App to Grandmaster) and no other versions (I, II etc.) --> |
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+ | nolevelup = | <!-- if not blank this spell has grades (App to Grandmaster) but no other versions (I, II, etc.) --> |
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+ | noeffectsword = | <!-- if not blank this spell has an 'effects' section that does NOT have the yellow "Effects" word --> |
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+ | mastery = | <!-- Mastery skill that controls this spell --> |
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+ | hitbonus = 25% Easier| <!-- for some combat arts, include words --> |
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+ | crit = | <!-- Critical modifier. Most should be 1.30 --> |
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+ | | <!-- use this line to format the Spell Effects. Use letters (X-Y, Z) as needed and reference in the table --> |
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+ | }} |
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+ | <!-- Instructions for special fields in SpellEffectsTop/Line2: |
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− | |||
− | + | Normal Calling: {{SpellEffectsLine2|description|ap|jman|ad|exp|m|gm|gu52=y|}} |
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+ | To use when graying out a box, add "|no__" right before the }}, where __ is the abbreviation used above for that quality. |
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− | {{SpellEffectsBottom2|stat=Strength|}} |
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+ | Example (No GM): {{SpellEffectsLine2|description|?|?|?|?|?||gu52=y|nogm=y|}} |
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+ | Remove the ? for the quality if the spell does not have that quality, so it doesn't get added to the Missing Spell Information Category |
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+ | gu52=y must be present for all new spells, do not delete this parameter |
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+ | The SpellEffectsLine2 may be repeated as many times as needed, --> |
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+ | {{SpellEffectsTop}} |
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+ | {{SpellEffectsLine2|Inflicts (X) melee damage|93-281|114-343|124-374|145-437|166-499||gu52=y|nogm=y|}} |
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+ | {{SpellEffectsBottom2|stat=Strength|}}<!--If the spell is modified by a stat, include its FULL name after stat= --> |
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+ | ==Notes== |
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+ | *The above melee damage amounts (93-281, 114-343, 124-374, 145-437, 166-499) are with STR 56 (no worn armor or items, no buffs and no AAs) |
Revision as of 05:06, 3 April 2011
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Effect | Apprentice | Journeyman | Adept | Expert | Master | Grandmaster | Ancient | Celestial |
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Inflicts (X) melee damage | 93-281 | 114-343 | 124-374 | 145-437 | 166-499 |
Gray cells correspond to unavailable ranks of the spell. Effect values for this spell are modified by the player's Strength.
Notes
- The above melee damage amounts (93-281, 114-343, 124-374, 145-437, 166-499) are with STR 56 (no worn armor or items, no buffs and no AAs)