EverQuest 2 Spell Information
Rune of Thought II Illusionist
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A group augmentation that increases the intelligence, wisdom, and spell resistance of the illusionist's group.
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Target |
Group
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Power |
77
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Concentration |
1
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Casting |
3.0 seconds
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Recast |
2.0 seconds
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Duration |
Until Cancelled
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Effect Radius |
50.0 meters
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Level |
26
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Mastery |
Ordination
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Effects
- Applies Rune of Thought to qualifying pets.
- Increases the Fervor of all spells by 5.
- Increases INT and WIS of group members (AE) by (X).
- Increases Mitigation of group members (AE) vs elemental, noxious and arcane damage by (Y).
- Increases the damage and healing of all spells by 5.
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Spell Effects by Spell Rank
Effect
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Apprentice
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Journeyman
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Adept
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Expert
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Master
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Grandmaster
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Ancient
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Celestial
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(X)
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20.2
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22.2
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24.2
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31.1
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32.3
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33.9
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(Y)
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60
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66
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72
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92
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96
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100
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Gray cells correspond to unavailable ranks of the spell.