An additional mesmerization spell for the illusionist that costs less but lasts for a shorter duration. Mesmerization breaks if the target receives any damage. This spell cannot be interrupted or fizzled.
Prevents AOE (except when direct)
Dispelled when target takes damage
Epic targets gain an immunity to Mesmerize effects of 45.0 seconds and duration is reduced to 5 seconds
Resistability increases against targets higher than level 60.