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{{SpellInformation2|
{{Rename|Regalia}}
 
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iconnum = 269| <!-- default is QuestionMark -->
{{SpellInformation|
 
icon = Icon red blue outline.jpg|
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iconbg = 315|
wheel = Wheel Red Stick.png|
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wheel = Wheel Red Stick.png| <!-- default is QuestionMark, use '-' to suppress the wheel icon -->
class = Illusionist|
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class = Illusionist|
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race = | <!-- for racial abilities that don't have a class -->
level = 40|
 
category = Mesmerize| <!-- If you need more than one, see Template:SpellInformation, categories -->
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name = Regalia| <!-- name of the spell, without the II, VI, etc. -->
categories = | <!-- use only if multiple Spell Types are needed -->
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number = 1| <!-- the number of the spell, NOT in roman numerals: 2, 4, etc -->
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maxnum = 8| <!-- the maximum number the spell line goes to, NOT in roman numerals, eg. 7 -->
target = Enemy|
 
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L1=40|L2=54|L3=68|L4=78|L5=88|L6=118|L7=124|L8=129|L9= |<!-- the levels you get the different versions of, L1 corresponds to the I version, etc. -->
cost = 76|
 
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<!-- you only need to enter as many levels above as there are spells, leave the rest blank -->
conc = |
 
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alt1 = | alt2 = | alt3 = | alt4 = | alt5 = | alt6 = | alt7 = | alt8 = | alt9 = |<!-- alt is used for when a spell doesn't land properly (e.g. the spell Bodyguard is at Bodyguard (CA)). -->
casting = 0.5|
 
recast = 20.0|
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level = |
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category = Mesmerize| <!-- REQUIRED Spell Type -->
duration = 15.0 seconds|
 
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categories = | <!-- OPTIONAL method for handling multiple Spell Types, {{SpellType|type1}}{{SpellType|type2}} -->
range = 25.0|
 
 
target = Enemy| <!-- default is Self -->
aoerange = |
 
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power = 76| <!-- power cost -->
series = Convincing Regalia|
 
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health = | <!-- health cost -->
desc = An additional mesmerization spell for the illusionist that costs less but lasts for a shorter duration. Mesmerization breaks if the target receives any damage. This spell cannot be interrupted or fizzled.|
 
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pdrain = | <!-- power drain over time, put the over-time portion here, including words as in-game here and in power -->
altname = |
 
noupgrade = | <!-- anything here suppresses lootdb link to Master I -->
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hdrain = | <!-- hp drain over time, put the over-time portion here, including words as in-game here and in health -->
mastery = Subjugation| <!-- for spells (priest and mage only) -->
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conc = | <!-- concentration required to maintain -->
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cast = 0.5 seconds| <!-- include words -->
effects =
 
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recast = 20.0 seconds| <!-- include words -->
 
duration = 15.0 seconds| <!-- include words -->
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range = Up to 25.0 meters| <!-- include words -->
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radius = | <!-- AE radius, include words -->
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maxae = | <!-- max AE targets, for AEs -->
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noupgrade = | <!-- if not blank this spell has NO grades (App to Grandmaster) and no other versions (I, II etc.) -->
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nolevelup = | <!-- if not blank this spell has grades (App to Grandmaster) but no other versions (I, II, etc.) -->
 
desc = An additional mesmerization spell for the illusionist that costs less but lasts for a shorter duration. Mesmerization breaks if the target receives any damage. This spell cannot be interrupted or fizzled.| <!-- description text from the top part of the examine window -->
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mastery = Subjugation| <!-- Mastery skill that controls this spell -->
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hitbonus = | <!-- for some combat arts, include words -->
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crit = | <!-- Critical modifier. Most should be 1.30 -->
 
effects =
 
*Mesmerizes target
 
*Mesmerizes target
 
*Prevents AOE (except when direct)
 
*Prevents AOE (except when direct)
 
*Dispelled when target takes damage
 
*Dispelled when target takes damage
*Epic targets gain an immunity to Mesmerize effects of 45.0 seconds and duration is reduced to 5 seconds
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*Epic targets gain an immunity to Mesmerize effects of 22.5 seconds and duration is reduced to 2.5 seconds.
*Resistability increases against targets higher than level 60.
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*Resistibility increases against targets higher than level 59.
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|}} <!-- use this line to format the Spell Effects. Use letters (X-Y, Z) as needed and reference in the table -->
}}
 
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<!-- Instructions for special fields in SpellEffectsTop/Line2:
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Normal Calling: {{SpellEffectsLine2|description|ap|jman|ad|exp|m|gm|gu52=y|}}
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To use when graying out a box, add "|no__" right before the }}, where __ is the abbreviation used above for that quality.
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Example (No GM): {{SpellEffectsLine2|description|?|?|?|?|?||gu52=y|nogm=y|}}
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Remove the ? for the quality if the spell does not have that quality, so it doesn't get added to the Missing Spell Information Category
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gu52=y must be present for all new spells, do not delete this parameter
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The SpellEffectsLine2 may be repeated as many times as needed, -->
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{{SpellEffectsTop}}
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{{SpellEffectsLine2|Resistibility|12% Harder|12% Harder|12% Harder|16% Harder|21% Harder|24% Harder|gu52=y|noan=y|nocele=y|}}
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{{SpellEffectsBottom2|stat=|}}<!--If the spell is modified by a stat, include its FULL name after stat= -->

Latest revision as of 21:08, 3 December 2023

other resources
LootDB · ZAM · Census xml
EverQuest 2 Spell Information
Regalia
Illusionist
Spell 269
Heroic Opportunity Icon
An additional mesmerization spell for the illusionist that costs less but lasts for a shorter duration. Mesmerization breaks if the target receives any damage. This spell cannot be interrupted or fizzled.

Target Enemy
Power 76
Casting 0.5 seconds
Recast 20.0 seconds
Duration 15.0 seconds
Range Up to 25.0 meters
Level 40

Mastery

Subjugation

Effects
  • Mesmerizes target
  • Prevents AOE (except when direct)
  • Dispelled when target takes damage
  • Epic targets gain an immunity to Mesmerize effects of 22.5 seconds and duration is reduced to 2.5 seconds.
  • Resistibility increases against targets higher than level 59.
Regalia Spell Line
I II III IV V VI VII VIII
40 54 68 78 88 118 124 129
Spell Effects by Spell Rank
Effect Apprentice Journeyman Adept Expert Master Grandmaster Ancient Celestial
Resistibility 12% Harder 12% Harder 12% Harder 16% Harder 21% Harder 24% Harder

Gray cells correspond to unavailable ranks of the spell.