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+ | {{SpellInformation2| |
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− | {{Rename|Regalia}} |
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+ | iconnum = 269| <!-- default is QuestionMark --> |
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− | {{SpellInformation| |
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− | + | iconbg = 315| |
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− | wheel = Wheel Red Stick.png| |
+ | wheel = Wheel Red Stick.png| <!-- default is QuestionMark, use '-' to suppress the wheel icon --> |
− | class = Illusionist| |
+ | class = Illusionist| |
+ | race = | <!-- for racial abilities that don't have a class --> |
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− | level = 40| |
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− | + | name = Regalia| <!-- name of the spell, without the II, VI, etc. --> |
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− | + | number = 1| <!-- the number of the spell, NOT in roman numerals: 2, 4, etc --> |
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+ | maxnum = 8| <!-- the maximum number the spell line goes to, NOT in roman numerals, eg. 7 --> |
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⚫ | |||
+ | L1=40|L2=54|L3=68|L4=78|L5=88|L6=118|L7=124|L8=129|L9= |<!-- the levels you get the different versions of, L1 corresponds to the I version, etc. --> |
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⚫ | |||
+ | <!-- you only need to enter as many levels above as there are spells, leave the rest blank --> |
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− | conc = | |
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+ | alt1 = | alt2 = | alt3 = | alt4 = | alt5 = | alt6 = | alt7 = | alt8 = | alt9 = |<!-- alt is used for when a spell doesn't land properly (e.g. the spell Bodyguard is at Bodyguard (CA)). --> |
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− | casting = 0.5| |
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− | + | level = | |
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+ | category = Mesmerize| <!-- REQUIRED Spell Type --> |
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⚫ | |||
+ | categories = | <!-- OPTIONAL method for handling multiple Spell Types, {{SpellType|type1}}{{SpellType|type2}} --> |
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− | range = 25.0| |
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⚫ | |||
− | aoerange = | |
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+ | power = 76| <!-- power cost --> |
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− | series = Convincing Regalia| |
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+ | health = | <!-- health cost --> |
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⚫ | |||
+ | pdrain = | <!-- power drain over time, put the over-time portion here, including words as in-game here and in power --> |
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− | altname = | |
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− | + | hdrain = | <!-- hp drain over time, put the over-time portion here, including words as in-game here and in health --> |
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− | + | conc = | <!-- concentration required to maintain --> |
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+ | cast = 0.5 seconds| <!-- include words --> |
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− | effects = |
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+ | recast = 20.0 seconds| <!-- include words --> |
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⚫ | |||
+ | range = Up to 25.0 meters| <!-- include words --> |
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+ | radius = | <!-- AE radius, include words --> |
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+ | maxae = | <!-- max AE targets, for AEs --> |
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+ | noupgrade = | <!-- if not blank this spell has NO grades (App to Grandmaster) and no other versions (I, II etc.) --> |
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+ | nolevelup = | <!-- if not blank this spell has grades (App to Grandmaster) but no other versions (I, II, etc.) --> |
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+ | mastery = Subjugation| <!-- Mastery skill that controls this spell --> |
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+ | hitbonus = | <!-- for some combat arts, include words --> |
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+ | crit = | <!-- Critical modifier. Most should be 1.30 --> |
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⚫ | |||
*Mesmerizes target |
*Mesmerizes target |
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*Prevents AOE (except when direct) |
*Prevents AOE (except when direct) |
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*Dispelled when target takes damage |
*Dispelled when target takes damage |
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− | *Epic targets gain an immunity to Mesmerize effects of |
+ | *Epic targets gain an immunity to Mesmerize effects of 22.5 seconds and duration is reduced to 2.5 seconds. |
− | * |
+ | *Resistibility increases against targets higher than level 59. |
+ | |}} <!-- use this line to format the Spell Effects. Use letters (X-Y, Z) as needed and reference in the table --> |
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− | }} |
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+ | <!-- Instructions for special fields in SpellEffectsTop/Line2: |
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+ | Normal Calling: {{SpellEffectsLine2|description|ap|jman|ad|exp|m|gm|gu52=y|}} |
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+ | To use when graying out a box, add "|no__" right before the }}, where __ is the abbreviation used above for that quality. |
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+ | Example (No GM): {{SpellEffectsLine2|description|?|?|?|?|?||gu52=y|nogm=y|}} |
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+ | Remove the ? for the quality if the spell does not have that quality, so it doesn't get added to the Missing Spell Information Category |
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+ | gu52=y must be present for all new spells, do not delete this parameter |
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+ | The SpellEffectsLine2 may be repeated as many times as needed, --> |
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+ | {{SpellEffectsTop}} |
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+ | {{SpellEffectsLine2|Resistibility|12% Harder|12% Harder|12% Harder|16% Harder|21% Harder|24% Harder|gu52=y|noan=y|nocele=y|}} |
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+ | {{SpellEffectsBottom2|stat=|}}<!--If the spell is modified by a stat, include its FULL name after stat= --> |
Latest revision as of 21:08, 3 December 2023
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Effect | Apprentice | Journeyman | Adept | Expert | Master | Grandmaster | Ancient | Celestial |
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Resistibility | 12% Harder | 12% Harder | 12% Harder | 16% Harder | 21% Harder | 24% Harder |
Gray cells correspond to unavailable ranks of the spell.