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EverQuest 2 Wiki
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pages
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User Guides
The Basics
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Understanding Your Character
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Understanding Your Enemy
Combat Mechanics
Equipment and Treasure
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The Adventure
Character Development
Playing in Groups
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Taking up a Tradeskill
Zone Guide
Suggested Goals
Reference
Characters
Classes
Races
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AAs
Achievements
Equipment
Items
Crafting
Gods
Creatures
NPCs
Monsters
Named Monsters
Factions
Creature Races
Lore and Legend
Raids
Quests
All Quests
Solo Timelines
Lore and Legend
Languages
Heritage Quests
Signature Quests
Collections
Epic Weapons
Lore
World
Norrath
Cities
Zones
POIs
Transportation
Events
Updates
Game Update 106
Update 106 Patchnotes
All Game Updates
Expansions
Terrors of Thalumbra
All Expansions
Other
Holidays
Moonlight Enchantments
City Festivals
Coming next
Tinkerfest
Nights of the Dead
Heroes' Festival
in:
Spells
,
Inquisitor Spells
,
Death Prevention (Spell Type)
,
Ordination Spells
Redemption III
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xml
EverQuest 2
Spell
Information
Redemption III
Inquisitor
If target ally receives damage that would be fatal, that ally is healed instead and their maximum health is increased. This spell cannot be interrupted, does not require any power and has a very fast casting time.
Target
Group Friend
Casting
0.25 seconds
Recast
10 minutes
Duration
20.0 seconds
Range
Up to 20.0 meters
Level
69
Mastery
Ordination
Effects
On death this spell will cast Redemption on caster. Lasts for 36.0 seconds.
Heals target for
X
Increases Max Health of target by
Y
Grants a total of 1 trigger of the spell.
Redemption Spell Line
I
II
III
IV
V
VI
VII
VIII
IX
41
55
69
80
90
100
110
120
125
Spell Effects by Spell Rank
Effect
Apprentice
Journeyman
Adept
Expert
Master
Grandmaster
Ancient
Celestial
Y
1094
1203
1313
1684
1750
1838
?
?
X
719.8
791.8
863.8
1108.6
1151.8
1209.3
?
?
Gray cells correspond to unavailable ranks of the spell.
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