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EverQuest II Instanced Zone Information
Introduced Renewal of Ro
Level Range 125
Zone in from Raj'Dur Plateaus
Entrance is at

99, 20, -81 ) Copy in Najami Oasis

Parent Zone Raj'Dur Plateaus
Difficulty Raid x4
Persistence 2 days 40 hours - 14 days
Quests NPCs Monsters Names
Drops   POIs Discos

What does this information mean?


Walkthrough[]

Raj'Dur Foreman Yato (T1)[]

Raj'Dur Foreman Yato can be found in Lower Raj'Durabad, not far from the top of the Najami Oasis lift. To use this lift and access the encampment, Lift Guard Axel must be bribed. Axel refuses access until he has received 6 armapine shells from either basking armapines or territorial armapines. Najami Oasis contains several hunter traps, camouflaged within foliage. Stepping on these instantly kills the unfortunate person. Traps can be disarmed by Rogues (Brigands and Swashbucklers), rendering them harmless.

Once inside Raj'Durabad, there are Raj'Dur Sneaks which use Stealth to avoid being seen. Some form of See Stealth is required to see them, such as Vision Totem of the Butterfly.

Kandti (Bonus T1)[]

Kandti is summoned by using a Golden Whistle and can only be summoned once per instance.

Raj'Dur Leader Mamu (T2)[]

After defeating Yato, Raj'Dur Leader Mamu can be found on the eastern banks of the river that separates Lower and Upper Raj'Durabad.

Avenging Desert Spectre (T2)[]

After defeating Mamu, golden treasure chests appear in tents throughout the Upper Raj'Durabad. Opening 12 of these chests summons Uruk the Unbound near Sultan's Mahallah. Uruk monologues briefly before disappearing, and the Avenging Desert Spectre appears in his place. A carpet to Nerive Reservoir Camp near the Mahallah becomes active after defeating the Spectre.

Poacher Paol (T2)[]

Throughout the entire desert region, there are many peafowl trapped in poacher snares. Freeing 8 of these peafowl spawns Poacher Paol near the Nerive Reservoir Camp.

Scythe Rotgut (T2)[]

Five piles of bones can be found throughout the desert region. Above each pile is a group of three inactive scavenging vultures (can be tracked). The vultures are activated by pulling a coyote scavenger into the pile of bones and killing it there. A sixth pile of bones and group of vultures is in Hopewell Harbor, which is activated with a terrified villager instead of a coyote. Defeating all six groups of vultures spawns Scythe Rotgut near Kulaidi Reservoir Camp.

Slither Rattlebones (T3)[]

After defeating Rotgut, a carpet to Scorched Shores becomes active at ( 227, 13, 92 ) Copy EQ2MAP POI. Follow the shoreline north, climb the hill, and traverse the canyon to reach Mordant Spires, where Slither Rattlebones is wandering through the pillars.

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