What does this information mean?
Captive Dervish and Rujarkian Orcs have revolted against their gnome-pirate captors. Guided by your wits and your newfound gnome allies, break into here and liberate the captive gnome-pirate leaders.
- See discussion page for help soloing.
- There is a quest inside called Save the Pirates!, which must be completed to finish the zone the first time around.
- Click the ladder leaning on the boat at the zone-in to leave the instance. Note that the zone will reset itself if all group members leave.
- The instance is repeatable. Speak with Sparrow Cogcarrier or Heron Cogcarrier to re-activate the boat to the Smarmy Sprocket and on to this instance.
- See: Save the Pirates!