EverQuest 2 Wiki
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*{{Item|Badge of the Green Hood Apprentice}}
 
*{{Item|Badge of the Green Hood Apprentice}}
   
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==Where the story goes from here==
According to Allakhazam's, after you finish [[Operation Green Hood]] you have a choice of giving the key to [[the Glademaster]] or an Iksar by the name of [{Captain Vulis]]. It would seem that there must be different paths the story could take at this point.
 
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According to Allakhazam's, after you finish [[Operation Green Hood]] you have a choice of giving the key to [[the Glademaster]] or an Iksar by the name of [[Captain Vulis]]. It would seem that there must be different paths the story could take at this point.
   
 
If you give it to [[the Glademaster]], go to [[Give the key to the Glademaster]].
 
If you give it to [[the Glademaster]], go to [[Give the key to the Glademaster]].

Revision as of 05:02, 30 March 2007

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other resources
ZAM · EQ2U · Census xml
EverQuest 2 Quest Information
Journal Category Hallmark
Introduced Shattered Lands
Journal Level 39 (Tier 4)
Journal Difficulty Solo
Starting Zone Zek more
How to Start Speak to Shadow on the Warship Dock.
Preceded by:
none
Followed by:
The Rescue of the Green Hoods
NOTE: User_comment.png A discussion page exists which may contain more information

What does this information mean?

Steps

  1. Speak with a green hood trap master ( 210, -38, 205 ).
  2. Obtain all parts of the orc foundry map by killing Orcs. The Tallon Raiders nearby worked best.
  3. Return to Shadow and inform him of the foundry map.
  4. Deliver foundry map to the Glademaster ( 316, -19, -444 ).
  5. Kill 6 Vallon Grunts, 2 Vallon Loaders, 4 Vallon builders, and Gurk Strongarm.
  6. Speak to the Glademaster.
  7. Complete quest Into the Vallon Foundry.
  8. Speak to the Glademaster.
  9. Speak to Tusk.
  10. Inspect the small chest at Deathfist Lookout on top of Titan's Tower at loc ( -24.22, 75.31, -366.25 ).
  11. Find the Deathfist Citadel sewer drains in the moat around the Citadel.
    • The first is at ( 44, -43, -786 ).
    • The second is at ( 86, -44, -753 ).


Rewards

Where the story goes from here

According to Allakhazam's, after you finish Operation Green Hood you have a choice of giving the key to the Glademaster or an Iksar by the name of Captain Vulis. It would seem that there must be different paths the story could take at this point.

If you give it to the Glademaster, go to Give the key to the Glademaster.

If you give it to Captain Vulis, go to [information needed].