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{{QuestInformation|
 
{{QuestInformation|
timeline = Zek|
+
timeline = Green Hoods|
 
jcat = Hallmark|
 
jcat = Hallmark|
 
level = 39|
 
level = 39|
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patch = |
 
patch = |
 
prereq = |
 
prereq = |
start = Speak to {{NPC|Shadow}} on {{POI|Warship Dock}} at {{loc|554|-41|311}}|
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start = Speak to {{NPC|Shadow}} on the {{POI|Warship Dock}}.|
nextlist = '''[[The Rescue of the Green Hoods]]'''<br>'''[[Give the key to Captain Vulis]]'''|
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next = The Rescue of the Green Hoods|
 
}}
 
}}
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==Notes==
 
*After you finish this quest you can go talk to the Glademaster who tells you they don't need the key anymore. You can also go see [[Captain Vulis]] and do [[Give the key to Captain Vulis]].
 
 
==Steps==
 
==Steps==
# Speak with {{NPC|A Green Hood Trap Master}}. {{Loc|209.28|-38.83|200.42}}
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# Speak with {{NPC|A Green Hood Trap Master}}.
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#* You will find {{NPC|Tusk}}, an orc, in a tent at the orc outpost at {{Loc|-208|-27|-79}}.
# Obtain all parts of the orc foundry map by killing orcs in the zone.
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# Obtain all parts of the orc foundry map by killing [[:Category:Orc|Orcs]].
# Return to {{NPC|Shadow}} at {{loc|554|0.00|310}}.
 
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#* The {{Monster|Tallon raider|Tallon raiders}} nearby worked best.
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# Return to {{NPC|Shadow}} and inform him of the foundry map.
 
# Deliver the foundry map to {{NPC|the Glademaster}} at {{loc|330|-19|-463}}.
 
# Deliver the foundry map to {{NPC|the Glademaster}} at {{loc|330|-19|-463}}.
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# Kill 6 {{Monster|a Vallon grunt|Vallon grunts}}, 2 {{Monster|a Vallon loader|Vallon loaders}}, 4 {{Monster|a Vallon builder|Vallon builders}}, and {{Named|Gurk Strongarm}}.
# Kill the following monsters, all found in [[Three Toes Valley]]:
 
#* 6 {{Monster|a Vallon grunt|Vallon grunts}}
 
#* 2 {{Monster|a Vallon loader|Vallon loaders}}
 
#* 4 {{Monster|a Vallon builder|Vallon builders}}
 
#* {{Named|Gurk Strongarm}} {{loc|525|-20|-280}}.
 
# Return to {{NPC|the Glademaster}} at {{Loc|335.33|-19.86|-464.21}}.
 
# Complete the sub-quest {{Quest|Into the Vallon Foundry}}:
 
##Taint the pots:
 
##* Taint the Smelting Pot of Ikuris in the northwestern tunnel: {{loc|396|-119|-159}}
 
##* Taint the Smelting Pot of Gurkis in the southern tunnel: {{loc|361|-125|-43}}
 
##* Taint the Smelting Pot of Horkul in the eastern tunnel: {{loc|245|-122|-120}}
 
## Acquire 4 mining axes from {{Monster|a Vallon miner|Vallon miners}}.
 
## Slay named gnome {{Named|Nixam Dugdiggle}} in [[The Deathfist Quarry]] at {{Loc|345.93|-22.20|-188.04}}
 
 
# Speak to {{NPC|the Glademaster}}.
 
# Speak to {{NPC|the Glademaster}}.
 
# Complete the sub-quest {{Quest|Into the Vallon Foundry}}.
# Speak to {{NPC|Tusk}}. {{loc|-210|-27|-78}}
 
# Inspect the small chest at atop [[Titan's Tower]]. {{loc|-24|75|-366}}
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#* Taint the Smelting Pot of Ikuris in the northwestern tunnel {{loc|396|-119|-159}}.
# Find the Deathfist Citadel sewer drains in the moat behind [[The Deathfist Citadel]]:
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#* Taint the Smelting Pot of Gurkis in the southern tunnel {{loc|361|-125|-43}}.
#* The first is at {{loc|86|-44|-753|uid=37933}}
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#* Taint the Smelting Pot of Horkul in the eastern tunnel {{loc|245|-122|-120}}.
 
#* Acquire 4 mining axes from {{Monster|Vallon miner|Vallon miners}}.
#* The second is at {{loc|44|-43|-786|uid=37932}}
 
  +
#* Slay named gnome {{Named|Nixam Dugdiggle}} {{Loc|355|-24|-177}} in mines on the third level of the foundry, in the north-western tunnel.
 
# Speak to {{NPC|the Glademaster}}.
 
# Speak to {{NPC|Tusk}} {{loc|-210|-27|-78}}
  +
# Inspect the small chest at {{POI|Deathfist Lookout}} on top of {{POI|Titan's Tower}} at {{loc|-24|75|-366}}.
  +
# Find the {{POI|Deathfist Citadel sewer drains}} in the moat behind the Citadel.
 
#* The first is at {{loc|44|-43|-786}}.
  +
#* The second is at {{loc|86|-44|-753}}.
   
 
==Rewards==
 
==Rewards==
 
*{{Item|Badge of the Green Hood Apprentice}}
 
*{{Item|Badge of the Green Hood Apprentice}}
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==Where the story goes from here==
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  +
According to Allakhazam's, after you finish [[Operation Green Hood]] you have a choice of giving the key to [[the Glademaster]] or an Iksar by the name of [[Captain Vulis]]. It would seem that there must be different paths the story could take at this point.
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If you give it to [[the Glademaster]], go to [[Give the key to the Glademaster]].
  +
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If you give it to [[Captain Vulis]], go to [[Give the Key to the Captain Vulis]].
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