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{{IZoneInformation|
 
{{IZoneInformation|
abbrev = Nek2|
+
iname = Nekcastlereturn.png|
  +
idesc = |
 
introduced = |
 
introduced = |
levelrange = 50-55 |
+
levelrange = 50-55|
 
pzone = Nektropos Castle |
 
pzone = Nektropos Castle |
 
azone = Nektulos Forest|
 
azone = Nektulos Forest|
  +
entrance = {{loc|-1400|122|-1856}}|
instance = Group |
+
instance = Group|
aquest = Putting Maltena to Rest |
+
aquest = Putting Maltena to Rest|
 
rquest = |
 
rquest = |
flock = None|
+
pmin = 90 minutes|
slock = 18 hours
+
pmax = 3 days|
 
}}
 
}}
  +
==Background==
  +
Although you have brought low [[Maltus Everling]], the spirit of [[Lord Everling]] lives on within the twisted halls of [[Nektropos Castle]]. [[Valten Darkcleanse]] has asked your assistance in penetrating the cold undeath lingering about in Nektropos and put an end to his [[Maid Maltena|sister's remains]] along with Lord Everling.
   
 
==Notes==
 
==Notes==
 
*The layout is very similar to the parent instance, [[Nektropos Castle]]. However, you are forced to take a specific pathway due to blocked passages. Ultimately this makes for a very linear progression and it is hard to get lost.
[[Putting Maltena to Rest|Putting Maltena to Rest]] Access Quest is needed to enter.
 
  +
*Mobs randomly drop three different keys: copper, iron, and brass. These keys open up correlating chests throughout the instance, which each have a chance at providing loot. For example, an iron key will open the medium sized wooden chests.
 
  +
**Tinkering recipes (ex. Blueprint: Safety Recaller) have been found in one of the chest as well as boots.
The layout is very similar to the Nektropos Castle. However, you are forced to take a specific pathway due to blocked passages.
 
  +
**Only the person opening the chest can get the loot.
You need to pass through locked door or passage ways all through the zone.
 
Mobs randomly drop [[copper key]] and [[iron key]] that can open small chests within the zone. We never found anything in these chests.
 
There is not a single location that gives AA discovery.
 
   
 
==Walkthrough==
 
==Walkthrough==
 
#The courtyard is full of [[An eidolon watch dog|eidolon watch dogs]]. In the stables can be the first named : {{Named|Demitry the Ravager|}} (will set the zone lockout), around the forge can be {{Named|Unargin the Blacksmith|}} (will set the zone lockout). You need to kill 2 {{Named|a flesh rampager|}} 53 (severe undercons with mana drain and some sort of damage reduction) in order to unlock the door.
The zone has nothing to do with Maltena, nor does it give a quest update. "[[Putting Maltena to Rest]]" is only the starting access quest to be able to run through this zone. Purely for fun and loot. All named monsters give aa exp, and decent loot.
 
Random Drops from the monsters give 3 different keys which range from copper, iron, and brass.
 
Only the copper keys give loot from random chests all throughout the zone. Iron will give nothing. Not sure about brass.
 
 
#The first room is full of {{Monster|Eidolon watch dog|}}s. In the stables can be the first named : {{Named|Demitry the Ravager|}}, around the forge can be {{Named|Unargin the Blacksmith|}}. You need to kill 2 {{Named|a flesh rampager|}} 53 (severe undercons with mana drain and some sort of damage reduction) in order to unlock the door.
 
 
#After a few turns in a corridor you arrive in a room with several ghosts in it, amongst them can be {{Named|Butler Balthazen|}}. Kill them and touch the door. {{Named|The Burning Soul|}} will spawn in the firepit. He sends you some {{Monster|soul ember|}} that you need to kill. After 4 waves of minions, he will attack you. Killing him will unlock the other door of the room.
 
#After a few turns in a corridor you arrive in a room with several ghosts in it, amongst them can be {{Named|Butler Balthazen|}}. Kill them and touch the door. {{Named|The Burning Soul|}} will spawn in the firepit. He sends you some {{Monster|soul ember|}} that you need to kill. After 4 waves of minions, he will attack you. Killing him will unlock the other door of the room.
#You need to go on the corridors upto the end. You will meet {{Named|The Spirit Sucker|}} in a side way. {{Named|Maid Maltena|}} might be up in a side room as well. In the Prison {{Named|Torturess Amanda|}} can be up. {{Named|Watchman Gantder|}} can also be in the prison. In the Chapel you can find {{Named|Archbishop Z'Latten|}} or {{Named|Bichop Cephus|}} (that second named doesn't give any AA or loot). At the end of the corridors kill {{Named|Chalandria the Queen of the Cursed|}}. When she dies it unlocks a secret passageway through a wall not far. It will be highlightable along the wall. Take it.
+
#You need to go on the corridors upto the end. You will meet {{Named|The Spirit Sucker|}} in a side way. {{Named|Maid Maltena|}} might be up in a side room as well. In the Prison {{Named|Torturess Amanda|}} can be up. {{Named|Watchman Gantder|}} can also be in the prison. In the Chapel you can find {{Named|Archbishop Z'Latten|}} or {{Named|Bichop Cephus|}} (that second named doesn't give any AA or loot). At the end of the corridors kill {{Named|Chalandria the Queen of the Cursed|}}. Killing her unlocks a secret passageway through the wall at {{Loc|-20.52|0|67.94|uid=}}; it will become highlightable and clickable. Go through the passageway.
#Reach Sheila's room. A ghost sent by her father will arrive and kill her. She will respawn as {{Named|The Cursed Remains of Shiela Everling|}} (Yes there is a typo in this name in game) along with puppets. Kill them. That will unlock the door of her room.
+
#Reach Sheila's room. A ghost sent by her father will arrive and kill her. She will respawn as {{Named|The Cursed Remains of Shiela Everling|}} (Yes there is a typo in this name in game) along with puppets. Killing them will unlock the door of her room.
  +
# Head towards Jenni's room, which is at {{Loc|-68.2|13.5|-2.8|uid=}}. On the way, In the side room at {{Loc|-21.5|13.9|17.4|uid=}}, there is {{Named|Groundskeeper Edgan|}} for you to kill.
#Reach Jenni's room : In a side room there is {{Named|Groundskeeper Edgan|}} for you to kill. In Jenni's room the ghost that killed Shiela arrives and kill Jenni. Once again {{Named|The Cursed Remains of Jenni Everling|}} will spawn with some dolls. Kill them.
 
#Reach Crysta's room. Go back in the corridor, and take north, you'll reach a room with {{Named|Captain Greeves|}} and a teleporter. Kill the named and take it. You'll be in another corridor. In a side room you'll find {{Named|Lady T'Kalin|}}. Proceed to Crysta's room. In Crysta's room the same event occurs. Kill {{Named|The Cursed Remains of Crysta Everling|}} and her dolls.
+
#Reach Jenni's room. The ghost that killed Shiela arrives and kill Jenni. Once again, {{Named|The Cursed Remains of Jenni Everling|}} will spawn with some dolls. Kill them.
  +
#Head towards Crysta's room, which is at {{Loc|74.91|13.5|2|uid=}}. To get there, go to the room at {{Loc|-27.8|13.5|-28.94|uid=}},where {{Named|Captain Greeves|}} sometimes spawns. Clear the room, then click on the teleporter at {{Loc|-20.69|13.8|-31.4|uid=}}, which will take you to another corridor, on the Western side of the zone.
#Reach Deirdre's room and kill {{Named|The Cursed Remains of Deirdra Everling|}} (Yes there is a typo in this name in game) and its dolls. Be carefull they stiffle your group.
 
  +
#After teleporting, head towards Crysta's room (in a side room, you'll find {{Named|Lady T'Kalin|}}). In Crysta's room, the same event as happened with the previous 2 ghosts occurs. Kill {{Named|The Cursed Remains of Crysta Everling|}} and her dolls.
#Take the teleporter in Deirdre's room. You arrive next to another tower. the door is locked. Follow the corridors to another locked door then to an unlocked door. {{Named|The Thexian Overlord|}} can be there for you to kill. Go on untill Alana's room.
 
#In Alana's room the same event occurs again. Kill {{Named|The Cursed Remains of Alana Everling|}} and her dolls. This will unlock the first locked room.
+
#Go to Deirdra's room {{Loc|52.69|13.54|84.52|uid=}}and kill {{Named|The Cursed Remains of Deirdra Everling|}} and its dolls.
  +
#Take the teleporter in Deirdra's room, which will take you to a corridor to the north.
#You arrive in Melanie's room. Kill {{Named|The Cursed Remains of Melanie Everling|}} after Melanie is killed by the guard. This will unlock the last door.
 
  +
# Head to Alana's room {{Loc|-45.63|13.5|-84.21|uid=}} and kill {{Named|The Cursed Remains of Alana Everling|}}. This will unlock the door to Melanie's room. (Note: {{Named|The Thexian Overlord|}} is sometimes up at {{Loc|-17.39|13.77|-40.29|uid=}}).
#In the now unlocked room you'll finally find {{Named|Lord Everling|}}. With many 56^^^ Spirits with him when he becomes aggro. It's the last event of the zone. He will knockback so be prepared.
 
 
#Head to Melanie's room {{Loc|56.68|13.42|-82.09|uid=}}. Kill {{Named|The Cursed Remains of Melanie Everling|}} after Melanie is killed by the guard. This will unlock the last door at {{Loc|17.08|13.48|-55.58|uid=}}.
 
#In the now unlocked room you'll finally find {{Named|Lord Everling|}}, the last event of the zone. He has knockback and many 56v spirit wisps with him when he becomes aggro, so be prepared.

Revision as of 12:52, 4 August 2018

Nekcastlereturn

Nektropos Castle: The Return

other resources
LootDB · EQ2LL · ZAM
EverQuest II Instanced Zone Information
Introduced Shattered Lands
Level Range 50-55
Access Quest Putting Maltena to Rest
Zone in from Nektulos Forest
Entrance is at

-1400, 122, -1856 ) Copy

Parent Zone Nektropos Castle
Difficulty Group
Persistence 90 minutes - 3 days
Quests NPCs Monsters Names
Drops   POIs Discos

What does this information mean?

Background

Although you have brought low Maltus Everling, the spirit of Lord Everling lives on within the twisted halls of Nektropos Castle. Valten Darkcleanse has asked your assistance in penetrating the cold undeath lingering about in Nektropos and put an end to his sister's remains along with Lord Everling.

Notes

  • The layout is very similar to the parent instance, Nektropos Castle. However, you are forced to take a specific pathway due to blocked passages. Ultimately this makes for a very linear progression and it is hard to get lost.
  • Mobs randomly drop three different keys: copper, iron, and brass. These keys open up correlating chests throughout the instance, which each have a chance at providing loot. For example, an iron key will open the medium sized wooden chests.
    • Tinkering recipes (ex. Blueprint: Safety Recaller) have been found in one of the chest as well as boots.
    • Only the person opening the chest can get the loot.

Walkthrough

  1. The courtyard is full of eidolon watch dogs. In the stables can be the first named : Demitry the Ravager (will set the zone lockout), around the forge can be Unargin the Blacksmith (will set the zone lockout). You need to kill 2 a flesh rampager 53 (severe undercons with mana drain and some sort of damage reduction) in order to unlock the door.
  2. After a few turns in a corridor you arrive in a room with several ghosts in it, amongst them can be Butler Balthazen. Kill them and touch the door. The Burning Soul will spawn in the firepit. He sends you some soul ember that you need to kill. After 4 waves of minions, he will attack you. Killing him will unlock the other door of the room.
  3. You need to go on the corridors upto the end. You will meet The Spirit Sucker in a side way. Maid Maltena might be up in a side room as well. In the Prison Torturess Amanda can be up. Watchman Gantder can also be in the prison. In the Chapel you can find Archbishop Z'Latten or Bichop Cephus (that second named doesn't give any AA or loot). At the end of the corridors kill Chalandria the Queen of the Cursed. Killing her unlocks a secret passageway through the wall at ( -21, 0, 68 ) Copy; it will become highlightable and clickable. Go through the passageway.
  4. Reach Sheila's room. A ghost sent by her father will arrive and kill her. She will respawn as The Cursed Remains of Shiela Everling (Yes there is a typo in this name in game) along with puppets. Killing them will unlock the door of her room.
  5. Head towards Jenni's room, which is at ( -68, 14, -3 ) Copy. On the way, In the side room at ( -22, 14, 17 ) Copy, there is Groundskeeper Edgan for you to kill.
  6. Reach Jenni's room. The ghost that killed Shiela arrives and kill Jenni. Once again, The Cursed Remains of Jenni Everling will spawn with some dolls. Kill them.
  7. Head towards Crysta's room, which is at ( 75, 14, 2 ) Copy. To get there, go to the room at ( -28, 14, -29 ) Copy,where Captain Greeves sometimes spawns. Clear the room, then click on the teleporter at ( -21, 14, -31 ) Copy, which will take you to another corridor, on the Western side of the zone.
  8. After teleporting, head towards Crysta's room (in a side room, you'll find Lady T'Kalin). In Crysta's room, the same event as happened with the previous 2 ghosts occurs. Kill The Cursed Remains of Crysta Everling and her dolls.
  9. Go to Deirdra's room ( 53, 14, 85 ) Copyand kill The Cursed Remains of Deirdra Everling and its dolls.
  10. Take the teleporter in Deirdra's room, which will take you to a corridor to the north.
  11. Head to Alana's room ( -46, 14, -84 ) Copy and kill The Cursed Remains of Alana Everling. This will unlock the door to Melanie's room. (Note: The Thexian Overlord is sometimes up at ( -17, 14, -40 ) Copy).
  12. Head to Melanie's room ( 57, 13, -82 ) Copy. Kill The Cursed Remains of Melanie Everling after Melanie is killed by the guard. This will unlock the last door at ( 17, 13, -56 ) Copy.
  13. In the now unlocked room you'll finally find Lord Everling, the last event of the zone. He has knockback and many 56v spirit wisps with him when he becomes aggro, so be prepared.