EverQuest 2 Wiki
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{{QuestInformation|
 
{{QuestInformation|
timeline = | <!-- Do not include the word Timeline -->
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timeline = Mischief and Mayhem Crafting| <!-- Do not include the word Timeline -->
 
jcat = Tradeskill| <!-- The category in which this quest appears in your quest journal. -->
 
jcat = Tradeskill| <!-- The category in which this quest appears in your quest journal. -->
 
level = 110| <!-- Level in your Quest Journal. Use 'Scales' if scales with level. -->
 
level = 110| <!-- Level in your Quest Journal. Use 'Scales' if scales with level. -->
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aaexp = | <!-- if not blank, this quest gives Alt Advancement experience -->
 
aaexp = | <!-- if not blank, this quest gives Alt Advancement experience -->
 
prereq = The Scrivener's Tale| <!-- The quest you must complete immediately prior to this one, if any. use prelist if multiple -->
 
prereq = The Scrivener's Tale| <!-- The quest you must complete immediately prior to this one, if any. use prelist if multiple -->
start = Speak to {{NPC|Whilhelm Nam'terin}} near the {{POI|Salt Breeze}} camp {{loc|3702.70, -1017.13, 1673.92}}| <!-- How to start the quest. Talk to someone? Examine something? -->
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start = Speak to {{NPC|Whilhelm Nam'terin}} near the {{POI|Salt Breeze}} camp {{loc|3702.70|-1017.13|1673.92|uid=69909}}| <!-- How to start the quest. Talk to someone? Examine something? -->
  +
nextlist =
next = | <!-- The quest that immediately follows this one, if any. use nextlist if multiple-->
 
  +
* [[Mischief Managed: Forming the Ak'anon's Finest Guild]]
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* [[Mischief Managed: Forming the All's Eye Guild]]
  +
* [[Mischief Managed: Forming the Feyiron Skillets Guild]]
 
* [[Mischief Managed: Forming the Hammer Guild]]| <!-- The quest that immediately follows this one, if any. use nextlist if multiple-->
 
displaytl=y| <!-- IF a template exists for this timeline, show it! -->
 
displaytl=y| <!-- IF a template exists for this timeline, show it! -->
 
altname = | <!-- RARE. Use ONLY if PAGENAME does not EXACTLY match the quest name -->
 
altname = | <!-- RARE. Use ONLY if PAGENAME does not EXACTLY match the quest name -->
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* 50 [[thick bear pelt]]
 
* 50 [[thick bear pelt]]
 
* 750 [[Celestial Coal]]
 
* 750 [[Celestial Coal]]
 
 
===Optional Materials===
 
===Optional Materials===
 
To make two charges of explosives:
 
To make two charges of explosives:
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* 10 [[silvered fleck]]
 
* 10 [[silvered fleck]]
 
* 5 [[Celestial Coal]]
 
* 5 [[Celestial Coal]]
* [[Work Bench]]
 
   
 
==Notes==
 
==Notes==
 
* Bringing along portable work stations (or having the AA ability to summon them) is helpful.
 
* Bringing along portable work stations (or having the AA ability to summon them) is helpful.
* There are annoying (and potentially fatal) [[shadowy stag|shadowy stags]] along the path to the mine, so you may want to fly over them. {update: Shadowy Stags seem to have become non-aggressive}
 
 
* [[Helfa Lightleaf]] in the {{POI|Salt Breeze}} camp {{loc|3644.16, -1017.57, 1668.50}} sells fuel if you need some.
 
* [[Helfa Lightleaf]] in the {{POI|Salt Breeze}} camp {{loc|3644.16, -1017.57, 1668.50}} sells fuel if you need some.
 
* Click the '''mining cart''' down the southwest tunnel at {{loc|252.18 0.01 33.46}} to obtain the recipe for [[Tinkered Explosives]]. Explosives clear rock and dirt faster, but are dangerous both to make and use (gnomish things that go BOOM!).''
 
* Click the '''mining cart''' down the southwest tunnel at {{loc|252.18 0.01 33.46}} to obtain the recipe for [[Tinkered Explosives]]. Explosives clear rock and dirt faster, but are dangerous both to make and use (gnomish things that go BOOM!).''
* look for the ''largest'' rock to clear away from cave-in, should open a hole to get through with "spam-jumping" to get through to other side.
 
   
 
==Steps==
 
==Steps==
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##* ''Wearing your harvesting gear speeds up the clearing process.''
 
##* ''Wearing your harvesting gear speeds up the clearing process.''
 
##* ''Not every rock and dirt pile needs to be removed, just enough to clear your way down the southeast tunnel.''
 
##* ''Not every rock and dirt pile needs to be removed, just enough to clear your way down the southeast tunnel.''
  +
## at {{loc|102.77, -3.58, -29.90}} you hear a ''"SCCCRREEEEECHHHH!!!"'' from '''a monstrous beast'''
 
## Locate '''a monstrous beast''' at {{loc|12.44, -14.77, -58.72}}
 
## Locate '''a monstrous beast''' at {{loc|12.44, -14.77, -58.72}}
## Create a [[Live Capture Net]] on a [[Work Bench]].
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## scribe the [[Recipe Scroll: Live Capture Net]] and create a [[Live Capture Net]] on a [[Work Bench]].
  +
##* ''Can be crafted on rhe anvil at the entrance at {{loc|179, 9, -164}}''
 
## Target the beast and use the net.
 
## Target the beast and use the net.
 
## Put the beast in the cage outside the mine {{loc|3848.11 -1019.02 1851.88}}.
 
## Put the beast in the cage outside the mine {{loc|3848.11 -1019.02 1851.88}}.
 
##* ''The mine exit is at {{loc|167.01, 7.83, -159.48}}.''
 
##* ''The mine exit is at {{loc|167.01, 7.83, -159.48}}.''
## Speak again to {{NPC|Whilhelm Nam'terin}}, who has moved closer to the mine entrance {{loc|3821.94, -1020.05, 1863.29}}.
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## Speak again to {{NPC|Whilhelm Nam'terin}} at {{loc|3821.94, -1020.05, 1863.29|uid=69908}}.
 
# Feed the beast you have captured.
 
# Feed the beast you have captured.
## Create 10 [[Live Capture Trap|Live Capture Traps]] on a [[Work Bench]]. [[File:Live_Capture_Trap_location.jpg|thumb|Live Capture Trap location]]
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## Scribe the [[Recipe Scroll: Live Capture Trap]] and create 10 [[Live Capture Trap|Live Capture Traps]] on a [[Work Bench]]. [[File:Live_Capture_Trap_location.jpg|thumb|Live Capture Trap location]]
  +
## Set the 10 traps at marked locations within [[Cobalt Scar]]
##* '' As usual, mass-production does not give you the updates you need.''
 
## Set the traps at marked locations (blue dots show on the map indicating these places).
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##* ''Blue dots on the map indicate trap locations''
##* ''If you are in a group, clicking the traps give a group-wide update.''
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##* ''Placing the traps is a group-wide update.''
 
##* Trap locations:
 
##* Trap locations:
##** {{loc|3746, -1009, 1805}}
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##** {{loc|3746, -1009, 1805}} {{loc|3807, -1012, 1757}} {{loc|3750, -1016, 1665}} {{loc|3820, -1010, 1649}}
  +
##** {{loc|3862, -1020, 1585}} {{loc|3813, -1034, 1507}} {{loc|3887, -1046, 1488}} {{loc|3994, -1051, 1484}}
##** {{loc|3807, -1012, 1757}}
 
##** {{loc|3750, -1016, 1665}}
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##** {{loc|3693, -1019, 1448}} {{loc|3644, -1012, 1559}}
 
## Wait [[Time|one Norrathian day]] for the traps to work (72 Earth minutes).
##** {{loc|3820, -1010, 1649}}
 
  +
##*'''''WARNING''' Your character that is doing the quest must stay online. If you log your char out or swap to an alt, the timer pauses.
##** {{loc|3862, -1020, 1585}}
 
  +
## Check the traps for food
##** {{loc|3813, -1034, 1507}}
 
  +
##* ''Toggle the quest in your journal if the blue dots for trap locations are not visible.''
##** {{loc|3887, -1046, 1488}}
 
  +
##* ''Note: only a trap with a crab will update the quest. You can either just click each trap as you go, or you can look at each trap to see if there's a crab within and only click the one in which you see a crab.''[[File:EMPTY_Trap.jpg|thumb|Empty Trap]][[File:Trap_w-_CRAB.jpg|thumb|Trap with Crab]]
##** {{loc|3994, -1051, 1484}}
 
##** {{loc|3693, -1019, 1448}}
+
## Feed the beast in the cage {{loc|3848.11 -1019.02 1851.88}}.
  +
# Report back to [[Whilhelm Nam'terin|Whilhelm]].
##** {{loc|3644, -1012, 1559}}
 
## Wait one Norrathian day for the traps to work (42 Earth minutes).
 
##*'''WARNING''' Do ''NOT'' camp, thinking to work on an alt while the time runs down, the timer STOPS as soon as one camps.
 
   
 
==Rewards==
 
==Rewards==
 
* Join the Anchorage
 
* Join the Anchorage
  +
* Familiar: [[Mischievous Beasty]]
  +
** This familiar has near-identical stats to [[Gaggelu Pearwood]] with only the exception of adding "Grants a bonus to public research mission contributions!"
   
 
==Credits==
 
==Credits==
 
{{eq2traders|http://eq2.eqtraders.com/articles/article_page.php?article=q554&menustr=060000000000}}
 
{{eq2traders|http://eq2.eqtraders.com/articles/article_page.php?article=q554&menustr=060000000000}}
  +
{{EQ2Artisans|http://eq2artisans.faerylands.eu/index.php?page=110---anchorage}}
 
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{| cellspacing="0" style="width: 400px; color: #000000; background: #FFFFFF;"
 
| style="width: 45px; height: 45px; background: #FFFFFF; text-align: center;" |[[Image:eqartsmlogo.png|55px]]
 
| style="font-size: 8pt; padding: 4pt; line-height: 1.25em;" | EQ2i credits [http://eq2artisans.faerylands.eu/index.php?page=110---anchorage this page at EQ2 Artisans] for some of the information in this article.</div><br style="clear:both;"><includeonly>[[Category:EQ2 Artisans Credits]]</includeonly>
 

Revision as of 19:43, 19 July 2019

other resources
ZAM · EQ2U · Census xml
EverQuest 2 Quest Information
Journal Category Tradeskill
Introduced LU109
Journal Level 110 (Tier 12)
Journal Difficulty Solo
Starting Zone Cobalt Scar more
How to Start Speak to Whilhelm Nam'terin near the Salt Breeze camp ( 3703, -1017, 1674 ) Copy EQ2MAP POI
part of: Mischief and Mayhem Crafting Timeline
Preceded by:
The Scrivener's Tale
Followed by:
NOTE: User_comment.png A discussion page exists which may contain more information

What does this information mean?

Materials Required

Optional Materials

To make two charges of explosives:

Notes

  • Bringing along portable work stations (or having the AA ability to summon them) is helpful.
  • Helfa Lightleaf in the Salt Breeze camp ( 3644, -1018, 1669 ) Copy sells fuel if you need some.
  • Click the mining cart down the southwest tunnel at ( 252, 0, 33 ) Copy to obtain the recipe for Tinkered Explosives. Explosives clear rock and dirt faster, but are dangerous both to make and use (gnomish things that go BOOM!).

Steps

  1. Enter and investigate a strange mine Zone in at ( 3834, -1021, 1886 ) Copy.
    1. Craft some Sturdy Shovels and Sturdy Picks on the anvil at ( 179, 9, -164 ) Copy just inside the mine.
      • These tools degrade as you use them, they can't be repaired.
      • There is a lot more rock than dirt. Craft four picks for quest; optional one shovel.
      • ALL crafted implements will disappear from inventory once the beast is captured and the instance exited.
    2. Equip a tool and start clearing your way into the mine caves.
      • Wearing your harvesting gear speeds up the clearing process.
      • Not every rock and dirt pile needs to be removed, just enough to clear your way down the southeast tunnel.
    3. at ( 103, -4, -30 ) Copy you hear a "SCCCRREEEEECHHHH!!!" from a monstrous beast
    4. Locate a monstrous beast at ( 12, -15, -59 ) Copy
    5. scribe the Recipe Scroll: Live Capture Net and create a Live Capture Net on a Work Bench.
      • Can be crafted on rhe anvil at the entrance at ( 179, 9, -164 ) Copy
    6. Target the beast and use the net.
    7. Put the beast in the cage outside the mine ( 3848, -1019, 1852 ) Copy.
      • The mine exit is at ( 167, 8, -159 ) Copy.
    8. Speak again to Whilhelm Nam'terin at ( 3822, -1020, 1863 ) Copy EQ2MAP POI.
  2. Feed the beast you have captured.
    1. Scribe the Recipe Scroll: Live Capture Trap and create 10 Live Capture Traps on a Work Bench.
      Live Capture Trap location

      Live Capture Trap location

    2. Set the 10 traps at marked locations within Cobalt Scar
      • Blue dots on the map indicate trap locations
      • Placing the traps is a group-wide update.
      • Trap locations:
        • 3746, -1009, 1805 ) Copy3807, -1012, 1757 ) Copy3750, -1016, 1665 ) Copy3820, -1010, 1649 ) Copy
        • 3862, -1020, 1585 ) Copy3813, -1034, 1507 ) Copy3887, -1046, 1488 ) Copy3994, -1051, 1484 ) Copy
        • 3693, -1019, 1448 ) Copy3644, -1012, 1559 ) Copy
    3. Wait one Norrathian day for the traps to work (72 Earth minutes).
      • WARNING Your character that is doing the quest must stay online. If you log your char out or swap to an alt, the timer pauses.
    4. Check the traps for food
      • Toggle the quest in your journal if the blue dots for trap locations are not visible.
      • Note: only a trap with a crab will update the quest. You can either just click each trap as you go, or you can look at each trap to see if there's a crab within and only click the one in which you see a crab.
        EMPTY Trap

        Empty Trap

        Trap w- CRAB

        Trap with Crab

    5. Feed the beast in the cage ( 3848, -1019, 1852 ) Copy.
  3. Report back to Whilhelm.

Rewards

  • Join the Anchorage
  • Familiar: Mischievous Beasty
    • This familiar has near-identical stats to Gaggelu Pearwood with only the exception of adding "Grants a bonus to public research mission contributions!"

Credits

Eqtcsmlogo EQ2i credits EQ2 Traders for some of the information in this article.


Eqartsmlogo EQ2i credits this page at EQ2 Artisans for some of the information in this article.