A mercenary's purchase price varies by level. There is a larger upfront fee (5 Plat at Level 90) the first time you acquire that mercenary (hence it is a good idea to hire your mercenary at a low level as they will become progressively more expensive at the higher levels). The mercenary will then charge you an upkeep fee every 30 minutes; this amount also is increased as you level up. Level 90 upkeep fee is 25g per 30 minutes or on a respawn, after the mercenary is killed. Once you dismiss the mercenary you must also pay the upkeep fee to bring them back. Like any group member, mercenaries take their cut of experience and coin, but they do not take loot items. Note that you can prevent the mercenary from taking any coin by going to Group Options and unchecking the Default Auto Split Coin box.
| Some of the information in this article is disputed. Please verify the following information in game:|
21-30 and 31-40 were definitely incorrect. I think I read some recent update notes that said costs had been reduced across the board, but couldn't find it again. Based on the old & new values for 21-30 and 31-40, I reduced all hiring costs by 60% and all upkeep costs by 20%. These remain to be verified: 61-70 and 71-80. Please remove ones you can verify from this list.
|1 - 10||80c||1s|
|11 - 20||2s||4s|
|21 - 30||8s||20s|
|31 - 40||20s||40s|
|41 - 50||40s||20g|
|51 - 60||4g||30g|
|61 - 70||8g||60g|
|71 - 80||16g||1p 20g|
|81 - 95||20g||2p|
There are many mercenaries to chose from: healer, tank, melee dps and caster dps. Healers and the dirge have a chance of actually rezzing you! No need to guess, their icons show their Archtype, and hailing them will tell you their class. Available types are Tanks, Healers, Melee DPS, Caster DPS, and Support mercenaries.
You can manage your mercenary's appearance clothing via your persona window. Add any armor you want to your mercenary to display, but remember that they will get no additional benefit from it. It's akin to equipping a mannequin; the armor will remain with you.
The suspend timer is 2 minutes. If you suspend your mercenary, you'll have to wait 2 minutes to unsuspend/resume them. When a mercenary dies, he becomes suspended. You can resume him from the mercenary window in your persona or you can type /merc resume. Each time you resume your mercenary, you will pay the upkeep.
If a mercenary loses too much confidence they will panic and suffer from a stat decrease. Avoid this by keeping aggro.
Right clicking on a Ranger Merc's Merc window will allow you to use the tracking skill.
Mercenary Slash Commands
- /merc ranged
- /merc melee
- /merc attack
- /merc backoff
- /merc suspend
- /merc resume (unsuspends the mercenary)
If you see one mercenary hanging around, there's likely more nearby. It is possible to sneak into other cities and hire their mercenaries. Once you have hired "foreign" mercenaries, they will appear also in your alignment's Mercenary Den. These semi-instances are located in Qeynos (Basement of Fish's Alehouse, Qeynos Harbor) and Freeport (East Freeport, under the harbor building, )
|Freeport||Seafarer's Roost Outside/Upstairs||Brenin Stoutheart||Tank (Guardian)||( -220, -55, -3 ) /waypoint -220, -55, -3|
|Freeport||Seafarer's Roost Outside/Upstairs||Stamper Jeralf||Healer (Inquisitor)||( -237, -55, 14 ) /waypoint -237, -55, 14|
|Freeport||Behind Seafarer's Roost Outside/Upstairs||Bellut Shortsong||Support Bard (Dirge)||( -252, -55, -13 ) /waypoint -252, -55, -13|
|Freeport||In the room under Seafarer's Roost||Sscire Slitherscale||Melee DPS (Assassin)||( -241, -273, -1 ) /waypoint -241, -273, -1|
|Freeport||In the room under Seafarer's Roost ( -243, -65, -10 ) /waypoint -243, -65, -10||Dinaris Jounst||Melee DPS (Brigand)|
|Freeport||In the room under Seafarer's Roost ( -243, -65, -10 ) /waypoint -243, -65, -10||Gaeri Tallspire||Caster DPS (Warlock)||( -215, -273, -7 ) /waypoint -215, -273, -7|
|Qeynos Harbor||Outside of the Fish's Alehouse and Inn||Jennis Proudhilt||Tank (Paladin)||( 816, -23, 67 ) /waypoint 816, -23, 67|
|Qeynos Harbor||Inside of the Fish's Alehouse and Inn||Bildi Pieflinger||Support Bard (Troubadour)||( 814, -23, 60 ) /waypoint 814, -23, 60|
|Qeynos Harbor||Inside of the Fish's Alehouse and Inn||Kyren Darkcloud||Melee DPS (Swashbuckler)||( 812, -23, 58 ) /waypoint 812, -23, 58|
|Qeynos Harbor||Inside of the Fish's Alehouse and Inn||Bdorn Alehammer||Healer (Templar)||( 804, -24, 62 ) /waypoint 804, -24, 62|
|Qeynos Harbor||Inside of the Fish's Alehouse and Inn||Firus Scorchtouch||Caster DPS (Wizard)||( 803, -23, 69 ) /waypoint 803, -23, 69|
|Qeynos Harbor||Inside of the Fish's Alehouse and Inn||Kell Silentfang||Melee DPS / Tank (Monk)||( 811, -23, 43 ) /waypoint 811, -23, 43|
|New Halas||Coldwind Hall||Bordis Glacierbane||Caster DPS (Conjuror)||( 93, 154, -172 ) /waypoint 93, 154, -172|
|New Halas||Coldwind Hall||Nevis Yewkus||Healer (Mystic)||( 92, 154, -175 ) /waypoint 92, 154, -175|
|Kelethin||Jysolin Pub||Trundo Flitterfling||Ranged DPS (Ranger)||( 195, 108, 348 ) /waypoint 195, 108, 348|
|Kelethin||Jysolin Pub||Keyrin Curetouch||Healer (Warden)||( 197, 108, 349 ) /waypoint 197, 108, 349|
|Gorowyn||city complex||Denva Loogei||Tank (Berserker)||( 2623, 66, 1167 ) /waypoint 2623, 66, 1167|
|Gorowyn||city complex||Blurt Grasplung||Healer (Defiler)||( 2626, 66, 1172 ) /waypoint 2626, 66, 1172|
|Neriak||Near DLW entry||Gandol Deathwing||Caster DPS (Necromancer)||( -10, 17, -40 ) /waypoint -10, 17, -40|
|Neriak||Near DLW entry||Vittia Direshadow||Tank (Shadowknight)||( -9, 18, -35 ) /waypoint -9, 18, -35|
Not in game yet:
The Ancient Mercenaries have bonuses when used within Skyshrine. To hire an Ancient Mercenary, you must be able to go to Skyshrine: The Forbidden City of Dracur via the portal in Skyshrine at ( -33, 0, -9 ) /waypoint -33, 0, -9 (10,000 Claws of Veeshan faction required). Note- In order to speak/hire them it requires you to have completed To Speak as a Dragon quest. In order to get the key that will unlock the mercenaries, you need to defeat Dozekar in the quest; Revelations in the Temple. This is the final quest in a series that begins in Skyshrine: The City of Dracur. Speak to Hazhem (10.33, 1.36, -12.49) to begin the quest. Bring Overstocked Manastones with you, as you will be drained of power quite often. After you kill Dozekar, turn in your quest to receive the key. Return to the starting zone in Skyshrine and use the portal Skyshrine; The Forbidden City of Dracur (-29.59, -0.41, -7.17). In one of three zones there you will find and be able to unlock your mercenary. Good luck.
Ancient Mercenaries cost 5p to hire and 25g upkeep every 30 minutes (at level 90).
- Laborine Construct (Monk) - Lyceum of the Recondite ( 351, 0, 41 ) /waypoint 351, 0, 41
- Archon Construct (Inquisitor) - Dracur Prime ( -343, 2, -19 ) /waypoint -343, 2, -19
- Demolisher Construct (Brigand) - Covenant District ( 98, 1, -376 ) /waypoint 98, 1, -376
Information on Elite Mercenaries is... that they're rare and more powerful. The Elite Mercenaries roam the world until hired, after which that mercenary will despawn for a while from the world, so there will be gaps between players being able to find them.
Elite Mercenaries are more expensive than normal mercenaries. They cost 5p to hire and 50g upkeep every 30 minutes (at level 90 - 95). All their spells are mastered, they do not return to start locations like the rest of the normal mercenaries when dismissed.
The suspend timer is 5 minutes. If you suspend your mercenary, you'll have to wait 5 minutes to unsuspend/resume them. When a mercenary dies, s/he becomes suspended. You can resume him/her from the mercenary window in your persona or you can type /merc resume. Each time you resume your mercenary, you will pay the upkeep.
Reported locations for the various Elite Mercenaries below will be found on their individual pages. Tracking or even asking a guard can also give you clues as to their current location.
|The Stonebrunt Highlands||Matri Dut||Brigand||Nayad|
|The Withered Lands|| Perrin Wanderhoof|
must speak Druzaic to hire
SOE Live Mercenaries
Available as a /claim item only for those who attended SOE Live 2012.
|Qeynos Province District||Dashenti Lasheris (Qeynos)||Shadowknight||Vampire|| ( 799, -253, 34 ) /waypoint 799, -253, 34|
|The City of Freeport||Dashenti Lasheris (Freeport)||Shadowknight||Vampire|| ( -211, -273, 2 ) /waypoint -211, -273, 2|
Chains of Eternity Collectors Edition Mercenaries
Available only for those who purchased the Chains of Eternity Collectors Edition.
"Mercs are per character. You can choose either the Templar or the Paladin Lujien (werewolf) in Freeport or Qeynos mercenary dens. They will both be available for you to hire on all your characters.
The Collector's Edition mercs have significantly higher stats and confidence than the standard mercs (they can take a lot more of a challenge before they cower/debuff).
The Collector's Edition mercs will cost the same to hire as the standard mercs."
|Qeynos Province District||Krivix Honorclaw||Paladin||Lujien||( 810, -253, 20 ) /waypoint 810, -253, 20|
|The City of Freeport||Krivix Honorclaw||Paladin||Lujien||( -220, -273, -10 ) /waypoint -220, -273, -10|
|Qeynos Province District||Krivok Honorclaw||Templar||Lujien||( 813, -253, 20 ) /waypoint 813, -253, 20|
|The City of Freeport||Krivok Honorclaw||Templar||Lujien|| ( -218, -273, -10 ) /waypoint -218, -273, -10|
Chains of Eternity Mercenaries
Hireable after you loot their respective (coins/contracts) from a heroic CoE instance.
|Obol Plains||Captain Bloodstain||Berserker||Ogre||On the docks near the entrance of The Dreadcutter|
|Eidolon Jungle||Kilphin||Assassin||Lizardman||Outside of Temple of the Faceless|
|Obol Plains||Dolsie Songspinner||Troubador||Wood Elf||( 284, 6, 852 ) /waypoint 284, 6, 852|
|Jarsath Wastes||Raghnagt the Gnawer||Brigand||Ashlok||( -1132, 123, 1989 ) /waypoint -1132, 123, 1989 in Wurmbone Cleft|
|Jarsath Wastes||Yadeht Fohctac||Warden||Yha-lei||( -720, -50, 1419 ) /waypoint -719.84, -50.41, 1418.83|
Hireable after you complete the The Reticent Tinkerer quest in Steamfont Mountains during Tinkerfest. They can be located inside Redd's Abode ( -533, -176, 1013 ) /waypoint -533, -176, 1013which is located in the Gnomeland Security Headquarters in Steamfont Mountains. Access to Redd's Abode is available after Tinkerfest as long as your character has completed the quest during Tinkerfest.
|Redd's Abode||Tik-Tank Mk III||Eliminator||Clockwork|
|Redd's Abode||Dok-Tok Mk III||Equalizer||Clockwork|
Comparison Table of Mercenary Stats at Level 95
Note: Work in progress: Mercenary stats are now more affected by the owning character's stats and have been upgraded in other ways with Tears of Veeshan. This table has not been updated to reflect new stats.
Mercenary has self or group buff that affects this stat = *
Mercenary Health is affected by owner STA (based on 95 Troub with 6053 STA = **
Needs to be recalculated with new Post-ToV DPS/MA changes = ***
|Name||Daeron Ashenwing||Krivix Honorclaw||Krivok Honorclaw||Captain Bloodstain||Kenny||Dolsie Songspinner||Dok-Tok Mk III||Tik-Tank Mk III|
|Damage x Multi***||????||12,504-20,184||6,417-10,293||9,579-15,249||14,100-22584||8,958-14,412||5,571-9,111||7,581-12,399|
|EQ2i credits EQ2 ZAM for some of the info in this article.|
|EQ2i credits posts in this thread written by Johnnyteatime at the SOE/DBG Forums for some of the information in this article.|
|EQ2i credits posts in this thread written by Windstalker at the SOE/DBG Forums for some of the information in this article.|