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m (Add apprentice spell effect numbers.)
 
Line 14: Line 14:
 
categories = | <!-- OPTIONAL method for handling multiple Spell Types -->
 
categories = | <!-- OPTIONAL method for handling multiple Spell Types -->
 
target = Friend| <!-- default is Self -->
 
target = Friend| <!-- default is Self -->
power = 4| <!-- power cost -->
+
power = 3| <!-- power cost -->
 
health = | <!-- health cost -->
 
health = | <!-- health cost -->
 
pdrain = | <!-- power drain over time, put the over-time portion here, including words as in-game here and in power -->
 
pdrain = | <!-- power drain over time, put the over-time portion here, including words as in-game here and in power -->

Latest revision as of 18:44, November 29, 2011

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EverQuest 2 Spell Information
Meliorate
Templar
Icon orange hand stars
Wheel Gold Cup
Instantly heals some of target ally's health.

Target Friend
Power 3
Casting 2.0 seconds
Recast 6.0 seconds
Range Up to 20.0 meters
Level 1

Mastery

Ministration

Effects
  • Heals target for (see below)
Meliorate Spell Line
IIIIIIIVVVIVIIVIIIIX
1715222943577181


Spell Effects by Spell Rank
Effect Apprentice Journeyman Adept Expert Master Grandmaster Ancient Celestial
Heal amount 15-19 17-21 19-23 22-27 25-30

Gray cells correspond to unavailable ranks of the spell.

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