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+ | {{SpellInformation2| |
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− | {{SpellInformation|class=Bruiser| |
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+ | icon = Icon yellow zigzag.jpg| <!-- default is QuestionMark --> |
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+ | wheel = Wheel Blue Arm.png| <!-- default is QuestionMark --> |
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− | icon = icon_selfbuff_lightning.jpg| |
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+ | class = Bruiser| |
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− | wheel = icon_HO_musclearm.jpg| |
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+ | race = | <!-- for racial abilities that don't have a class --> |
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− | category = Buff | |
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+ | name = Lightning Fists| <!-- name of the spell, without the II, VI, etc. --> |
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− | target = Self| |
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+ | number = 5| <!-- the number of the spell, NOT in roman numerals: 2, 4, etc --> |
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− | casting = 0.5 | |
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+ | maxnum = 6| <!-- the maximum number the spell line goes to, NOT in roman numerals, eg. 7 --> |
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− | recast = 60.0 | |
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+ | <!-- the levels you get the different versions of, L1 corresponds to the I version, etc. --> |
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− | cost = 96| |
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+ | L1 = 15| L2 = 29| L3 = 43| L4 = 57| L5 = 71| L6 = 81| L7 = | L8 = | L9 = | |
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− | series = Thundering Fists| |
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+ | <!-- you only need to enter as many levels above as there are spells, leave the rest blank --> |
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+ | category = Buff| <!-- REQUIRED Spell Type --> |
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+ | categories = | <!-- OPTIONAL method for handling multiple Spell Types, {{SpellType|type1}}{{SpellType|type2}} --> |
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+ | target = Self| <!-- default is Self --> |
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+ | power = 96| <!-- power cost --> |
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+ | health = | <!-- health cost --> |
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+ | pdrain = | <!-- power drain over time, put the over-time portion here, including words as in-game here and in power --> |
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+ | hdrain = | <!-- hp drain over time, put the over-time portion here, including words as in-game here and in health --> |
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+ | conc = | <!-- concentration required to maintain --> |
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+ | cast = 0.5 seconds| <!-- include words --> |
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+ | recast = 1 minute| <!-- include words --> |
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+ | duration = 30.0 seconds| <!-- include words --> |
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+ | range = | <!-- include words --> |
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+ | radius = | <!-- AE radius, include words --> |
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+ | maxae = | <!-- max AE targets, for AEs --> |
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+ | noupgrade = | <!-- if not blank this spell has NO grades (App to Grandmaster) and no other versions (I, II etc.) --> |
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+ | nolevelup = | <!-- if not blank this spell has grades (App to Grandmaster) but no other versions (I, II, etc.) --> |
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+ | mastery = | <!-- Mastery skill that controls this spell --> |
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+ | hitbonus = | |
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+ | crit = | <!-- Critical modifier. Most should be 1.30 --> |
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+ | effects = |
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+ | | <!-- use this line to format the Spell Effects. Use letters (X-Y, Z) as needed and reference in the table --> |
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+ | }} |
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+ | <!-- Instructions for special fields in SpellEffectsTop/Line2: |
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+ | nogm=y for No Grandmaster option (default since MOST spells do not have GM) |
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+ | gu52=y must be present for all new spells, do not delete this parameter |
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+ | The SpellEffectsLine2 may be repeated as many times as needed, --> |
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{{SpellEffectsTop}} |
{{SpellEffectsTop}} |
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+ | {{SpellEffectsLine2|Inflicts (X) magic damage|?|105|114|133|152||gu52=y|nogm=y|}} |
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− | {{SpellEffectsLine|Magic damage| |
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+ | {{SpellEffectsBottom2|stat=Strength|}} <!--If the spell is modified by a stat, include its FULL name after stat= --> |
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− | | |
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+ | ==Notes== |
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− | 88 x 5| |
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+ | *The above magic damage amounts (?, 105, 114, 133, 152) are with STR 50 (no worn armor or items, no buffs and no AAs) |
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− | nom2=y| |
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− | bc=| |
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− | at=}} |
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− | {{SpellEffectsBottom}} |
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− | ''Note:Damage will vary slightly depending on how much INT you have. Does not scale with STR.'' |
Revision as of 01:35, 13 August 2010
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Effect | Apprentice | Journeyman | Adept | Expert | Master | Grandmaster | Ancient | Celestial |
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Inflicts (X) magic damage | ? | 105 | 114 | 133 | 152 |
Gray cells correspond to unavailable ranks of the spell. Effect values for this spell are modified by the player's Strength.
Notes
- The above magic damage amounts (?, 105, 114, 133, 152) are with STR 50 (no worn armor or items, no buffs and no AAs)