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{{SpellInformation2|
{{SpellInformation|
 
icon = Icon Daze Attack.jpg|<!-- default is QuestionMark -->
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icon = Icon Daze Attack.jpg| <!-- default is QuestionMark -->
wheel = |<!-- default is QuestionMark -->
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wheel = Wheel Green Mask.png| <!-- default is QuestionMark, use '-' to suppress the wheel icon -->
class = Dirge|
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class = Dirge|
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race = | <!-- for racial abilities that don't have a class -->
level = 20|
 
 
name = Lanet's Excruciating Scream| <!-- name of the spell, without the II, VI, etc. -->
category = | <!-- REQUIRED Spell Type -->
 
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number = 1| <!-- the number of the spell, NOT in roman numerals: 2, 4, etc -->
categories = {{SpellTypes|Debuff}}/{{SpellTypes|DD}}| <!-- OPTIONAL method for handling multiple Spell Types -->
 
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maxnum = 6| <!-- the maximum number the spell line goes to, NOT in roman numerals, eg. 7 -->
target = Enemy| <!-- default is Self -->
 
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<!-- the levels you get the different versions of, L1 corresponds to the I version, etc. -->
cost = ?| <!-- power cost -->
 
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L1 = 20| L2 = 34| L3 = 48| L4 = 62| L5 = 74| L6 = 84| L7 = | L8 = |
conc = | <!-- concentration required to maintain -->
 
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<!-- you only need to enter as many levels above as there are spells, leave the rest blank -->
casting = 1.0| <!-- default is Instant -->
 
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<!-- alt is used for when a spell doesn't land properly (e.g. the spell Bodyguard is at Bodyguard (CA)). -->
recast = 20.0| <!-- default is Instant -->
 
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alt1 = | alt2 = | alt3 = | alt4 = | alt5 = | alt6 = | alt7 = | alt8 = |
duration = 7.0| <!-- default is Instant -->
 
 
level = 20|
range = 30| <!-- this line is suppressed if blank -->
 
aoerange = | <!-- this line is suppressed if blank -->
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category = | <!-- REQUIRED Spell Type -->
 
categories = {{SpellType|Daze}}{{SpellType|DD}}| <!-- OPTIONAL method for handling multiple Spell Types, {{SpellType|type1}}{{SpellType|type2}} -->
maxtargets = | <!-- suppressed if aoerange is blank, most common value is 8, but default is All in Range -->
 
 
target = Enemy| <!-- default is Self -->
series = Lanet's Excruciating Scream| <!-- name of the spell line, usually the name of the first spell in the series -->
 
 
power = 45| <!-- power cost -->
desc = Dazes the target for a short duration. When the daze effect expires, it deals disease damage to the target.| <!-- description text from the top part of the examine window -->
 
mastery = |
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health = | <!-- health cost -->
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pdrain = | <!-- power drain over time, put the over-time portion here, including words as in-game here and in power -->
resistability =
 
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hdrain = | <!-- hp drain over time, put the over-time portion here, including words as in-game here and in health -->
 
conc = | <!-- concentration required to maintain -->
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passive = | <!-- if not blank, this spell is passive and doesn't have a casting and what-not -->
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cast = 1.0 second| <!-- include words -->
 
recast = 30.0 seconds| <!-- include words -->
 
duration = 7.0 seconds| <!-- include words -->
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range = Up to 30.0 meters| <!-- include words -->
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radius = | <!-- AE radius, include words -->
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maxae = | <!-- max AE targets, for AEs -->
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noupgrade = | <!-- if not blank this spell has NO grades (App to Grandmaster) and no other versions (I, II etc.) -->
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nolevelup = | <!-- if not blank this spell has grades (App to Grandmaster) but no other versions (I, II, etc.) -->
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noeffectsword = | <!-- if not blank this spell has an 'effects' section that does NOT have the yellow "Effects" word -->
 
desc = Dazes the target for a short duration. When the daze effect expires, it deals disease damage to the target.| <!-- description text from the top part of the examine window -->
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mastery = Ordination| <!-- Mastery skill that controls this spell -->
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hitbonus = | <!-- for some combat arts, include words -->
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crit = | <!-- Critical modifier. Most should be 1.30 -->
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effects =
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*Applies Scream on termination.
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**Inflicts (X) disease damage on target
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*Dazes target
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**If Target is not Epic
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*Resistibility increases against targets higher than level 49.
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| <!-- use this line to format the Spell Effects. Use letters (X-Y, Z) as needed and reference in the table -->
 
}}
 
}}
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<!-- Instructions for special fields in SpellEffectsTop/Line2:
  +
Normal Calling: {{SpellEffectsLine2|description|ap|jman|ad|exp|m|gm|gu52=y|}}
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To use when graying out a box, add "|no__" right before the }}, where __ is the abbreviation used above for that quality.
  +
Example (No GM): {{SpellEffectsLine2|description|?|?|?|?|?||gu52=y|nogm=y|}}
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Remove the ? for the quality if the spell does not have that quality, so it doesn't get added to the Missing Spell Information Category
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gu52=y must be present for all new spells, do not delete this parameter
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The SpellEffectsLine2 may be repeated as many times as needed, -->
 
{{SpellEffectsTop}}
 
{{SpellEffectsTop}}
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{{SpellEffectsLine2|Resistibility|12% Harder|12% Harder|12% Harder|16% Harder|21% Harder|24% Harder|gu52=y|nogm=|}}
{{SpellEffectsLine|Dazes target for x||||||||}} <!-- repeat this line as needed -->
 
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{{SpellEffectsLine2|Inflicts (X) disease damage|?|68-114|75-124|87-145|99-166|102-171|gu52=y|nogm=|}}
{{SpellEffectsLine|When spell expires, Scream inflicts disease damage to target by x||||72-120|81-131|92-153|105-174|}} <!-- repeat this line as needed -->
 
  +
{{SpellEffectsBottom2|stat=Agility|}}<!--If the spell is modified by a stat, include its FULL name after stat= -->
{{SpellEffectsBottom}}
 

Latest revision as of 19:02, 9 November 2010

other resources
LootDB · ZAM · Census xml
EverQuest 2 Spell Information
Lanet's Excruciating Scream
Dirge
Spell Icon
Heroic Opportunity Icon
Dazes the target for a short duration. When the daze effect expires, it deals disease damage to the target.

Target Enemy
Power 45
Casting 1.0 second
Recast 30.0 seconds
Duration 7.0 seconds
Range Up to 30.0 meters
Level 20

Mastery

Ordination

Effects
  • Applies Scream on termination.
    • Inflicts (X) disease damage on target
  • Dazes target
    • If Target is not Epic
  • Resistibility increases against targets higher than level 49.
Lanet's Excruciating Scream Spell Line
I II III IV V VI
20 34 48 62 74 84


Spell Effects by Spell Rank
Effect Apprentice Journeyman Adept Expert Master Grandmaster Ancient Celestial
Resistibility 12% Harder 12% Harder 12% Harder 16% Harder 21% Harder 24% Harder
Inflicts (X) disease damage ? 68-114 75-124 87-145 99-166 102-171

Gray cells correspond to unavailable ranks of the spell. Effect values for this spell are modified by the player's Agility.