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Kylong Plains
Levels 65-75
Introduced Rise of Kunark
Zone Type Public
Adjacent to
Dungeons
Quest Lines Kylong Plains Timeline
Harvesting Tier 8
Quests
Collections
NPCs Monsters Named
Drops Instances POIs Discos

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An expanse of land with varying climates, from dense forest to snow covered mountains, the inhabitants of this region deal with many threats. Whether it be the Gra'al Shul Iskars near Kunzar's Edge, the mysteries of the Combine ruins, or the menacing drolvarg roaming around Karnor's Castle, there is always need for help from a brave adventurer.

Explore a thriving plain where the relentless encroachment of the trees have finally pushed their way up deep into The Dreadlands. Come to the aid of Residents of Teren's Grasp by helping them establish a secure dock at Dreg's Landing and fend of a pending invasion from the Order of Rime. Travel east through the ancient tunnel and across the massive chasm that was once only a river to what remains of the Elven outpost of Firiona Vie and here help the residents hold the fort at Kunzar's Edge against the Iksar and Mudfin. Westward of Dreg's Landing journey up into the high mountains to the ancient and mysterious Combine Spires where the settlement of Teren's Grasp clings to the frozen tundra. Venture north from from the remnants of the Lost Valley and back down into a dense forest where the burned ash has finally been covered by the fall leaves.

Kylong Plains is the remnant of the EQ1 zones of Burning Woods, Dreadlands, and Firiona Vie.

Getting to Kylong Plains[]

Of course, you can always just use a Mariner's Bell to arrive at Dreg's Landing.

Map[]

EQ2I Maps[]

Travel within Kylong Plains[]

Sokokar posts give travel between Dreg's Landing, Teren's Grasp, Highton, Road to Jarsath Wastes, Road to Fens of Nathsar and Kunzar's Edge. In order to gain access to the Sokokar network, players must complete a short questline in Dreg's Landing. Previously, players had to have a young sokokar in their inventory, rewarded from the final quest of that questline, to be able to use the Sokokar posts. Furthermore, each individual Sokokar post had to be traveled to on foot and examined before it could be flown to. This as well is no longer required and upon completion of the questline, all sokokar flight paths within Kylong Plains and the entirety of Kunark are unlocked.

Quests[]

See Kylong Plains Timeline