EverQuest 2 Wiki
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==Strategy==
 
==Strategy==
   
 
Spawns 2 adds that must be off tanked every so often.<BR>
<ul>
 
 
Has a powerdrain elemental aoe that drains more power the further you are.<BR>
<li>Spawns 2 adds that must be off tanked every so often.</li>
 
<li>Has a powerdrain elemental aoe that drains more power the further you are.</li>
+
Has a trauma aoe that does more damage the closer you are.<BR>
 
He has an attack called "massive smash" on a timer that can sometimes one shot tanks<BR>
<li>Has a trauma aoe that does more damage the closer you are.</li>
 
<li>He has an attack called "massive smash" on a timer that can sometimes one shot tanks</li>
 
</ul>
 
 
He requires two tanks, he will periodically drop one tank to the bottom of the aggro table and may elevate one player (not sure!), so the second tank should sit around 80% aggro ready to grab it fast.
 
   
 
He requires two tanks, he will periodically drop one tank to the bottom of the aggro table and may elevate one player (not sure!), so the second tank should sit around 80% aggro ready to grab it fast.<BR>
 
Save your cooldowns to survive the massive smash to make the fight easier on healers.
 
Save your cooldowns to survive the massive smash to make the fight easier on healers.

Latest revision as of 09:28, 17 August 2011

Kreegar Krikneck (Epic)

Kreegar Krikneck (Epic)

other resources
LootDB · EQ2LL · ZAM
EverQuest II Named Monster Information
Zone (Patch) Kraytoc's Fortress of Rime (Destiny of Velious)
Race Giant
Level 98▲▲▲ Tier 10 Epic x4
Location
Reported Drops
AA Exp yes
Status Points yes

What does this information mean?


Strategy[]

Spawns 2 adds that must be off tanked every so often.
Has a powerdrain elemental aoe that drains more power the further you are.
Has a trauma aoe that does more damage the closer you are.
He has an attack called "massive smash" on a timer that can sometimes one shot tanks

He requires two tanks, he will periodically drop one tank to the bottom of the aggro table and may elevate one player (not sure!), so the second tank should sit around 80% aggro ready to grab it fast.
Save your cooldowns to survive the massive smash to make the fight easier on healers.