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EverQuest 2 Quest Information
Journal Category Signature
Journal Level 65 (Tier 7)
Journal Difficulty Heroic
Starting Zone Greater Faydark more
How to Start Speak with Fethinal the Enchanted, inside a tree trunk at ( -838, 71, 543 ) Copy near the New Tunaria entrance
part of: Signature Quests Timeline
Preceded by:
Followed by:
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Notes[edit | edit source]

  • If Fethinal at any time is not visible at the given location, first try /target Fethinal then "h" to hail him. You may need to try camping to yourself.

Steps[edit | edit source]

  1. Get the base shield in New Tunaria at ( -315, 53, -858 ) Copy. It looks like a regular tin buckler on the wall in the east side of the Hall of Truth, facing the huge tree that houses the Temple of Growth.
  2. Return to Fethinal. He tells you he now needs the god-given Symbols of the Four Elements, scattered across Norrath.
  3. Once you have the Symbols from the four elements, it is back to Fethinal again.
  4. Search the grave dirt to find Kryfru's journal.
    • WARNING: If you do this step with someone on the later step of the quest, they MAY get the update and you will not. Best to disband group before clicking on grave stone.
    • Go to Antonica to find a tower ( -2036, 7, 218 ) Copy on the hill north of Keep of the Gnollslayers. There you will find the grave of Kryfru the Enchanted. Inspect the gravestone, talk to the ghost, and search the grave dirt to get the journal.
  5. Take the journal back to Fethinal.
  6. Kill the 4 spirits:
    • spirit of life - Greater Faydark near or behind the waterfall at the Lower Emerald River ( -552, 5, 154 ) Copy
    • spirit of death - Somborn Cemetery in the Loping Plains -382, 16, 55 ) Copy
    • spirit of magic - The Lesser Faydark by the Fugtyr tribe. Climb to the very top of their area then jump in the river and swim downstream. The spirit will be above the first water fall ( 128, -1, -375 ) Copy
    • spirit of divine - New Tunaria, on the cliff above the water ( -317, 72, -75 ) Copy overlooking the lake southeast of the Thex Monument and north of the nearby waterfall
      • In general, Tunarians do not see invis, but invisibility won't get you past the vampires.
  7. Return to Fethinal for your reward

Rewards[edit | edit source]

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